Stellaris
New Army Types
댓글 39
Soryn 2020년 1월 22일 오후 3시 30분 
does the Ai build these armies as well?
»Matrix™  [작성자] 2019년 10월 12일 오전 10시 41분 
This mod now supports Stellaris 2.4.*
키으기 2019년 6월 26일 오전 8시 44분 
Thank you I'll use it well
»Matrix™  [작성자] 2019년 6월 22일 오후 1시 43분 
@The Sun This mod doesnt modify any tech. I just created new armies which require existing techs. That means I can just add a new army type that requires Gene Seed Purification and Telepathy which is kinda easy for me. How strong do you want them to be?
The Sun 2019년 6월 21일 오후 12시 46분 
Ascension Enhancements and !!AM Plus - Ascension both allow you to choose multiple ascension paths, though Ascension Enhancements is outdated. I don't think you need to make a specific patch for those mods though, just add a tech that has both Gene Seed Purification and Telepathy as it's prerequisites. As you already modify those techs for your armies, it shouldn't make any more files that would need patching.
»Matrix™  [작성자] 2019년 6월 20일 오전 10시 14분 
@The Sun I can see what I can do. What are the names of the mods?
The Sun 2019년 6월 15일 오전 9시 29분 
Can you make a mix of the Genetic Super Soldier and Psionic Master for mods that allow you to mix the genetic and psionic ascensions?
»Matrix™  [작성자] 2019년 6월 9일 오후 3시 55분 
@oakwhelie1 The mod supports 2.3 now! :)
oakwhelie1 2019년 6월 1일 오후 11시 48분 
update pls
»Matrix™  [작성자] 2019년 2월 8일 오후 12시 10분 
This mod is now compatible with 2.2.4
»Matrix™  [작성자] 2019년 1월 23일 오전 4시 29분 
They have no descriptions yet.
Maximillionysis 2019년 1월 22일 오후 8시 26분 
@»CH3mistry™ Just letting you know, something's up with the Descriptions of the armies, they aren't appearing at all.
»Matrix™  [작성자] 2019년 1월 14일 오전 9시 17분 
@Maximillionysis Unfortunately I am not using any kind of version control, I just delete the old incompatible files after every patch but I could put the exact values of each unit in the description
Maximillionysis 2019년 1월 12일 오후 8시 21분 
What were the balance changes? I would be interested to see what changed. I'm one of those number junkies.

I forget, what was the difference between Robotic and Synthetic armies? It might be worth while to add them back in if the difference is noticible enough. After all, Synthetic Ascension does get the crap end of the stick in terms of military might.
»Matrix™  [작성자] 2019년 1월 12일 오전 7시 18분 
Btw the devs removed synthetic armies from the game. Do you want me to reintroduce them?
»Matrix™  [작성자] 2019년 1월 12일 오전 7시 08분 
I just released a new update. This mod is now compatible with 2.2.2 and I also rebalanced some units
Maximillionysis 2019년 1월 10일 오전 3시 01분 
I second the question below... There was a message saying that this post will be updated, but no update is in site...
The Erubian Warlord 2019년 1월 8일 오후 5시 58분 
will this be updated to 2.2?
Maximillionysis 2018년 12월 20일 오후 1시 59분 
It seems this mod only works for 2.1. All of the armies have no cost associated with them. While fun and overpowered, this also means the AI spawns more armies than can be dealth with...
Maximillionysis 2018년 12월 17일 오전 7시 30분 
Very interesting idea here. Is this mod compatible with the current version of Stellaris, or only 2.1?
Unknwn Prson 2018년 10월 5일 오전 10시 04분 
»Matrix™  [작성자] 2018년 10월 2일 오전 2시 56분 
@Torlo50 Ok I will look into it. Just send me an invite for the discord.
CB|Torlo 2018년 10월 2일 오전 12시 37분 
@»CH3mistry™ If you add custom icons, please look at the Stellaris Modding Den, and find the compiled list for compatibility with other mods. (Every mod tries to keep theirs updated with the current master one, for maximum compatability.) Otherwise you will be un-compatible with any mod that also adds icons. While this still might bhe the case, any mod that uses the master file for icons will be compatible. On a smaller note, you would be welcome to the Discord, and get an assigned channel as a modder.
kerrigan1603 2018년 10월 1일 오전 4시 07분 
@»CH3mistry™ Good to know!
»Matrix™  [작성자] 2018년 9월 30일 오후 5시 44분 
@kerrigan1603 Not yet. But I'm working on it.
kerrigan1603 2018년 9월 30일 오후 2시 42분 
@»CH3mistry™ Does this have custom icons?
Canon 2018년 9월 30일 오전 4시 11분 
Maybe some sort of power armor units and some sort of mobile garrison could be cool
»Matrix™  [작성자] 2018년 9월 30일 오전 12시 52분 
@Flying Cat it modifies only the assault armies file
RevanInHeaven 2018년 9월 29일 오후 4시 59분 
Usally I don't use decoys, I'd rather use the local population. I call it "acceptable casulties".
Not Ela 2018년 9월 29일 오후 4시 45분 
This doesn't edit any base game file does it?
Trogdorfubar 2018년 9월 29일 오후 1시 08분 
How about Conscripts as the name for the weak armies?
Gbrille 2018년 9월 29일 오전 11시 23분 
Sound fun. Thx !
Ghoiv 2018년 9월 29일 오전 8시 41분 
could you maybe change the name of the Decoys to CANNON FODDER
Godd Howard 2018년 9월 29일 오전 4시 15분 
Hey maybe you could make a version of this mod which doesnt requirs dlc like the synthtic d hive mind area of stuff. Just a thought
»Matrix™  [작성자] 2018년 9월 27일 오전 11시 33분 
@edey5000 I added 2 new psionic armies.
»Matrix™  [작성자] 2018년 9월 27일 오전 10시 54분 
@Kepos They are now called Decoys and they are available to all civics including hive minds and machine intelligence. They no longer have a pop limit as well.
Kepos 2018년 9월 27일 오전 2시 15분 
Fake Armies? I'd call them 'militia', 'civil defense' or 'home guard' so everybody knows they are weak troops. Fake Armies sounds like a newspaper posting while there are no real troops.
»Matrix™  [작성자] 2018년 9월 26일 오후 9시 34분 
@edey5000 I'm working on it
edey5000 2018년 9월 26일 오후 7시 40분 
No psionic add ons