Divinity: Original Sin 2

Divinity: Original Sin 2

Chronomancer Class - Magic (DE)
8 commenti
Vashtar 22 set 2023, ore 8:15 
Desynchronise still deals physical damage and only properly deals air damage sometimes (not sure about the conditions). Also, I noticed certain Aerothurge spells sometimes do physical damage instead of air since installing this fix. What's up with that and how can I fix it ?
Rawr'kraine 🐉 28 ago 2021, ore 22:12 
Bug: Sands of Time restores phys armor when it says it restores magic
Heartbeat Hotties 2 Enjoyer 13 gen 2020, ore 10:48 
@Heaphaistos so Pendulum works now and there is no bug? I am just wondering because in game it stills says there is a bug with it
Heartbeat Hotties 2 Enjoyer 13 gen 2020, ore 9:56 
Does Weapon Distortion still need to break through physical armor or is everything completely magic based now? I am going to try your mod soon and want to an LoL Ekko playthrough and he is all about magic dmg.
Lunatic Cultist 31 gen 2019, ore 1:55 
probably one of the best magic mods on Steam
Heaphaistos  [autore] 7 ott 2018, ore 16:48 
This is an override for the Chronomancer Class Definitive Edition.

All chronomancer skills.
The Pilot 7 ott 2018, ore 13:34 
more info please? what abilities are with this mod etc...?
Last_Misadventure 19 set 2018, ore 18:22 
Thanks for making the base mod, and alo this one. Would you consider reworking Weapon Distorsion for the override since Atrophy is resisted by physical armor? Perhaps it could be replaced with a magical status.