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Reduce the announcer sound from 85% to 60%
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1451123243
Open world :
1. You will not be forced to fighting in a specific sector.
2. Zed will spawn very toward you, they may come from any corner.
3. Support Dosh Hold Event.
4. Next trader probably be very far away, it's a marathon for alive player.
5. Train will stop during boss wave.
Holdout :
1. You will be forced to fighting in a specific sector.
2. Zed will not spawn inside the specific sector, they only come from outer sector.
3. Doesn't support Dosh Hold Event.
4. Next trader will not be very far.
5. Train will not stop during boss wave.
1. Changed name to KF-TF2_Well_Holdout
2. Disable DoshHold
KF-TF2_Well non holdout version WIP.
And other area will wasted.
Same complaint about getting teleported to the starting room at each wave. This is not team fortress, this is killing floor.
1. Stand Your Ground in this map just an experiment, however it still can't achieve on a hold out map, maybe I will turn off all Stand Your Ground if too many player complaining.
2. There's so many maps that can instant kill BOSS by map objects:
KF-Jaywalker_Tunnel
KF-Big_Green
KF-Mini_Green
However i can´t seem to find the stand your ground objectives when they trigger. No directional arrows and no visible area to defend. Trains killed my boss and stole my xp i think >:| 5/5