Cities: Skylines

Cities: Skylines

LRT - Tram - Station Track #01
22 opmerkingen
me0w 15 nov 2023 om 7:56 
how to fix this blue transparency bug?
clus  [auteur] 18 dec 2022 om 7:17 
@all hello ! Just a qick FYI, I did update the "base LRT -networks". This was a "huge" update, therefore its most likely that there might be issues, which I havent found yet...
pls report anything you´ll find, which could be an issue. Thanks in advance.
I´ve also put a quick guide together in order to "explain" some added features, usable via the AN mod.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2903094086/

no AN features added to this network, but there are also some infos about this road in the guide.
clus  [auteur] 29 aug 2022 om 3:05 
Hi.
To cut it short ... there will be more lrt stuff ;) I only don't know when exactly ...
StarrWulfe 28 aug 2022 om 9:50 
Hello again -- Now that I've been able to use your networks and assets thoroughly, I thought I'd pop over and ask in turn for a few extras to add to this fabulous collection.

Here, echoing others, I'd like to have elevated version as well as a wider version that fits ground and elevated metro and train stations -- I use RON to repurpose these into LRT stations (why reinvent the wheel?)

But as you said earlier, I would very much welcome using AN to "make" an island station and use your pedestrian networks to do some stacking and layering. And as I said elsewhere, a single track version of the LRT station would be welcomed very much as well.
clus  [auteur] 3 mei 2022 om 23:16 
Adaptive Networks ;)
Slye_Fox 2 mei 2022 om 15:29 
AN mod?
clus  [auteur] 2 mei 2022 om 12:18 
Yeah ... thats right :P and sadly that can t be fixed in a vanilla game ... but it should be fixable with the help of the AN Mod. Therefore, all new releases will be created with AN as a dependency... that Mod is, at least in my opinion, an absolute "game changer" ! Idk how we could live without it ;P
Slye_Fox 2 mei 2022 om 11:51 
Thank you.
I'm currently having to use the default one and is does kinda look janky going LTR->Vanilla->LTR :P
clus  [auteur] 2 mei 2022 om 11:08 
Due to the current project i am working on, elevated lrt "station tracks" came back in to my wider focus ... therefore an elevated version of this "station track" could also be a good option. I'll keep it in mind ! :)
Slye_Fox 2 mei 2022 om 8:04 
Would it be possible to get a set of these that can be elevated please?
kivech 27 dec 2020 om 4:36 
Somehow the two end pieces of the blue texture keep on showing after placing the station. Is there a way to get rid of that?
Voronwe 18 apr 2020 om 16:39 
Nicely done! Thx :)
clus  [auteur] 18 apr 2020 om 12:47 
Textures, meshes, Ui position, thumbnail ...
clus  [auteur] 18 apr 2020 om 12:46 
Everything ....
Voronwe 18 apr 2020 om 12:24 
What did you change today?
clus  [auteur] 30 jun 2019 om 4:50 
Update: done.
Stealthy 23 jun 2019 om 8:43 
Cool. Thanks for you awesome work and i shall wait patiently :)
clus  [auteur] 23 jun 2019 om 3:10 
@ Stealthy Yes, but haven´t had the time for that so far.
Stealthy 20 jun 2019 om 5:45 
Any plans to update sleeps to look like the latest ones with tighter spacing? ;)
clus  [auteur] 14 mei 2019 om 6:40 
Haven't thought about that ....But that sounds like an idea i'll keep in mind. ;)
Amayasnep 2 mei 2019 om 12:36 
Would you consider making this station track like your recent generic ones, instead of needing a separate building to plop down?
TasenTriesSomething 21 nov 2018 om 2:48 
LIKE THE OVER HAUL MOD BUT ITS BETTER