Airships: Conquer the Skies

Airships: Conquer the Skies

Yellow's Mega Dependencies Pack
19 kommentarer
YellowMiner 20. apr. kl. 16:33 
You don't have the mod for them. This just enables mods to have a shared tech tree.
kilian 18. apr. kl. 13:12 
so whats with the destroyer and battleship turrets that are supposed to exist in the research tree but i cant find them even in sandbox construction
Lung 24. juli 2021 kl. 16:33 
The worst part being that it fixes Professor Aluminum's & Doctor Chroniums which near rely off this at times (The strange ventral coils "Are not available" despite being... on the ship?)

paired wtih again, hoisting mods that no longer work but only work on this. It's a mess and I sometimes wish someone would clean up the workshop to avoid stuff like this.
YellowMiner 24. juli 2021 kl. 3:29 
Yes, it used to be a compatibility foundation for a range of mods but it's all obsolete today.
Lung 23. juli 2021 kl. 12:09 
Ok after going around and testing I have figured out that, this mod genuinely isn't worth it.

Essentially the immense patches it would have brought are all but obsolete as most the mods with said problems, have fixed them. Yellow's consistent "I will integrate your mod and patch it to work" however means that, some modules that may not work on their own are found in here, however it overrides much more than just that, Including breaking vanilla modules.

This seems to be a patchwork for when, it was made but is largely obsolete due to being... 3 years old. It overrides vanilla modules, it causes multiple issues, and the changes and fixes it brings, are largely... broken. Ironically.

There is no version that doesn't override vanilla, and there seems to be no hope for all the files it fixed at its time. Overall sorry to say but, just avoid this mod, It causes far more issues than worth.

:firstCommit:
Barga Madagon, Ironkinissar 2. feb. 2020 kl. 9:21 
so what are the mods that are placeholders in the tech trees? stuff like air oars and miniguns sounds fun but i havent he slightest clue where you got them from
YellowMiner 19. aug. 2019 kl. 15:01 
Nothing. Now move on
cypman 19. aug. 2019 kl. 11:50 
what happend to yellow
YellowMiner 29. juni 2019 kl. 15:38 
go for it, but it'll require lotsa work cus it's bult to tie in everywhere
The Offensive Lemon 29. juni 2019 kl. 11:49 
Do you mind if I post a version that removes the overwritten vanilla files? I'll make sure to give credit.
pierre 23. juni 2019 kl. 17:03 
well yellowminer i am glad your back even tho your a ghost
YellowMiner 21. maj 2019 kl. 10:13 
Nah, only my ghost haunting the degeneracy of this community
The Offensive Lemon 20. maj 2019 kl. 16:25 
Holy sh:steamsalty:t, you're back.
YellowMiner 16. maj 2019 kl. 12:20 
Cus old and needs to be reworked, and also zark needs to add proper overwrite code which'd fix dis
The Offensive Lemon 15. maj 2019 kl. 14:01 
Why exactly does this overwrite some of the vanilla modules? With 1.0.7, I don't get the new bonuses for Rockets.
Tal'Raziid 14. mar. 2019 kl. 14:40 
Why does this make research for Mad Science mod even though its disabled
Dr. Quackers M.D. 19. jan. 2019 kl. 20:41 
I didnt know the guy. I just got into Airships. He made great mods tho. Nobody can be worse then AlphaAsh.
DokkyWokky 5. dec. 2018 kl. 20:10 
He was an influential community member and frankly a decent person @The Imperial House. I don't entirely understand why you're insulting a rather good modder behind his missing back.
The Offensive Lemon 14. nov. 2018 kl. 17:21 
Ah, good, his mods have been put back up.