Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật






pls
Dis-functional.
+ Effective against enemies pouring through one spot
+ Effective against enemies who are defending in one specific area
+ Does a fair amount of damage
CONS:
- Damages you when you throw it, despite the fact it hasn't detonated
- Needs a gas mask to go with it
- Upon detonation, it explodes as if it were a regular grenade.
- It dissipates instantly, rather than fading away over time
Overall, needs a lot of work. Still a good mod nontheless.
no thats Chlorine gas mustard gas is something different (Mustard gas, or sulfur mustard (Cl-CH2CH2)2S) ... mustard gas is a blistering agent
(this is for vladmir gopnik)
the reason why is obviouse: damaged by invisible-ness