Transport Fever

Transport Fever

LB&SCR G Class 2-2-2
10 kommentarer
Green Ranger (aka Gr1m)  [ophavsmand] 4. juli 2019 kl. 2:23 
UPDATE: Kind of doing a massive batch of updates, so please see here for information: https://gtm.steamproxy.vip/workshop/discussions/18446744073709551615/1681441347871087327/?appid=446800
Green Ranger (aka Gr1m)  [ophavsmand] 9. juni 2019 kl. 3:18 
UPDATE: Fixes to the mesh and textures so the file is generally smaller and will look a bit nicer - particularly the reflection on surfaces like the boiler.

Also new smoke emitters - If you're already running these engines in game, just send them to a depot and back out again to activate the new smoke emitters.
Green Ranger (aka Gr1m)  [ophavsmand] 23. jan. 2019 kl. 3:00 
UPDATE: Quick quality control pass; cleaning up the folder, using dds files to reduce file size and making some minor model changes.
Green Ranger (aka Gr1m)  [ophavsmand] 29. nov. 2018 kl. 4:39 
UPDATE: I've just made some minor adjustments to weight and tractive effort to bring it in line with some well-sourced values I've discovered. Top speed has also been adjusted slightly - partially to help increase differentiation between the G, D2 and B1 locomotives, while also trying to keep gameplay and balance in relation to other mods.
uzurpatorex 26. nov. 2018 kl. 16:07 
I used the PLAN/33000 formula which allows to fairly easily estimate the power curve of a locomotive. For something made in 1875 of the size of this locomotive it is quite sensible. 50kN of a single powered axle with ~15 tons of adhesive weight is possible currently, with advanced creep controls :) In the year 1875 getting half of that would be exceptional :)

Mods I use ( mostly old prussian locomotives ) give me locomotives with 300kW and 60km/h speed much earlier.

That being said - please at least consider adding 20 tons for the tender.
Green Ranger (aka Gr1m)  [ophavsmand] 24. nov. 2018 kl. 17:17 
@uzurpatorex: Thanks for the suggestion - I ran the numbers in-game and unfortunately those sorts of figures just don't interact all that well with other engines, both modded and vanilla. For one, it causes a enormous cost blowout that makes these engines pretty unviable for their time compared to other engines, so this is one of those situations where gameplay balance becomes a factor.

I do agree that the current stats need some tweaking - I've been doing some research this morning on other singles and gathering a ballpark figure, so I'll be adjusting the overall stats of this and the D2 later today once I have a clearer idea of what's reasonable for their capabilities to be, both from a historic context, but also a gameplay one.
uzurpatorex 24. nov. 2018 kl. 16:17 
I made some back-of-napkin calculations based on the historical data. This locomotive should have 300-400kW of power and 20-25kN of tractive effort. You also should add approx 25-30 tons of tender to it.
Magic Bullet 24. nov. 2018 kl. 10:00 
Thanks, really nice models.
ADRamone 24. nov. 2018 kl. 8:39 
Great! Thank you very much.
Dubsoldier 24. nov. 2018 kl. 8:29 
Great! terrrier next?