Arma 3
IFA3 Warlords
40 kommentarer
Tam7853 24. juli 2023 kl. 9:54 
How do you play this campaign?
I'mNotThatGuy! 22. nov. 2021 kl. 20:33 
works fine for me only bug I saw is the russian defences cant be used they cancel out
ÜBΞЯ⚡0LD1ΞЯ 2. juni 2020 kl. 4:32 
Lol dude, this is a Joke. I just wanted to upload exactly the same Mission.
Warlords on Neaville, Wehrmacht vs Red Army and USA for Indep....omg :D
My first Mod also :) gj^^ :lunar2019crylaughingpig:
will rap for food 13. apr. 2019 kl. 11:16 
thanks a lot
Ark  [ophavsmand] 13. apr. 2019 kl. 11:11 
It's a bit too long to do that. I'm not sure if this works, but i tried writing my custom asset list into a online text editor, Here. [www.writeurl.com]
will rap for food 13. apr. 2019 kl. 10:52 
can u paste here ur code?
will rap for food 13. apr. 2019 kl. 10:49 
thanks
Ark  [ophavsmand] 11. apr. 2019 kl. 4:44 
@Talarek The 'code' for units is visible when you hover your mouse over them in the editor. (Example, LIB_GER_rifleman is a basic wehrmacht rifleman). Same goes for vehicles and turrets/AT emplacements.
You need to put the 'code' for units as the tutorial here [community.bistudio.com] tells you. You don't need to do this for playable units, unless you want the unit you use for players to be available for purchase.
will rap for food 11. apr. 2019 kl. 3:05 
dude, i want to do my ownm warlords but what script is for units etc. from ifa
i mean units in shop
Ark  [ophavsmand] 10. apr. 2019 kl. 12:12 
This is specifically for Neaville. I have one for Staszow aswell, working on some others.
There's also a Altis version (WIP) uploaded, where i'm trying to make it a bit more fitting for the era.
will rap for food 10. apr. 2019 kl. 10:52 
what maps are playable?
:csgostar:
Ark  [ophavsmand] 8. apr. 2019 kl. 13:21 
I'm not aware of any servers running this mission right now, i'm afraid.
Skip Townsley 8. apr. 2019 kl. 11:41 
Is there a server?
Ark  [ophavsmand] 6. jan. 2019 kl. 14:41 
The other maps were updated shortly afterwards aswell, so they have recieved the change. :)
Big Tot 6. jan. 2019 kl. 14:02 
Will the other maps that you have warlords for also have the proper tech after the updates?
Big Tot 6. jan. 2019 kl. 13:58 
Sounds great!
Ark  [ophavsmand] 6. jan. 2019 kl. 11:10 
Ignore my previous statement. Decided to hop on and test it, and now it works. Update coming soon™!
Big Tot 6. jan. 2019 kl. 10:57 
Thanks!
Ark  [ophavsmand] 6. jan. 2019 kl. 10:56 
Hello!
I've been testing it a little bit here and there (been busy for a few weeks :P ) and they still seem to be refusing their own tech, i'm still trying to see if there's a way to fix this, but nothing so far i'm afraid.
I will ofcourse let everyone know the instant it magically starts working / i find a fix for it! :cozycrashfish:
Big Tot 5. jan. 2019 kl. 22:44 
Good evening! My friends and I were wondering if there were any updates to the Russian faction having access to their tech rather than modified German tanks? We all really enjoy playing Warlords, but the tank combat can get confusing from far away since at a distance many enemies look exactly like friendlies and vice-versa. Please Let me know if you find a fix to this!
Ark  [ophavsmand] 26. dec. 2018 kl. 8:56 
@Tarlak hehe, yeah. I was actually hoping to be able to make it a sort of campaign, but the inability to save without breaking the gamemode forced my hand there. I haven't tested how it handles being paused on a dedicated server yet however, that might work.

And cheers! :cozycrashfish:
Domdom 20. dec. 2018 kl. 9:34 
@Ark All right i see cause it's a pain to restart everything each time.
Anyway happy to know you have already worked on some other keep going the great work !
Ark  [ophavsmand] 19. dec. 2018 kl. 14:59 
@Coulson Ofcourse! I have a few more almost ready to go, you'll see them very soon. :)
Coulson 19. dec. 2018 kl. 14:20 
Can you add more maps with this ww2 gamemode? Like Malden or Stratis or so
Ark  [ophavsmand] 18. dec. 2018 kl. 12:40 
Thank you!
The save option was disabled by me due to a "small" issue with the Warlords Purchase Menu and voting acting up when reloading a save.
I'll do some testing and see if i can re-activate it however. :)
Domdom 18. dec. 2018 kl. 10:54 
Great work !
I got a question how do i save ?
The save option when i escape is grey (unable to press on it) and if i leave it abort and no "permanent save" .

Thanks again for the work and keep going !
Ark  [ophavsmand] 12. dec. 2018 kl. 14:18 
The issue with the AI not leaving base should be fixed. Make sure to turn on AI Voting if it's the opposite team not leaving their base, though.
Eva'Zorah 12. dec. 2018 kl. 13:36 
Okay, thanks for the replay.
Ark  [ophavsmand] 12. dec. 2018 kl. 11:12 
@Typical FNG The russian faction were refusing to spawn tanks when they had access to russian tanks, so for the sake of fun and balance, i gave them access to german tanks with slightly different camo.

I'll look into the issue with them getting stuck. :)
Eva'Zorah 12. dec. 2018 kl. 9:19 
The Russian AI tends to get stuck in their spawn too with fast travel off.
Eva'Zorah 12. dec. 2018 kl. 9:18 
Russia gets access to German tanks instead of Russian tanks.
Lufian 8. dec. 2018 kl. 17:33 
Oooh, I thought that was the case
Ark  [ophavsmand] 8. dec. 2018 kl. 12:30 
@kju Thank you! I hope people will have fun with it.
@Varys Hehe :) The ai is very adept at utilizing the fast travel mechanics. There is an option to turn it off in the Parameters though.
Lufian 8. dec. 2018 kl. 11:19 
I do enjoy this, even though it takes me forever to drive to an objective, and then when I get there it's already time to vote for the next region hahaha
[IFA3 and SPE PL] kju 8. dec. 2018 kl. 10:21 
thank you! we shared your work in our discord
Ark  [ophavsmand] 8. dec. 2018 kl. 9:55 
Was a mistake on my part, forgot to disable CBA when making the scenario.
I removed the dependency by editing the mission.sqm, as you wrote, though. :)
[IFA3 and SPE PL] kju 8. dec. 2018 kl. 0:00 
much appreciated!

PS: CBA should not be necessary, is it?
If not, you can edit the mission.sqm to drop the dependency.
Lufian 7. dec. 2018 kl. 7:08 
Okie dokie mate, thank you
Ark  [ophavsmand] 7. dec. 2018 kl. 7:02 
Ah, completely forgot that CBA_A3 adds a dependency. It shouldn't cause any more errors now!
Lufian 7. dec. 2018 kl. 6:43 
Can't play it as it says that downloadable content has been deleted