Sid Meier's Civilization VI

Sid Meier's Civilization VI

Merrick's Malta
53 kommentarer
Villalencia 26. apr. kl. 13:44 
Yeah, it does. I will play it now, but I'm awful at this
Rosenthorn  [ophavsmand] 26. apr. kl. 2:43 
Should do, there have been no major update to the game since i last updated the mod.
Villalencia 25. apr. kl. 19:46 
Is it still working? Hope so
Rosenthorn  [ophavsmand] 30. nov. 2024 kl. 9:46 
If you read the description it says "Renames the Valletta City State to Calatrava with a new icon. No change to ability."
Mr. Uncool 30. nov. 2024 kl. 3:11 
Does this mod replace Valletta with something else?
Rosenthorn  [ophavsmand] 13. sep. 2024 kl. 18:12 
If it breaks your save
1. why were you subscribed to a mod made in 2018
2. you can find old releases in my google drive, download that and it'll go back to the old version.
Rosenthorn  [ophavsmand] 13. sep. 2024 kl. 17:49 
Updated and Reworked!
Dom_G2000 1. juli 2023 kl. 19:25 
dose not load in civ list can you please fix:steamthumbsdown:
Doc_Furtado 4. dec. 2022 kl. 6:11 
Unfortunelly it seens not working good, disabling the units from work well, sorry
Doc_Furtado 4. dec. 2022 kl. 3:32 
@blkbutterfly @mikecro take a look on this mod with more defensive buildings
Xexa 20. jan. 2022 kl. 15:03 
Great mod. I use it all the time. Thanks.
The Bard of Hearts 9. okt. 2021 kl. 1:12 
Same as Subject4 .... its enabled, but doesn't actually show up in the listings of leaders
88MilesPerHour 28. aug. 2021 kl. 3:59 
Apart from the R&F DLC, what else does this mod need to work, as it does not work for me, even though it has been enabled, and I can see it in the game's mod menu??
Rulurala 4. feb. 2021 kl. 1:21 
Thank you for great mod!!
Laguette 27. dec. 2020 kl. 4:21 
Are there any changes of note in this most recent update? :)
Natia Adano 24. dec. 2020 kl. 13:43 
Achievement idea: As Malia, own all tiles of the Fountain of Youth
88MilesPerHour 4. aug. 2020 kl. 2:12 
Thanks for that mate. I've been wondering why I can't see it.
Asprawl 7. juli 2020 kl. 20:16 
@Scibbo Mod not updated so dont think it works properly
88MilesPerHour 10. juni 2020 kl. 1:58 
Can someone give me a step by step please? I'm still new as to how this works. :)
👍 2. juni 2020 kl. 12:24 
really good
jamimu 8. maj 2020 kl. 8:00 
Hi i was playing as Malta but after an update it didn't show on my civ list PS i tried downloading it again and putting it again in the folder
Red Bird 2. maj 2020 kl. 13:58 
Thank you so much for this. Malta is my favorite EU country and it makes me giggly on the inside trying to say the phrase Maltese Empire.
Cuso 16. apr. 2020 kl. 21:28 
Hey Merrick! I've seen you have updated a lot of your mods, Im so happy about that. I think I remember this mod also changes the egyptian palace to the european one, if you could also check it out it would be amazing. Thanks!
jamimu 17. mar. 2020 kl. 1:43 
thank you peter.mravik
peter.mravik 16. mar. 2020 kl. 8:59 
JScibby2007 You need to download the zip file (for example from civfanatics) then unzip it to the c:\users\'your username'\Documents\My Games\Sid Meier's Civilization VI\Mods folder. After that it will be visible under the Mods menu in CIV 6 and you can enable it...
jamimu 6. mar. 2020 kl. 7:54 
peter.mravik how did you manually install it
jamimu 6. mar. 2020 kl. 7:53 
i gave R&F installed but it still doesnt work
Lucius, the Heavenly Dragon 26. dec. 2019 kl. 22:04 
Is this compatible with YnAMP?
peter.mravik 27. okt. 2019 kl. 3:32 
With R&F I was able to solve the issue with manual install in stead of subscription... with the new GS, the subscription is working for me
dyl_cm 24. okt. 2019 kl. 12:38 
Can't wait to play this however after subscribing and enabling the mod I still cannot select Malta from the civ list, any help please? :)
Oddgasm 19. juni 2019 kl. 8:35 
It looks actually more interesting than Georgia...
Micamu 11. juni 2019 kl. 11:56 
Same as peter.mravik, Malta isn't available.
edogott 3. juni 2019 kl. 4:36 
very interesting
peter.mravik 23. maj 2019 kl. 13:22 
I need a little help. I have just subscribed Malta and I can see it as an enabled additional content but I am unable to select as a leader... I have the R&F version... thanks
Rag 25. feb. 2019 kl. 9:26 
Hey, I tried this mod out on Diety. I normally play on Warlord, but I thought I would win as Malta. I didn't. Pls buff the Civ, or tell me I suck.
Socracle 8. dec. 2018 kl. 5:16 
Thanks so much for the mod! 2 questions though - firstly, what music track is used for the civ and secondly, what is Calatrava? I tried to google search but only came up with a watch brand lmao
Mojave Neon 23. nov. 2018 kl. 22:38 
I really enjoyed playing as these guys. They didn't seem overpowered to me, as much of their abilities are quite situational or don't kick in for a large chunk of the game. I loved the cittadella, it seemed to be balanced just right, with them coming fairly late and each city only being able to build one, but the bonuses being solid, especially if adjacent to coast. I did notice that those of mine constructed next to coast were experiencing a small bug, where instead of giving +2 faith and +2 culture on top of their previous yields, it was giving them +0 faith and +4 culture. The Hospitaller was solid, especially when Genghis Khan tried to invade me with mounted units. There was a small bug with them as well though, as they weren't purchasable with faith in any of my cities. Overall, this was a fantastic civ and quite fun to play as. I noticed their pedia entries were blank, so if you'd like somebody to write those up for you, I'd be happy to.
M 21. nov. 2018 kl. 9:14 
@thomas.g.higgins Thanks for the recommendation.
I'm actually working on an Estonia civ :P https://cdn.discordapp.com/attachments/494514465530707978/494515000958779392/VESSEv3.png
thomas.g.higgins 20. nov. 2018 kl. 12:15 
@mediocrity: two books worth getting for the Teutonic Knights are: The Northern Crusades by Eric Christiansen; and The Teutonic Knights by William Urban...a very complete overview of both...they later morphed into the the Duchy of Prussia, which morphed into the Kingdom of Prussia, which morphed into Germany under Bismark. I am glad you have taken that project on. Many thanks.
These Orders were a fairly interesting development in Western Civilization going up against early Poland, Lithuania, Pomerania, and more. Estonia being a colony of Denmark could be an interesting additional Civ. Good Luck and Thanks.
RFormica 20. nov. 2018 kl. 4:07 
@mediocrity yee yee
Evonpire 20. nov. 2018 kl. 3:31 
Thanks for telling me, just want to say again beautiful work. Strangely the R&F tag didn't first appear, this is probarbly a bug on steams part.
Anguloke 19. nov. 2018 kl. 19:50 
I played it both Settler and Emperor just to get a feel of the difference. Settle was unreal how big the bonuses add up, and while King wasn't that bad, it was it was a pretty big advantage when all of my cities were coastal. Hospitaler was pretty huge when you are pretty much always just defending at that level.
Anguloke 19. nov. 2018 kl. 19:45 
IF not on a coastline. Even a couple cities with that makes it a pretty large advantage as it is cumulative.
Anguloke 19. nov. 2018 kl. 19:43 
You realize with more than 2 cities at that time you can produce units and get your districts which add more than just the unit.
Rosenthorn  [ophavsmand] 19. nov. 2018 kl. 19:14 
If you want to provide actual feedback, i suggest not being so unfriendly about it. Tell me what difficulty you were playing on, what game speed, and just how powerful you actually were. Maybe then i can do something about perfectly balancing the mod.
But my own testing, which i did thoroughly, has the Civilization fairly balanced in comparison to Firaxis' own.
Rosenthorn  [ophavsmand] 19. nov. 2018 kl. 19:14 
A single free *anti-cavalry* unit per city, only acquired after building two whole districts. You realise you could build a bunch of units with that production used right? Victoria gets a free melee unit twice per city (if they have a harbor), which usually requires a strategic resource and so is much more valuable.
The Cittadella doesn't have "every bonus". It actually provides fairly weak yields compared to other unique improvements, especially if you're not by coastline, and it is limited to 1 per city. The Tourism after flight is a function most culture improvements actually have, it's just not listed.
"Super healer unit", have you even used it? It increases the healing of adjacent units, but it has no more combat strength on the attack then a normal Pike and Shot, which means you can't exactly take down whole armies singlehandedly with it.
Anguloke 19. nov. 2018 kl. 19:03 
unbalanced as F... hey lets give cittadella every bonus we can. And make a super healer unit, and make cities ridiculously harder to siege with a free unit with easy requirements.
Rosenthorn  [ophavsmand] 19. nov. 2018 kl. 19:01 
It does require R&F i'm afraid.
Evonpire 19. nov. 2018 kl. 16:47 
Beautiful looking mod by the way, but I'm just wondering does this mod require Rise and Fall in anyway? I can't seem to get it to load up at all on the game creation screen.
M 19. nov. 2018 kl. 14:51 
@thomas.g.higgins Just an FYI, RFormica and me are already working on a Teutonic Order mod.
We're pretty close to finishing, as well.
:P