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Nahlásit problém s překladem
I update the Japanese translation for new v1.5. So I sent Pull request from GitHub.
Please confirm and merge. Thank you.
I've written the translated text in Simplified Chinese。
https://github.com/NavySeal5/MoreHarvestDesignators/issues/6
The default tool can also do this, but it shows a warning if you do. This tool has no warning.
It would probably be best if it simply didn't ever mark anima trees for chopping.
A very useful tool, but I would also prefer less button clutter if an option.
You know how you right click allow to get an option to unforbid everything on the map? Or how you click the wall structure (and various other structures) to get a popup menu for material types?
I think it would be cleaner if, say, chop mature trees only could be a special option of the existing chop tree button, rather than a separate button. And a similar thing for the other designators this mod adds. I'm not sure if such a thing would be possible, though.
Related to this, not really the domain of your mod but the growing zone No Cutting setting will still have pawns cut trees that are mature, or are adjacent to a tile on which something is being planted.
It seems designators do not show in game and this error on launch: https://i.imgur.com/EvGZmYB.jpeg
"and haven't played the game in awhile"
Then it mean some mods of your is outdated.
Some is now confict with each other. I used to have that issue when the HUD doesn't work anymore.