Heroes of Hammerwatch

Heroes of Hammerwatch

Swords and Stuff
40 kommentarer
Kookeh 13 feb @ 14:54 
Please make a version of this for Heroes of Hammerwatch II. Me and my friend loved this mod so much!
Sheik Cross 3 jan @ 15:07 
Wanted to make sure was bugged that none of the immunity items are working as intended.
davidb11 27 nov, 2024 @ 10:18 
That's a nice change, that the devs made, to allow mods to work with Achievements.
BlazeWarrior 27 nov, 2024 @ 7:31 
Mods no longer disable achievements, please update mod description :))
Konflusius Katsuo 21 okt, 2024 @ 6:05 
Another little info for everyone playing "Swords and Stuff" together with the mod "Heroes of Hammerwatch Tweaks": Both mods introduce a "spiked shield" so because of the coding the game only gives you one of them, even if you find both.
Konflusius Katsuo 8 apr, 2023 @ 17:27 
Is the Fiberwire the item with +30% attack speed? If so, it is buggy, it reduces your attack speed so much, it's game breaking
Tora 13 mar, 2021 @ 16:59 
Do you have the Item IDs so I can play around with the items
K 17 okt, 2020 @ 8:25 
Why don't all of the stat boosts show up in the combat modifiers? For instance, the Old Katana gives +2 physical damage, but the bonus doesn't show up in physical add. Great mod btw :)
CableZ 27 sep, 2020 @ 5:30 
Ah I'll need to test that out then it may in fact work that way, though in my runs that hasn't happened. Thanks for the update though, I do appreciate it.
Despite what I've said I'd say this mod is easily one of the best out there for the game, some of the items added are fantastic and generally it just makes runs more interesting and varied.
0mbarr  [skapare] 26 sep, 2020 @ 18:28 
I'm fairly certain that the rounds are supposed to spawn only if you have the Sorcerer's Flintlock. If not, I have added additional functionality to both items in the set, so it doesn't "clog up" the loot pool with a useless item.
0mbarr  [skapare] 26 sep, 2020 @ 18:24 
I'm Working on an update as of the writing of this comment, I would expect it to release early October.
CableZ 26 sep, 2020 @ 8:50 
I've done some testing. I've confirmed that the scythe will just spawn, it seems to be part of the general loot table.
As well as this the Neutral Rounds white item that adds the actual functionality to the Sorcerer's flintlock doesn't spawn. I opened well over 200 chests in the testing area and it hasn't spawned once. I've not seen it on a single run or in a shop keeper.
davidb11 18 sep, 2020 @ 8:10 
Well, as he said, it shouldn't be spawning. That's a weird bug for certain.
I'm just glad this mod still works.
CableZ 18 sep, 2020 @ 8:01 
https://i.gyazo.com/b06670dd15f47a900d89decb423d5650.png - this is happening fairly consistently still
CableZ 14 sep, 2020 @ 2:25 
Actually my mistake it was from the portal room from the archives to the chambers
CableZ 14 sep, 2020 @ 2:24 
Well it spawned from the guaranteed ace chest before Thundersnow so I don't know what to tell you. I just don't see the need to be cryptic about items.
0mbarr  [skapare] 13 sep, 2020 @ 13:50 
That "Huntress Scythe" is not supposed to spawn, The "Gilded Hilt" Item adds Magic Damage to your Primary Attack
CableZ 12 sep, 2020 @ 14:53 
I think the habit of not outright stating what an item does is super annoying. I got the huntresses scythe from a portal and I have NO clue what it does and it's not even on the above list. Wtf does it do? "It's also a gun" fantastic, not helpful. The guided hilt is the same way. It's cute to have little descriptions but you need to be clear on what an item is.
郭少侠 31 aug, 2019 @ 1:07 
How to get the equipment out?
unknxwn 25 jul, 2019 @ 18:07 
Why does this mod work for 4 months?
isundre 7 jul, 2019 @ 12:28 
Very fun mod, too bad its not part of the original game to add variety.
0mbarr  [skapare] 30 jun, 2019 @ 15:43 
Soon :tm:
Duk 28 jun, 2019 @ 7:16 
Any plans for an update?
0mbarr  [skapare] 16 mar, 2019 @ 12:58 
You can play mods in multiplayer, It has been working for 4 Months.
Kasacon 27 feb, 2019 @ 18:52 
I found a bug where I cannot upvote this more than once. please fix. literally unplayable. :D
0mbarr  [skapare] 5 feb, 2019 @ 13:38 
There are items in the vanilla game that I would consider OP. I tried to keep many of the items close to their vanilla item counter-part while also adding some acute references to the source of the item. For example the Gem Sword (a reference to the Diamond Sword from MC) has a buy price of 1562(Durability for the sword) and +7 Attack Damage, just like the real thing.
davidb11 5 feb, 2019 @ 11:35 
Blank, can you clarify? That's kind of excessive.
EmilM 5 feb, 2019 @ 6:37 
A bit too op
0mbarr  [skapare] 25 dec, 2018 @ 10:44 
That is supposed to be the case. All the testing dungeon is for is testing, not actual gameplay.
kamitama3 23 dec, 2018 @ 22:30 
I think the shop of Testing Dungeon is referring to the town.
I will lose the money of the town while staying in the dungeon as it is, so please adjust.
0mbarr  [skapare] 12 dec, 2018 @ 20:11 
That's strange... I haven't been hurt in my testing. I will look into it.
Raattus 12 dec, 2018 @ 8:38 
Is the new ninja gear supposed to hurt the player? The dropped bombs almost kill me every time.
0mbarr  [skapare] 1 dec, 2018 @ 14:57 
The guilded hilt does somthing... (it has hidden stats, don't worry it is reflective of the rarity)
P.S. it is a inside joke with me and my friends
The Baddest Of The Bones 30 nov, 2018 @ 16:20 
dafuq does the guided hilt do?
Yousei Teikoku 24 nov, 2018 @ 11:29 
как работает этот мод?
Repetti22 2 nov, 2018 @ 14:43 
Really cool item ideas!
Kasacon 28 sep, 2018 @ 13:34 
Love it
Almighty 28 sep, 2018 @ 6:42 
Very Nice, create more items with attack speed !
Muffinslop 27 sep, 2018 @ 19:42 
I like it! You were really fast at making these 😀
Fidel Jr 27 sep, 2018 @ 19:06 
Nice job! Hope to see more. :)