Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Rise of the Republic - All Factions Playable
Počet komentářů: 108
SoulWarriorErmac 9. čvc. v 8.27 
dont work
azwildcats88 25. pro. 2023 v 6.37 
Pity the families are broken for this.
johnathancage1 21. čvn. 2023 v 6.05 
Hello! I am experiencing crashing while playing as Carthage. I can never make it past turn 35. Does anyone have any tips on how to mitigate this issue?
Auriman 18. bře. 2023 v 13.21 
Need a Dei version of this for sure :D
Dracxus 2. led. 2023 v 11.43 
Could you make your mod compatible with the Real Experience Mod from Starsmil ?
andrerainald 24. říj. 2022 v 6.13 
How can I play a campaign if I can't win it? makes no sense the victory conditions are non-existing...
Lynxl002 9. srp. 2022 v 19.19 
good mod but i have a question although unrelated it is still of my importance, the question is that is there any mod that lets you play as locked mercenaries in the custom battle for ROTR (Rise Of The Republic), for example you can only get mercenary Artas chosen in the campaign but not in custom battle, is there any way you can bypass this and get them also in custom battle?
Doom Of Valyria 18. úno. 2022 v 0.56 
@The_Grifter how did you get it working with DEI? I turn on both this mod and DEI, but I only get the same factions that are playable in vanilla.
Brotha 20. led. 2022 v 17.31 
Iagyptian tribes DO NOT WORK.
Pefayl 19. led. 2022 v 8.05 
I subscribed to the mod but I dont know how to use it? I have the dlc, but when I want to choose which nation I am playing as its just the basic one. What am I doing wrong?
Brotha 18. led. 2022 v 19.43 
confrimed! works with DEI!!!
Gknight 10. pro. 2021 v 3.51 
Has anyone checked if it is compatible with DeI?
Auriman 15. říj. 2021 v 10.06 
Is it DeI compatible?
Ignaeon 10. bře. 2021 v 13.38 
Does this actually work?
Not a jab at the modders, Creative Assembly is super jelly of mods with all their load order killer hot fixes
ikuzmin007 19. led. 2021 v 11.56 
Hi! How about iberian pirates?
LEGIO_Tito Pullo 1. říj. 2020 v 23.55 
the victory condition for all new faction playable?
captainducko 16. srp. 2020 v 9.49 
@Tehuloti why don't you put it on the workshop bro
captainducko 16. srp. 2020 v 9.49 
With the ancestry update minor factions really need family trees bro
Tehulotl 31. čvc. 2020 v 3.34 
https://www.twcenter.net/forums/showthread.php?801900-Rise-of-the-Republic-All-Factions-Mod

did my Rise Mod, Rise of the Republic All Factions Mod, with Family Trees
roxyfish 4. čvc. 2020 v 12.33 
this mod simply not work
Meowdy 6. bře. 2020 v 15.21 
compatible with divide et impera mod?
Ermanarich  [autor] 15. lis. 2019 v 4.34 
@Nor Dogroth: Sorry for the late answer, I currently don't really see the possibility to find time to enhance this mod, I'm really occupied with other stuff in life currently.

@nickraider139: Not that I know of, sadly

@3554580851: Glad you like it.

@BoboMaximus: Nope, but there are mods that are doing that, you just have to look.
BoboMaximus 9. říj. 2019 v 15.58 
Does the AI make any differnt choices now that these are playable?
十年饮冰 难凉热血 21. zář. 2019 v 19.54 
God bless you,I love Carthaginian
nickraider139 16. zář. 2019 v 1.44 
Iapygians can only build hellenic temples. Is there a mod out there that gives them temples of their own culture?
Nor Dogroth 19. srp. 2019 v 9.12 
Hey Emanrich, you have done a nice job so far. Are you going to complete this unlocker with victory conditions, faction traits and family tree? Or are you interested in a cooperation to complete it? Greetings from Nor Dogroth
Ermanarich  [autor] 8. srp. 2019 v 9.08 
@ The nice comments: thx
@Neopolitan: It's the other way around: Radious isn't compatible with many other mods because it edits the startpos. For this mod, the is no way around editing startpos, it's the essence of this mod. Radious could but doesn't and the team never really tried making it compatible with other mods, it's much more meant as an universal mod.
@Desmond Kilometres: Thanks for the feedback and info. Sadly I don't really have an idea what causes this.
Working Joe 4. srp. 2019 v 16.12 
Love this!
Neopolitan 10. kvě. 2019 v 15.18 
Doesn't seem to be compatible with Radious, which essentially makes it not compatible with 50% of Rome players
Korthor 30. dub. 2019 v 3.54 
love this mod!
Oath in Five Articles 五箇条 28. dub. 2019 v 23.31 
amazing mod i really love it, little bug i have noticed that as minors you cant get army traditions havent checked navies though, playing as the Messapians for reference
Ermanarich  [autor] 7. dub. 2019 v 9.54 
@Marchewa99: Sorry, don't have the time for that currently. I believe there is one for Massilia though

@Alejo: Hard to say what causes it, you should try around which mods it could be incompatible with
SyntaxError 16. bře. 2019 v 12.00 
This mod crashes my game for some reason?
Marchewa99 15. bře. 2019 v 13.29 
Ae you going to make faction unlocker for Caesar in Gaul? Obviously not all of them but for example Britannic Tribes, Massilia, Germanic Tribes.
K.Sausez 15. úno. 2019 v 16.10 
Great !!! Big thanks bro ^^
Korthor 6. úno. 2019 v 15.51 
Best Mod
Nor Dogroth 11. led. 2019 v 12.35 
That's normal due to the missing family tree for unlocked factions.
Kafenas 11. led. 2019 v 10.52 
Hello guys for some reason my mod doesnt have family members...everyone is on Other nobles..i dont know if i am going to have a problem...Can sbdy answer me?? Thank you Very much for your very good work guys!!!!
DC™ 10. led. 2019 v 5.15 
Caesar in gual would be nice, I'm not too interested in any overhauls; really just the unlockable factions! Are there plans to fix the political parties not having any names within the factions?
モニカ部長のことだけ 30. pro. 2018 v 1.41 
It's really great! Hope to have Caesar in Gaul.
Galidorn 18. pro. 2018 v 6.25 
if this works 12 turn pr year you just added another 1000 hours of game time for me
JosephAR 17. pro. 2018 v 3.53 
Weird, whenever I have this mod on it disables garrison armies. First turn is ok. But then next turn there is no garrisons for all factions. I really wanna play as the Hernici but it is really boring without any garrison armies
Ermanarich  [autor] 9. pro. 2018 v 7.32 
I'd need to see the pack first, but if the mod doesn't crash the game apart from not showing the Bruttii, the problem shouldn't be too big.
Geroge (Said like Giraffe) 8. pro. 2018 v 23.18 
Never mind my previous help request. I'm trying to make bruttii playable but for the DeI mod campaign. I followed the instructions from that link you posted. I made sure to change all the falses to trues and copying the political faction aspects properly from the samnites, though I only copied two of the samnites party rows. I made sure to take all the pac files fro mthe DEI mod. Yet it doesnt work, with the Bruttii not appearing under any of the cultures. Can i get some help?
ToonTotalWar  [autor] 8. pro. 2018 v 12.14 
Gemini - this error has nothing to do with this mod
INRI 1. pro. 2018 v 9.14 
Promotion notifications won't go away, I think it may be a glitch.
ToonTotalWar  [autor] 30. lis. 2018 v 12.26 
Ah ok, have not downloaded latest version!
Ermanarich  [autor] 30. lis. 2018 v 12.22 
They should be there, yes.
ToonTotalWar  [autor] 30. lis. 2018 v 12.15 
Have you added the map screens into mod yet?