Black Mesa

Black Mesa

'Pre-Disaster' Anomalous Materials
120 kommentarer
C17.CMD.DISPATCHER 11 jul @ 8:09 
Need Black Mesa Inbound Pre-Disaster
MachineM 20 maj @ 14:39 
Works for me, personally enjoy this map. Its kinda like a Black Mesa Slice of life kinda thing. Just Gordon/You going around and talkin to people
VaraHunter682 15 maj @ 22:16 
steam workshop tab's broken atm, as mentioned by the description of this mod lol
DiamondTree 15 maj @ 18:14 
Trying to load the map from the steam workshop tab in the game causes the game to crash. But typing "map pd_c1a0a" in console doesn't. You need to enable developer console to do this.
Thetaylorboys02 4 maj @ 4:54 
yo i need a Pre-Disater Black Mesa Inbound
hhinson2013 14 jan @ 15:32 
Yep this is broken. Every time i start it up it always crashes and i've tried all of the tips to let you play without crashing and it doesn't work. PLS FIX THIS I WANT TO PLAY SO BAD!!!!!
noob get rekt 28 nov, 2024 @ 8:43 
use april 2024 rollback to play while its broken
jackwhite918 11 nov, 2024 @ 13:35 
same broken

this will be you if you dont fix it
:ppg_human::ouch_injection:
:steamthis:
death syringe
RdesignedTobias 11 sep, 2024 @ 10:06 
Broken
tuesday 20 maj, 2024 @ 1:34 
seems pretty nice but why did you remove literally every piece of lighting
Dolphin 9 maj, 2024 @ 0:04 
Note: If the game keeps crashing or won't load, resubscribe to the addon.
Dolphin 6 maj, 2024 @ 19:10 
"Map not found" error
EvilTurtle 17 apr, 2024 @ 13:40 
Looks neat, but my game crashed when I accessed the area that you normally access after the disaster and...

Now the game won't load any of the maps, always hard crashes immediately. So defo needs some fixing!
VaraHunter682 17 dec, 2023 @ 8:35 
His rationale for the lighting was the vanilla lighting is apparently some kinda "low-power" mode, which i don't nderstand, but eh
Hermann 17 dec, 2023 @ 7:47 
Why would you even remake already good map but with cursed lighting..
Kitty Dekabr 10 dec, 2023 @ 0:41 
Cool map but sometimes it's look like mat_fulbright is 1
Krotow (LV) 7 dec, 2023 @ 13:55 
Would love to have this "Pre-Disaster" level set as completely new ordinary boring day adventure for Freeman. Like helping coworkers by cart pushing, radioactive waste pipe repairing and box transporting by underground tram system. Maybe spiced with little something given from by gray man to make Freeman's day not so boring. Like pestering military with Gauss gun for whatever reason, stealing tanks by pulling them away with tractors and rigging Osprey's to fly into Xen. And drinking coolant in Lambda reactor because he can.

By the way are there a chance to keep the hazard suit outside PD Anomalous Materials level and collect weapons during my way? Exit from PD Anomalous Materials to PD Office Complex simply end the level. And I must start PD Office Complex as new game with nothing.
VaraHunter682 26 nov, 2023 @ 21:27 
@ Sea Land Air It's not an issue with this mod ore the HD posters mod, it's something in BM itself. You'd need to put the HD posters mod in your custom folder, and hard agree with everything else you said
Sea Land Air 26 nov, 2023 @ 20:32 
The amount of people that don't understand what this mod is - this is pre-disaster, as in the resonance cascade never happens. So you can "push carts" or "slot stuff" as much as you want... The Anti-Mass Spectrometer device is a scientific tool - so in essence, you are conducting successful tests over and over. Yay science!
BastetFurry 🏳️‍🌈⚧ 26 nov, 2023 @ 12:49 
Umm, how many carts does one need to push for the mod to continue?
Sea Land Air 26 nov, 2023 @ 12:21 
Not broken - works great! I LOVE the science docs and emails... keep them coming! A couple of suggestions/notes:
1. it would be great to get the Dr. Magnusson mod added to this - having him above Kleiner and Eli's lab is so awesome.
2. the light at the laser section goes dimmer whenever I walk near the beams
3. The HD Posters mod conflicts with this mod and "supersizes" the periodic table of elements. Would be nice to be able to have that - as it helps round out the HR posters.
4. As someone who works with HCM - the HCM poster with phone extensions is incredible. Fantastic work.
Copper Boltwire 26 nov, 2023 @ 2:30 
I think the mod is broken,
Nick 26 nov, 2023 @ 0:28 
After taking off my HEV suit when I try to continue in the game pressing "resume" button, it always loads the same save and never lets me continue
Copper Boltwire 25 nov, 2023 @ 10:27 
So how many times do i gotta slot stuff in the big beam of scary light?
AbjectBrute 22 nov, 2023 @ 13:33 
for some reason the elevator in admin doesnt work :/
DukeNukem 4 nov, 2023 @ 3:52 
idk if i can go to other predisaster maps by walking through to the other maps, ima try that and post a comment here saying if it works
wallbot8427 4 aug, 2023 @ 14:16 
some of the textures and NPC's don't load
Alexandra#!/bin/sh 20 maj, 2023 @ 4:01 
Yo, Admiral, the Library may be dead, but there's a new site:

https://crazyminhzone.wordpress.com/

Check it out sometime. SC's already there, it'd be great to hear from you again.
The green gibus 14 maj, 2023 @ 10:47 
how do i use the character_manifest.txt file of this mod?
VaraHunter682 5 maj, 2023 @ 9:59 
I got that too, i think what i did for that was just not stopping when pushing the cart
Lexi Lunarpaw 5 maj, 2023 @ 1:42 
I like that you can test more then Xen Crystals however at some point a Fuse or somemthing showed up and the Cart gets stuck on it making it hard to test the Samples
VaraHunter682 3 apr, 2023 @ 20:40 
What's in this new update?
VaraHunter682 23 jan, 2023 @ 8:43 
yeah, you get to see how it couldve went
Niewiem123 23 jan, 2023 @ 6:52 
so i guess in this map the resonance cascade never happens even when you go to the test chamber
VaraHunter682 4 jan, 2023 @ 10:46 
bug: for some reason the beams in the machine from the second to last screenshot disappear after coming back from the test chamber
faringanlaster 4 jan, 2023 @ 9:04 
there's that level when you meet elie and kleiner where scientists look down at you from the window. Can you make the area accessible? I'm thinking that it could be the only way elie and kleiner escaped Sector C, reached the Dormitories and brought Alyx with them
VaraHunter682 29 dec, 2022 @ 10:02 
@3QcW nah not really, there is a slight difference between "PD lighting" and actual fullbright
x 29 dec, 2022 @ 9:50 
U just turn off illumination, lmao
Physics Prop 18 nov, 2022 @ 22:21 
hell yeah now gordon won't go through hell
DayDay 17 aug, 2022 @ 22:05 
The lighting should've stayed to the original imo
Swatofficerjd 7 aug, 2022 @ 7:26 
@man go behind the cart and walk up to it and then walk backwards, you might need to walk up to the back of the handles.
VaraHunter682 20 jul, 2022 @ 18:48 
No, it just looks like that
Engineer Bot 20 jul, 2022 @ 18:03 
The lighting is completely broken.
samsamdevray 2 jun, 2022 @ 1:40 
@Varahunter682 Ah ok (just like the door he mentions in the description then)
VaraHunter682 2 jun, 2022 @ 0:14 
@samsamdevray iirc he said it might lead yo somewhere in decay but idk
samsamdevray 1 jun, 2022 @ 23:05 
@Admiral Sakai, In the last map just before the test chamber, know where the door leads behind the security guard who opens the door to the SAS for you (Where the 2 scientists speak before letting Gordon enter)
shoes 1 jun, 2022 @ 14:49 
@VaraHunter682 I tested it and the line was broken.
VaraHunter682 1 jun, 2022 @ 9:07 
IDK if it's on my end, but the "pepperoni pizza in my near future" line is broken, with only the scientist's line working
samsamdevray 2 maj, 2022 @ 23:35 
@VaraHunter682 indeed unforeseen consequences PD (sector B) has not been updated since 2018 (it is in 3 parts in the workshop)