Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
All functional buildings require about 3 maintenance just to have the basics. So the current $500 coal plant can not make any income as it requires 3 maintenance to have crew+supply+water+repairs. Making the coal plant give 5 income is a much better solution as it gives you some profit.
Its a very good system, if it works, and a smart way of making it happen, but for some reason it seems that the cost doesnt change even if you change the number.
For example, you should be getting 5 gold, instead of paying upkeep of 1. But when changing it to -5, or --5 actually, it stays at 1.
So you should be paying less than zero, or making money, but you are not. Its going to be a gamechanger when it works, but it doesnt seem to work like it should.
It SHOULD give -1, yes, but it doesnt.
Great mod sir and thank you for your work! I just wanted to say that I love the look of these modules and agree with @Malovit The Soldat that these need to be balanced somewhat!