Sid Meier's Civilization VI

Sid Meier's Civilization VI

Terra Mirabilis
851 comentarii
cu 23 ore în urmă 
I am running into the same issue as Aquaninja, I cannot get Mosi-oa-Tunya to spawn ever even with the Start by Wonder mod, but I could get everything else to spawn..

oh wait last update is 2020, hopefully some brave soul takes on the job of updating this mod.
Aquaninja 14 iul. la 10:18 
For some reason, I can't get Mosi-oa-Tunya to spawn. I've tried testing it, but it just isn't spawning in the world, even when using the Start By Wonder mod that forces the game to load it. The game doesn't crash or fail to load, it just doesn't have the wonder spawn.
lolcat 17 apr. la 5:29 
On Linux when using only this mod I got the startup error popup that says see Lua.log, but I can't find Lua.log in the Logs directory. In the end I got it sort of working by removing these lines from NaturalWondersMod.modinfo
<ImportFiles id="TM_Import">
<Properties>
<LoadOrder>5</LoadOrder>
</Properties>
<File>Core/Utilities/Maps/NaturalWonderGenerator.lua</File>
</ImportFiles>
6056455 27 ian. la 22:20 
This MOD conflicts with the Triple Natural Wonders MOD, causing Triple Natural Wonders to be ineffective. Can you fix it ?:steamhappy:
MrQuicksilver 22 dec. 2024 la 9:05 
Broken on steam deck +1
Zyxpsilon 20 dec. 2024 la 3:43 
@regendo
All necessary LOG files (mostly 30 of them) can be found here...
..//-C://Documents/My Games/Sid Meier's Civilization VI/Logs (...)

There is also some "sqlite" boot trackers in the Cache folder - but, you'd need to decompile such hints and tie data with a few LUA hooks from above.
Emily Malkieri 19 dec. 2024 la 17:07 
Broken on SteamDeck with no other mods enabled. This throws an error on map creation. Allegedly the error is detailed in a lua.log but I can't find that file anywhere.
买了等于玩了 27 sept. 2024 la 8:04 
god
Arcadian 25 aug. 2024 la 9:50 
Giant's Causeway gives +2 culture(from +1) to adjacent tiles with this mod, which is very OP since it has tiles where the bonus counts twice. Is this a delibarate change and in what file is it implemented?
phenyxasher 9 aug. 2024 la 19:27 
https://gtm.steamproxy.vip/id/AydinC1 Vanished, there is a mod called Builder Lag Fix, it works really well and there is a fix that allows you to not have to key it after the first build upon loading.
Valentine 28 iul. 2024 la 3:13 
Galapagos doesn't work, no amenities provided :(
Any chance for a fix?
Gray Pockets 14 iun. 2024 la 20:32 
@cryptofurball75: They run together, but Sukritact's wonders are more like the original wonders in their abilities. They don't match the Terra Mirablis balance.
cryptofurball75 12 iun. 2024 la 15:27 
Any compatibility with sukritacts wonder mods
Vanished 15 mai 2024 la 15:08 
makes me lag hard w/ workers
Gray Pockets 25 febr. 2024 la 18:30 
@Jiangfei: Try this - Builder Lag Fix
Jiangfei 25 febr. 2024 la 18:09 
i have heavy lag when i select workers, i search internet and i found that terra mirabilis would be responsible, anyone can confirm or not?
dheerajkrkh 2 dec. 2023 la 4:37 
not able to send aqueduct to mount Sinai.
Skalozubio 6 nov. 2023 la 8:42 
Русский перевод здесь - Game and mods - Russian translations
Russian translation is here - Game and mods - Russian translations
H.Humpel 8 oct. 2023 la 5:47 
Hi chimp,
your mod has been translated by ASM590319 into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
hogne_v90 4 aug. 2023 la 5:23 
Love this mod but I think I found a bug. Lake Victoria appears as a lake, but when I built the Huey Teocalli wonder, it wasn't affected.
agentesebi 6 iul. 2023 la 9:16 
Increible mod. Básicamente indispensable para CIV6:steamthumbsup:
robbiegr2 10 mai 2023 la 8:33 
@puddings just enable them along side this mod, they are compatible.
Zyxpsilon 7 mai 2023 la 4:52 
@Puddings.. nothing can prevent you from activating (subscribe) them as valid mobs. There's no (direct) conflict with this package from Sukrittacts' already installed on my system.
Puddings 6 mai 2023 la 20:36 
Oh actually he made another one called Monument Valley, so 6 total
Puddings 6 mai 2023 la 20:16 
Can you incorporate Sukritacts Terraformery mods? There's 5, one of them being the grand canyon
phenyxasher 29 apr. 2023 la 2:56 
The effects of the wonders work. However, the graphics are creating artifacts for some of the wonders. The ones I have encountered are Il-kin, Fountain of youth, and Bio-luminescent Bay, and a few others. These all act as if they are having lighting strings going off in the hex. I have not experienced any game play effect. The problem is the mod was last updated over 2.5 years ago, and the author is either not interested in working on it further, or incapable [we did just come out of a plague] so it is unlikely to be updated.
h0ya 28 apr. 2023 la 5:22 
Can anyone confirm whether this works currently?
SphealDude 6 apr. 2023 la 11:19 
I can't get rid of the modded wonders even after disabling the mod. Its making it so I cant play multiplayer.
Potatoes and Tomatoes 29 mart. 2023 la 22:45 
Hello.
thank you for the fun mod.
i have followed your guide and put 0 where it says adjecency bonus to districts, yet i am still getting adjecency for placing districts?
phenyxasher 27 mart. 2023 la 15:19 
there is a lag fix mod that works really good
soloyo 27 mart. 2023 la 6:23 
更多的奇观
飞燕 19 mart. 2023 la 9:36 
it let my builder lag
Doomed World 28 febr. 2023 la 15:50 
So the Wonder that causes writing to grant more torrism and culture needs to be nerfed cause it is insane how powerful it is
Eva-kun 17 febr. 2023 la 21:59 
@Vladimir Putin - It's out of date and doesn't completely work. Certain features work, while others don't. It's usage, but without an update, there's too many features that don't.
Biggus Dickus 31 ian. 2023 la 19:39 
Can someone please tell me if this mod is broken because from some of the comments it seems it is, at least a little bit.
Laurana Kanan 1 ian. 2023 la 22:33 
@Sassya - Not the case. In the base game, yes you had to walk past, but in TM you only need to own the tile.
Sassya 31 dec. 2022 la 14:04 
@MarsEco your units need to walk past them in order to get the bonus, are they doing that ?
MarsEco 15 dec. 2022 la 18:11 
Matterhorn is 100% broken. I own the tile, old units and newly created ones from that city or any units i own do not get the Hill Movement Penalty removed. Which is what the tooltip says.
venarius 21 nov. 2022 la 15:21 
This mod, despite removing all mods from workshop, uninstalling the game and even resetting a drive, since installing, is still stuck in my game files, making it impossible to play multiplayer at all. Any idea why? I can still add aall these wonders to the game despite them not even existing in my game.
Puddings 11 nov. 2022 la 21:11 
is this multiplayer compatible?
roskis 31 oct. 2022 la 17:41 
I would love if someone could create a better model for the Grand Mesa. I live near it and it is an amazing place but neither Civ5 or this mod created a good model (the Civ5 model and icon I think were actually mistakenly based on Mt Garfield, a mountain near the Grand Mesa weirdly enough). I think it would ideally be similar to the Mt Roraima model, as it is also a large flat topped mountain. If you look at it on google earth it has a similar shape as well.
MushroomEl 30 oct. 2022 la 23:01 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2649883604
这个模组对这个奇观模组进行了汉化
土城战神郭勋祺 4 oct. 2022 la 7:38 
没有中文啊我原版的奇观都有点看不懂了
Shuhrat 27 sept. 2022 la 1:21 
Perhaps you are right, and the authors do not give feedback.
But, suddenly, someone who knows how to make mods will take it up.
I suggest a few "Natural Wonders"
1) Reynisfjara Beach
2) National Reserve "White Sands"
3) Iguazu Falls
4) Angel
5) Milford
6) Belovezhskaya Pushcha
7) Eisriesenwelt
8) Baikal
phenyxasher 26 sept. 2022 la 10:50 
plz note that the mod has not been updated in 2 years. I really doubt there will be any update since the authors have not responded to any of the posts here.
Shuhrat 26 sept. 2022 la 8:55 
Dear authors of this beautiful mod.
Are you planning to add new "NEW NATURAL WONDERS?"
Zyxpsilon 18 sept. 2022 la 8:04 
Welcome! ;-)
craig_r_macpherson 17 sept. 2022 la 16:53 
Got it - thank you! Appreciate the clear explanation :)
Zyxpsilon 17 sept. 2022 la 6:13 
@craig_..

After clicking [Subscribe] (Green Box underneath the Images scroller), Steam uploads all necessary files into some ..workshop/content/289070 folder that considers this MOD as installed and ready to play.
Once you load the game.. its main menu option "Additional Content > Mods" makes a direct list of everything activated including Terra Mirabilis.