Tower Unite
Nepeta Leijon
13 commenti
Robyn Goodfellowe 11 ott 2018, ore 17:35 
I viewed this and it still doesn't explain how to combine the textures together. I know it's possible because you did it with Nepeta and she has over ten, which isn't what Tower Unite allows. How did you do it?
Robyn Goodfellowe 6 ott 2018, ore 14:48 
and when exporting? does the rig need to be the textures' parent or are they separate, because I'm getting a compile error.
drWoof  [autore] 6 ott 2018, ore 14:12 
use gimp or something, you have to export the eyeball textures into png and add on the circles yourself
drWoof  [autore] 6 ott 2018, ore 14:11 
yeah probably
Robyn Goodfellowe 6 ott 2018, ore 13:55 
When I use the VTFEdit, they just show up as squares. Do I make the circles manually?
drWoof  [autore] 6 ott 2018, ore 2:17 
Okay, so, first things first, when you rip the model from GMOD there is going to be an eye texture. It will not have the pupil texture.
What you have to do is go to an image-editing app, and add the pupil texture onto the eye texture - in this case it was just a black circle.
Then, in Blender, as the material of the eyes you set your new, edited eye texture.
Robyn Goodfellowe 6 ott 2018, ore 2:00 
... where did you do that? Blender? The Tower Unite tester?
drWoof  [autore] 6 ott 2018, ore 0:50 
The pupils are just a black circle added to the sprite
Robyn Goodfellowe 5 ott 2018, ore 21:59 
More importantly, how did you add the pupils onto her eyes?
Robyn Goodfellowe 4 ott 2018, ore 22:12 
How did you go about making this a character? They don't offer any insight on the specifics when someone tries to do it for themselves.
Lauty 29 set 2018, ore 16:58 
LET'S RISE.