RimWorld

RimWorld

Floored [1.0+]
56 kommentarer
Fedeh 13. juli 2024 kl. 5:41 
Yeah i could add it manually myself but last time i did i got some errors so im a little afraid to broke something :s
also you could report it to @Mlie no version warning mod (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2599504692)
I could but i didnt tested it, cant secure it works error clear
Esse Coisa  [ophavsmand] 8. juli 2024 kl. 23:15 
Yeah, I'll look into it. I imagine it should just need me to add 1.5 to the about document, but it should also work as-is if you ignore the version mismatch warning.
Fedeh 25. juni 2024 kl. 16:51 
Hello hi, any toughts on updating to 1.5? thanks!
Neon Ninjax 3. maj 2024 kl. 3:09 
1.5?
Esse Coisa  [ophavsmand] 14. apr. 2024 kl. 1:18 
@Miguel V-DF - sorry for the late response but uh... seems like HugsLib issue. I can take a look at fixing it if there's specific reason for ThingDefs not allowing numbers at the end of a file name when it wasn't an issue before.
Miguel V-DF 1. sep. 2023 kl. 15:29 
some strange errors when loading this mod in a minimal test modlist. Can you take a look at them? https://gist.github.com/HugsLibRecordKeeper/a04a0da214811f567d74ce7f59bbbb0d
Esse Coisa  [ophavsmand] 27. jan. 2023 kl. 20:08 
Not sure that's from this mod, Lance. I haven't changed anything since October, and January 18th's patch notes don't mention any changes to floors. If others have this issue, let me know and I'll take a look.
Lance Hardwood 26. jan. 2023 kl. 15:01 
Why is the concrete so bright suddenly?
Esse Coisa  [ophavsmand] 26. okt. 2022 kl. 16:26 
I've updated this to point at 1.3 and 1.4, though I'm sure it would have worked even if I hadn't. It will throw an error because of changes to vanilla carpets, I can try to fix that at some point. Maybe. Probably not a real issue.
Azuwi 11. jan. 2022 kl. 6:23 
Any update?
Paul 28. nov. 2021 kl. 20:59 
Please make 1.3 update, it's best floor texture mod! :)
LionelCG 10. okt. 2021 kl. 12:43 
One of my favourite ambience mods <3
포로 8. sep. 2021 kl. 16:09 
1.3.......
itchyrin 6. sep. 2021 kl. 14:36 
Take your time! The aesthetics of your floors are my favorite I've found
Esse Coisa  [ophavsmand] 21. aug. 2021 kl. 12:54 
Hello everyone! Sorry for the delay, I will try to get this working with the latest update. Unless something has changed with flooring, this should work with only minimal modification. I'll try to get that done in the next week!
ProfZelonka 12. aug. 2021 kl. 11:55 
Haven't tried yet but isn't a floor mod pretty minimum and should work with 1.3? Hoping to see 1.3 update of course
PhoenixDIE 28. juli 2021 kl. 14:02 
Yeah, would love to see this updated for 1.3, this was one of my fav floor mods :D keep the good work and mods coming my friend :D
Cato 23. juli 2021 kl. 18:53 
Will there be a 1.3 version? I do hope so.
Esse Coisa  [ophavsmand] 10. jan. 2021 kl. 13:33 
Just the floors pictured!
pinbuck 8. jan. 2021 kl. 21:33 
does this have royalty's floors?
Esse Coisa  [ophavsmand] 23. aug. 2020 kl. 14:37 
Sorry for the wait, this mod now works with 1.2!
Deuce 16. aug. 2020 kl. 5:17 
1.2?
Esse Coisa  [ophavsmand] 7. juni 2020 kl. 15:29 
I can give it a shot!
Zergologist 5. juni 2020 kl. 17:07 
Is there a floored version of the fine tiles and burgundy carpet?
Esse Coisa  [ophavsmand] 11. apr. 2020 kl. 18:21 
Alright, these floors should now count as "floors" again.
Esse Coisa  [ophavsmand] 21. mar. 2020 kl. 1:20 
Fixed, managed to paste the 1.0 version over 1.1 somehow 🤷‍♀️
Magicthize 21. mar. 2020 kl. 0:23 
Getting a bunch of errors since the mod was updated - uploaded the logs for you https://gist.github.com/73334b0a5438c80846e1e3596968c836
Esse Coisa  [ophavsmand] 20. mar. 2020 kl. 16:41 
I assumed everything needed for the Royalty mod - DLC, sorry - would be packaged with that content, and not folded into the game's core folder. Whoops! These floors will work for your royal rooms again.
Esse Coisa  [ophavsmand] 15. mar. 2020 kl. 1:15 
Thanks Tausret! I'll get that updated soon...-ish.
Tausret 11. mar. 2020 kl. 5:02 
You need the fine floor tag

<tags>
<li>FineFloor</li>
</tags>

This in the defs and the floor is good enough for royals :abs_happy:
Esse Coisa  [ophavsmand] 11. mar. 2020 kl. 0:55 
@Pinbuck - Your request will be pretty simple to implement but the changes are drastic enough that I'm going to make it a separate workshop item from this mod. I'll drop a link to that here when I have the time to make it.

@Tarianor - No clue! I thought that updating the mod for 1.1 would fix that... apparently not. I don't have any intention of buying DLC for this game, but I'll look in to fixing that for anyone who has!
Tarianor 10. mar. 2020 kl. 5:10 
Hi. Do you have any idea why it makes floors not count for Royal bedrooms? :)
pinbuck 9. mar. 2020 kl. 18:57 
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1543196802\Defs

https://www.dropbox.com/s/n0tj754pud0kip0/Terrain_Floors.xml?dl=0

I made a version of the xml that doesn't have the non-vanilla tiles in it
pinbuck 9. mar. 2020 kl. 18:50 
same as goes for the plasteel tile, i never had any incentive to use it because it's not vanilla and is subject to the same fate as the striped/colored tiles you added in to this
pinbuck 9. mar. 2020 kl. 18:23 
in my opinion, you should just make your add-on mod contain all the new floor types rather than re-textured floors, that way if this mod is removed those new floor types don't disappear from the game (unless you somehow scripted them to just return to normal metal tiles)
Esse Coisa  [ophavsmand] 9. mar. 2020 kl. 1:50 
Lemme know if that works for you!
Esse Coisa  [ophavsmand] 9. mar. 2020 kl. 1:50 
<TerrainDef ParentName="FloorBase">
<defName>StripedTile</defName>
<label>striped tile</label>
<renderPrecedence>240</renderPrecedence>
<description>A metal tile, painted with yellow stripes to indicate critical areas.</description>
<texturePath>CautionTile</texturePath>
<color>(255, 255, 255)</color>
<statBases>
<Beauty>1</Beauty>
<Cleanliness>0.2</Cleanliness>
<WorkToBuild>800</WorkToBuild>
</statBases>
<costList>
<Steel>7</Steel>
</costList>
<constructEffect>ConstructMetal</constructEffect>
<designationHotKey>Misc9</designationHotKey>
</TerrainDef>

Cut out whatever other terrain defs you don't want, save your changes, launch the game and disable the Steam Workshop version of the mod and enable your version - should be easy enough to tell which is which.

Lemme know how that works for you!
Esse Coisa  [ophavsmand] 9. mar. 2020 kl. 1:50 
I agree it's strange to see the striped tiles spawn in the world, I'll see if I can modify that on my end.

You can remove it yourself, but it's a lil complicated: find where Steam stores your workshop mods, look for the folder named "1543196802" - that's the workshop ID for this mod - copy it, paste into Rimworld's specific mod folder. From there, open the "Defs" folder for whichever version you're on and delete this from terrain_floors.xml:
pinbuck 8. mar. 2020 kl. 21:24 
how to remove the yellow and yellow striped tiles? they look really awkward in map generation
cheetome 28. feb. 2020 kl. 20:22 
thanks!
Esse Coisa  [ophavsmand] 28. feb. 2020 kl. 18:22 
Well, that took me longer than I expected - but I spent a lot of time drinking about it and here we are - the first version of [Floored] to support TWO DIFFERENT VERSIONS OF THE GAME!

Huge thanks to @Sixdd, I hate to think how much more drinking this would have required to complete.

Enjoy!
crylive 28. feb. 2020 kl. 12:57 
thanks :summer2019hare:
Esse Coisa  [ophavsmand] 26. feb. 2020 kl. 23:56 
My mods haven't been updated for 1.1/Royalty yet, but I'm hoping to figure out what's holding me up this week.

As for your request, Traelium, I'm going to try once I get this working for 1.1 :)
cheetome 25. feb. 2020 kl. 11:22 
is this updated for 1.1?
Poop King 25. feb. 2020 kl. 8:05 
@Esse Coisa THIS DOESNT WORK WITH ROYALTY, IT STOPS ALL FLOORS BEING RECOGNIZED AS FLOORS FOR ROYAL ROOMS!
Traelium 21. feb. 2020 kl. 13:58 
love this mod, but floors dont match bridges now when you want to avoid the weird edges on riverbanks, can the bridge texture be replaced too?
Pupuxa 21. feb. 2020 kl. 8:09 
te amo porraaa
Esse Coisa  [ophavsmand] 19. feb. 2020 kl. 0:40 
I'll be working on updating this to 1.1 shortly. Thanks for your patience!
fatburner 17. feb. 2020 kl. 2:22 
Great mod
#6 24. jan. 2019 kl. 17:33 
Yay, thank you! Now I can see the descriptions properly :)