Garry's Mod

Garry's Mod

Dazed - nZombies Config + Script
43 kommentarer
Logan  [ophavsmand] 7. sep. 2022 kl. 20:09 
THIS HAS BEEN UPDATED TO WORK CORRECTLY WITH THE LEGACY (v2) VERSION OF THE MAP.
Logan  [ophavsmand] 27. mar. 2022 kl. 14:41 
DID NOT REALIZE how extensively the map has been changed since I last finished this config! Uhhh, I certainly do feel compelled to work on it right now, but, that feeling usually ends up being quite fleeting. Reworking my config to work with how the map is NOW is going to require a ton of effort, practically 50% of the map requires fixing, and there's now new parts to the map which should, ideally, be implemented. I will instead try to grab an earlier version of the map and upload it paired with the config, so my work can still be played. I'll see about re-creating it with the new version.
Logan  [ophavsmand] 27. mar. 2022 kl. 13:50 
I didn't realize there had been such big changes to the map. I don't currently have plans to, but I suppose I'll consider it.
Chtidino 26. mar. 2022 kl. 7:38 
@Logan hello, have you planned to update your config and script, since the map has changed ?
Eggroll 21. okt. 2021 kl. 17:49 
It's okay, I just thought I'd let you know. Thank you, enjoy your day :)
Logan  [ophavsmand] 21. okt. 2021 kl. 15:02 
The creator may have removed their map from the workshop. I'm no longer maintaining my workshop addons. Sorry.
Eggroll 21. okt. 2021 kl. 5:40 
Unless I am stupid the map is no longer in the required items list
awbrub 26. mar. 2021 kl. 22:57 
how do u load the map
Wizard Of Bullets 11. feb. 2021 kl. 8:10 
Guys, I discovered how to turn on the power. This might be a bug but it's still an option: https://youtu.be/IjrpnGuoJoc
GlueBox 10. feb. 2021 kl. 18:08 
How do I play this?
Wizard Of Bullets 10. feb. 2021 kl. 17:25 
That happened to me, just desuscribe and suscribe to the config and restart Garry's Mod
sigmazuya 24. dec. 2020 kl. 17:31 
how do you activate the config ? whenever i play the map, it says that there is no config for this map or smth like that.
Cryo 4. dec. 2020 kl. 21:18 
Hey not to be rude but i cant reload any of the weapons besides the most nagant can you fix that?
Logan  [ophavsmand] 26. mar. 2020 kl. 22:39 
If it's because you've dropped down the elevator hatch, the zombie is most likely stuck on the double doors you purchased to first enter the building. Try noclipping to reach and kill the zombie, otherwise try running this code, which MIGHT help you, in your server console (which in singleplayer is just the regular console): "lua_run nzRound:SetNumber( nzRound:GetNumber() + 1 )"
AlexTheCookieRookie 25. mar. 2020 kl. 23:04 
i have played 8 times and i cant get passed round 3 beacuse theres a zombie that hasnt spawned. pls fix
Logan  [ophavsmand] 15. jan. 2020 kl. 20:24 
The map is in the required items list. It's under the gm_ prefix in garry's mod.
eKatxe 15. jan. 2020 kl. 17:37 
Joe
Hbad 17. nov. 2019 kl. 8:49 
What is the maps name? I can't seem to find it no matter how hard I look.
Logan  [ophavsmand] 7. okt. 2019 kl. 13:58 
It's hidden in one of three places. Sometimes, though, it can spawn at the bottom of the elevator shaft (the one by spawn) which is inaccessible. I could fix it, but I haven't bother with nZombies in well over a year.
Tini 7. okt. 2019 kl. 8:12 
Where's the lever for the power? I've looked everywhere and can't seem to find it.
Logan  [ophavsmand] 9. juli 2019 kl. 19:51 
There may be a few errors here or there, it's hard to know what, but it's not anything that'll ruin the game.
CorvieBat 9. juli 2019 kl. 19:28 
I get some errors on the map I do have css content in my addons folder.
Cephillicius 23. juni 2019 kl. 17:20 
Alright, Thanks for the help.
Logan  [ophavsmand] 23. juni 2019 kl. 16:58 
I believe the gamemode requires CSS, yes. It should just be a CSS model, I can't think of what else it would be.
Cephillicius 23. juni 2019 kl. 10:19 
Sorry if you get this a lot, but are there any Requirements like CS:S or TF2? I'm getting a few Errors, like in the Elevator Shafts or the Hole in the Floor in the Power Room
Logan  [ophavsmand] 15. apr. 2019 kl. 16:18 
That would not be a problem with my config. The map + config might be too much stress on your system, but I can't say anything regarding crashing.
(G)randeFumaça 15. apr. 2019 kl. 14:39 
I have a problem when round starts and i look back the game crashes
MasterSpider5 7. apr. 2019 kl. 9:39 
ah, yea that would make more sense, he did upload the stuff for the original.
Logan  [ophavsmand] 7. apr. 2019 kl. 9:02 
I'm not the one rewriting the nZombies gamemode. That would be Zet0r. He's the other map contributor, you can find his account on the right hand side of the page, underneath the addon requirements.

I'm glad you guys like the map.
MasterSpider5 7. apr. 2019 kl. 4:13 
holy shit, this is treyarc level good man, aparently your rewriting nzombies right? if so, i can't wait!
Eclipse 4. apr. 2019 kl. 0:37 
Plsase fixs Nzombies gamemode if you don't fix it we can't play this Map :cozyroe:
sage 19. mar. 2019 kl. 23:19 
the zombies take so long on the roof
Logan  [ophavsmand] 19. mar. 2019 kl. 10:05 
Had to add them in via a script. Requires knowledge of Lua and the GMod Lua library, and the knowledge over the functions Zet0r provides.

This took me a long time to make.
Shenautic 18. mar. 2019 kl. 22:21 
How the hell did you guys make parts?!
Logan  [ophavsmand] 4. mar. 2019 kl. 21:12 
Because it's a big map with a lot of entities in it. If it's too laggy to play, either get a better PC, or look up ways to raise performance.
sage 4. mar. 2019 kl. 17:41 
when i look at a certain area
sage 4. mar. 2019 kl. 17:41 
why is it so laggy
XPEHO3ABPycPekc 28. nov. 2018 kl. 2:35 
Ok

Logan  [ophavsmand] 27. nov. 2018 kl. 21:24 
Considering the time it requires to make these, suggest it after my next config release
XPEHO3ABPycPekc 27. nov. 2018 kl. 20:26 
Can I suggest you rp_city8_2_hl2_e_fixed?
Logan  [ophavsmand] 27. nov. 2018 kl. 14:46 
rp_necro_forest_a1 and gm_boreas
XPEHO3ABPycPekc 26. nov. 2018 kl. 22:47 
What is future plans for next confugs?
XPEHO3ABPycPekc 26. nov. 2018 kl. 2:40 
This ee sounds..... Amazing!
Amazing work!