Divinity: Original Sin 2

Divinity: Original Sin 2

Growth and Caps Tweaks (DE)
57 kommentarer
KenKasaya 21. okt. 2022 kl. 5:21 
Is it possible to take this part of this mod, with a liddle "Fix" mod or something ? ^^

"base carry weight is now 200 up from 1, and every point in strength increases it by 20"
i know why u add this, but its to overpowerd for me. its a pain i need to feel when i am playing RPGs like this. i would like to get a good awnser or extra mod for this :)
Sonne 8. juli 2020 kl. 13:14 
Thank you! the combat cap change works!:reisen:
Damashi  [ophavsmand] 8. juli 2020 kl. 11:58 
@Sonne I am no longer able to edit this mod. Would you mind trying this https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1514965513
Sonne 8. juli 2020 kl. 10:41 
Hello, the mod doesn't work properly. combat ability cap is 20 instead of 40, I turned off all other mods and tested, so it should be a problem with this mod, not a conflict. I hope you can fix it, and make the attribute point cap higher, 50 is not enough when I reached level 20 with lone wolf.:reisen:
Damashi  [ophavsmand] 20. maj 2020 kl. 21:45 
I don't actually know for sure, but you should be fine.
Urthur 20. maj 2020 kl. 20:43 
Sorry if this was already asked, but if I uninstall this will it break my save? Or is there a way I can kind of remove or reduce the dodge chance, that's really my only problem with the mod
EvilNecroid 9. mar. 2020 kl. 19:52 
can i ask how did u make this mod so i can mess with the settings myself?
Damashi  [ophavsmand] 22. dec. 2019 kl. 14:22 
The level cap was originally 50 though theres no way to reach it in game without cheating. I mainly unlocked it for those that wanted to mess around. The highest level you can reach without cheating is around 24.
AsianGirlLover 22. dec. 2019 kl. 3:33 
So if the level cap is now 100, does that mean more experience can be gained throughout the story? A little confused on that.
Damashi  [ophavsmand] 22. dec. 2019 kl. 2:07 
That might be the issue. I don't think I have fmthe filles to update this mod if something's wrong, but ill try to fix the issue if I do.
AsianGirlLover 21. dec. 2019 kl. 22:04 
Yes, I installed it right after starting a new game
Damashi  [ophavsmand] 21. dec. 2019 kl. 12:38 
Their health should be higher actually. Did you install during an already running game?
AsianGirlLover 21. dec. 2019 kl. 11:38 
I noticed that the vitality of all NPCs is reduced by certain percentages due to this mod. I could be mistaken, but if I'm not: what was the reasoning behind doing so?
Damashi  [ophavsmand] 27. okt. 2018 kl. 10:55 
yes it affects npc's
thebunker0424 27. okt. 2018 kl. 2:32 
does this effect NPC ?
or only effect players?
MrHazeck 11. okt. 2018 kl. 19:18 
hahahaha
Damashi  [ophavsmand] 11. okt. 2018 kl. 19:03 
whoops for some reason it dodn't save the link hang on
MrHazeck 11. okt. 2018 kl. 16:56 
is that right? a youtube link?
Damashi  [ophavsmand] 11. okt. 2018 kl. 16:38 
@Hazecck I forgot that I deleted the project, so I can no loner update this mod, but you can use this version https://www.youtube.com/watch?v=pWOaXSrAgrU . Let me know if the cap is still 20 on that one.
Damashi  [ophavsmand] 11. okt. 2018 kl. 16:29 
I'll give it a look.
MrHazeck 11. okt. 2018 kl. 14:58 
i tried with only this mod and cheat commander as you said.
with lone wolf, i can only raise up to 10, capped at 20
without LW, i can go all the way up to 20, but LW won't raise the ability level beyond that
MrHazeck 10. okt. 2018 kl. 19:02 
ok. i'll try tomorrow. it's late here in brazil
Damashi  [ophavsmand] 10. okt. 2018 kl. 18:34 
Try creating a new profile and start the game with just this mod and cheat commander. Let me know if you still can't put your abilities over 10
MrHazeck 10. okt. 2018 kl. 17:48 
for some reason, my combat abilities don't go over 10
按摩侠 17. sep. 2018 kl. 23:03 
属性上限50太少了,能提高到100吗
Damashi  [ophavsmand] 17. sep. 2018 kl. 12:02 
@LordLuneth I'll cap ability points at 40 then.
Haze 17. sep. 2018 kl. 9:39 
@Damashi, It worked! The items stoped showing up in a new game, and the ones i had in my save file became unequipable items with zero gold value and names like ArenaFireRogue_Dagger.
LordLuneth 17. sep. 2018 kl. 6:59 
When you use Lone Wolf with this mod, it will still cap you at 50 attribute points and 20 ability points. Which makes you weaker than you could be with Lone Wolf considering it's supposed to double invested points (it caps on how many direct points were spent instead of what the value of your stat is). It doesn't mess with the civil ability cap though because that isn't affected by Lone Wolf.
Sephylon 17. sep. 2018 kl. 0:08 
can you also make a version that has no caps in stat and abilities
Damashi  [ophavsmand] 16. sep. 2018 kl. 21:56 
@Sigan https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1515205888 is this closer to what you're looking for?
Damashi  [ophavsmand] 16. sep. 2018 kl. 21:29 
@Digan yes I can make another version thats a bit more subdued
Digan 16. sep. 2018 kl. 21:11 
This is alil broken version :D any way for a less op build? :D like 3 attri per lv, mnemonic giving like 5 something thats not tooo far off original but improves on it still :)
Damashi  [ophavsmand] 16. sep. 2018 kl. 14:40 
@Hex https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1514965513 tell me if the issue is still happening with this
Haze 15. sep. 2018 kl. 17:43 
That would be lovely, thank you. Meanwhile i'm gonna keep searching to see if i find something else going on.
Damashi  [ophavsmand] 15. sep. 2018 kl. 17:35 
I could try making it from scratch tomorrow, and see if the issue still happens for you.
Haze 15. sep. 2018 kl. 17:30 
@Danashi, I only have free pet pal, skilled up and your mod...I tried disabling everything and then enabling it again, the items disapear when i disable your mod... I'm also failing to understand whats going on... @@
Damashi  [ophavsmand] 14. sep. 2018 kl. 21:49 
@Hex I only edited the data file. What other mods do you have installed?
Haze 14. sep. 2018 kl. 20:15 
Somehow this mod seems to be adding a few random weapons with missing textures... Can you check what is causing this?
Ballistic Whippet 11. sep. 2018 kl. 17:11 
Thank you very much for answering me so fast, sir.
Damashi  [ophavsmand] 11. sep. 2018 kl. 16:53 
@Eternal Crusader. I have tried to increase the amout of ability points you get viva level up, but that seems to be impossible. This mod does affect the stat grows of npcs. For example the cloacked figure at level 20 has about 80+ int. He has 48 in the base game
Ballistic Whippet 11. sep. 2018 kl. 16:24 
@Damashi The Kaotic
I am sorry if this was already asked, or seems to be a stupid question, But is there a way to alter this mod to give 2 or more combat ability points? I tried looking at the files of other mods and found I could not understand a darn thing.
Also, how does this mod affect enemies? Do they get higher stats/armor too with this mod or is it just affecting the player?
XEROZERO 8. sep. 2018 kl. 17:16 
@Damashi The Kaotic cheers for quick fix
Damashi  [ophavsmand] 8. sep. 2018 kl. 11:37 
It was making a diffrence in persuasion, which is why I decided to do it like that. Made this to be used with My final boss mod, tougher difficulty, class mods, and expanded party mod, so if the game seems widly out of balance when you use this mod thats probablly why.
darcifer 8. sep. 2018 kl. 11:31 
Well, im just now getting into modding and im very unversed in any of the inner workings of how they work, mostly playing around with the engine and seeing what happens at the moment. Does it really make much of a difference that the enemies cap at 80 as well, since the player is benefitting from the attribute increase as well? I dont really know what the stat requirements would be for equipment at that high of a cap, just interested in how it all works i guess. Thanks for the feedback
Damashi  [ophavsmand] 8. sep. 2018 kl. 11:30 
Soft cap is now 50. carry weight base is now ACTUALLY 200 instead of 2000. Added a zero by mistake.
Damashi  [ophavsmand] 8. sep. 2018 kl. 10:00 
@darcifier Huh thats strange when I tested it the carry weight was 200 i'll take a look. @Darcifer The reason I changed the soft cap for attributes back to 40 is because the A.I would have stats at around 80+ at end game, and it also made the stat requirments on gear strange. I could change the soft cap to 50 instead if you want.
darcifer 8. sep. 2018 kl. 8:10 
what is the reasoning for keeping the soft cap for attributes at 40, but increasing level cap to 100? the stats cap early with no further intrest or input.
XEROZERO 8. sep. 2018 kl. 6:27 
possible for a version that doesnt give you 2000 carry weight due to having set the weight per strength to 200? changing it to 20 would be so much better. aside from that this mod is perfect
Kodaxmax 8. sep. 2018 kl. 5:49 
ahh 1 every 3 makes much more sense lol