Space Engineers

Space Engineers

[Star Wars][OP-VERSION] Modular Repulsor Lifts
20 kommentarer
ThePropheticWarrior 10. apr. 2023 kl. 10:01 
T be warned: This returns Critical Errors now!
Not_EviL 4. feb. 2023 kl. 3:37 
How does it work?
Imperialer Offizer 11-B 4. apr. 2022 kl. 13:58 
how about some repulsor that you can use in very early state?
Morthwyl 17. dec. 2021 kl. 21:02 
Yeah they work fine
blaze214263 17. dec. 2021 kl. 12:36 
Will it work with the current game version?
Morthwyl 5. okt. 2019 kl. 21:46 
lol

Still, super impressive.
Pitti  [ophavsmand] 5. okt. 2019 kl. 16:39 
oh^^ well then imagine people even wanted an op version :D
Morthwyl 5. okt. 2019 kl. 14:13 
I'm using the normal version XD
Pitti  [ophavsmand] 5. okt. 2019 kl. 11:09 
Well of course it is intentional, it is the requested OP-Version (Overpowered Version). They are supposed to feel like the infinitly strong repulsors in star wars which can stop ships without thrusters.
Morthwyl 5. okt. 2019 kl. 10:24 
Much fun.

Not sure if it was intentional but these work better than actual thrusters, I've totally removed all my 30+ in all directions for 1-4 of these in all directions.

I have a hotspot surfer(Superfast ships made to get between points ASAP) with 8 and it hits 100mps within the second of clicking the movement key.
Pitti  [ophavsmand] 5. okt. 2019 kl. 7:32 
yeah, they are even stronger there, because there is gravity and i wanted the star wars feeling of big ships in the atmosphere
Morthwyl 30. sep. 2019 kl. 17:06 
Do these work in atmo?
Pitti  [ophavsmand] 27. sep. 2019 kl. 17:04 
@Firebringer4 x10
Firebringer4 25. sep. 2019 kl. 1:59 
how much a difference are we talking? 2 times? 4 times?
Gufo10 5. juni 2019 kl. 6:05 
what direction is the thrust output?
_McMr_ 18. apr. 2019 kl. 0:45 
Would the repulser work as forward thrust? Building a dreadnought and I built massive thrusters but I can't get a thrust I am happy with
egg 27. nov. 2018 kl. 7:49 
They work fine for me
Pitti  [ophavsmand] 27. nov. 2018 kl. 6:15 
Are the blocks still working?
AngelMarc 26. nov. 2018 kl. 2:51 
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: [Star Wars][OP-VERSION] Modular Repulsor Lifts, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
egg 12. okt. 2018 kl. 12:36 
Thanks