RimWorld

RimWorld

Quality Cooldown B19
15 kommentarer
Shodan 4. feb. 2019 kl. 2:26 
Anyone here, direct link to this mod version 1.0
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1543069597
dninemfive  [ophavsmand] 19. okt. 2018 kl. 12:47 
@The Scout Yes. Update plans can be found in my mod collection .
Fantasy System 19. okt. 2018 kl. 7:32 
1.0?
dninemfive  [ophavsmand] 12. okt. 2018 kl. 15:32 
@Lotus Elise No. Turrets don't even have qualities.
Lotus Elise 12. okt. 2018 kl. 5:27 
is it work for turrets? ))
dninemfive  [ophavsmand] 20. sep. 2018 kl. 16:08 
@Hykal94 I totally understand, but I really ought to do that for all my mods and it's gonna be a while before I have the time and motivation to do that. I'll definitely ping you when I do, and requesting it does encourage me to.
Hykal 20. sep. 2018 kl. 6:28 
Oh hey this mod is back, this is great!

Request: could we have a github or zip download? I don't trust Steam workshop to mess up my saved games.
dninemfive  [ophavsmand] 16. sep. 2018 kl. 20:22 
@tyriael_soban Yes, but that's outside of the scope of this mod and I don't care that much so I'm not going to. This mod does increase weapon cooldowns at lower durabilities, and that's enough for me, personally.

If you want to, I believe this mod's methods can be modified to apply to the stats you're looking for.
tyriael_soban 16. sep. 2018 kl. 18:22 
would it be possible to re-add the durability penalties to weapons?
im not sure what whacky backy Tynan has been smoking, but if you dont take care of your gun it dosnt perform well - its that simple.
Auraknight 14. sep. 2018 kl. 20:53 
Much appreciated! I was just talking to Dan about this not to long ago too...
Thetaprime 14. sep. 2018 kl. 17:41 
Thanks for the update!
dninemfive  [ophavsmand] 14. sep. 2018 kl. 17:30 
@darktoes You can add it to a save just fine, but removing it might cause issues (or it might not, I'm not entirely how adding StatDefs works).
darktoes 14. sep. 2018 kl. 17:29 
How's this for save compatibility? Can I add it to/remove it from an existing save without issues?
dninemfive  [ophavsmand] 14. sep. 2018 kl. 16:34 
@Tyrant Apparently he just had too many mods to maintain. I'm surprised, too, since it was so easy to update.
dninemfive  [ophavsmand] 14. sep. 2018 kl. 15:52 
@Lost @Azrael @Virtuoso @The Scout @thetaprime I thought you might want to know I "updated" this mod.