Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






Love the mod, btw.
I'll fix the description and link yo your mod there.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2944551645
When I active dev mod, I can see this red error:
Failed to find any textures at Things/Pawn/AnimalCCP/Cat/CatW while constructing Multi(initPath=Things/Pawn/AnimalCCP/Cat/CatW, color=RGBA(0.667, 0.667, 0.667, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
I already tried to force the update of the mod (unsub, delete files, resub), nothing changed. I "fixed" it in waiting by deleting the textures of the cat and the related patch.
Vanilla Animals Expanded works fine, I’m 99% sure that you have ReGrowth: Core after Animal Variety Coats in your mod list, so just load Animal Variety Coats after ReGrowth: Core.
Hey, just wanted to let you know that aside of Erin's Cat Overhaul that you’re already working on to resolve, there’s a similar issue with ReGrowth: Core .
(PS thanks for the awesome mod! Adds some interest to my games :D)
If you patch them to add <alternateGraphicChance Inherit="False" />, the issue is fixed.