Space Engineers

Space Engineers

Armament
13 則留言
Don Juan Dimarco 2022 年 2 月 20 日 上午 10:12 
Awesome creation.Thank you so much :):steamthumbsup:
pro100tv  [作者] 2018 年 10 月 3 日 下午 1:57 
You can also use them in different mode to extend their range (up to ~9000m).
pro100tv  [作者] 2018 年 9 月 30 日 下午 12:47 
That is correct, R1 and R2`s are radar guided
[BR]SharkStrike 2018 年 9 月 30 日 上午 10:44 
These are guided by turret (800m)?
pro100tv  [作者] 2018 年 9 月 16 日 上午 2:06 
Also I`m working on multi enviroment fighter which will be able to operate both - in space and in atmosphere.
If you want setup scripts yourself just click on the links to those in the description, there should be clear instructions on how to do that. If you have any problems with them just let me know here or in priv massage, I`ll be glad to help ;)
pro100tv  [作者] 2018 年 9 月 16 日 上午 1:56 
@Wood morning The best way to "reload" crafts on the rotor is unfortunetelly weld them on the ground with the rotor head and attach them to the rotors manually.
I`ve made a forklift to make it easy for your "ground personnel" so the reload could be as fast as possible. It should be available soon but till that time you can use any forklift available on workshop
The Creacher 2018 年 9 月 15 日 下午 9:08 
Also is there any chance you could make space friendly varients of the missiles? (using ion or hydrogen thrusters)

or maybe make a short tutorial on how to set up the scripts properly? so I can try and design some myself :) great work by the way
The Creacher 2018 年 9 月 15 日 下午 9:06 
how do you reload the pylons? for example, I fire the guided rockets (the ones that detatch via rotor). Is there anyway to "reload" them? can you attach the missile again to the pod somehow? or are the pods themselves meant to be disposed after each use?
Sand Echidna 2018 年 9 月 13 日 上午 1:19 
Cooool!
ronidude 2018 年 9 月 11 日 上午 11:29 
cool!
pro100tv  [作者] 2018 年 9 月 11 日 上午 12:03 
Thank you guys! :)
Venom415 2018 年 9 月 10 日 下午 9:29 
Coool!
Deathlok-L17 2018 年 9 月 10 日 下午 4:14 
Cool!