Insurgency

Insurgency

Custom 13 Hours M249 Tactical w/ HUD ICON -- FIXED!
25 kommentarer
Jin 25. nov. 2023 kl. 12:01 
no fucking way i know this is 3 years old but I really appreciate your work. Thank you!
Lil Raccoon 6. okt. 2021 kl. 20:08 
best part yall dont know about this mod is that if yall load a retexture first, it works with this
฿ØØ₲₳ᄂØØ ₵ЯØO 14. dec. 2020 kl. 19:38 
in the loadout screen the suppressor floats infront of the barrel
Nate  [ophavsmand] 9. dec. 2020 kl. 13:51 
You are right to suspect the delta animations.

You have to edit the .qc as when you decompile it, crowbar kinda adds some weird stuff. Look for the delta ironsight, etc. lines and you should see there are subtract commands. Delete those and recompile... there is some guess and check for sure.
฿ØØ₲₳ᄂØØ ₵ЯØO 9. dec. 2020 kl. 10:25 
so my other question is

i took this model and put a 200 round mag on it from sandstorm , it works and is textured in game except when i aim down sights the camera doesnt look through the sights but instead straight ahead , wtf :(
฿ØØ₲₳ᄂØØ ₵ЯØO 9. dec. 2020 kl. 10:22 
doing it now :D
Nate  [ophavsmand] 8. dec. 2020 kl. 22:44 
@฿ØØ₲₳ᄂØØ ₵ЯØØ
Test it when you get a chance, please. Thanks!
Nate  [ophavsmand] 8. dec. 2020 kl. 20:38 
You can just ask me here.

Ok I didn't know there was a discrepancy between the world model and first person view. I'll check the textures and get back to you.
฿ØØ₲₳ᄂØØ ₵ЯØO 8. dec. 2020 kl. 10:44 
also i added u to inbox u a question about weapon deltas
฿ØØ₲₳ᄂØØ ₵ЯØO 8. dec. 2020 kl. 10:44 
yes on the first person view the mag bag is greenish and on world model its gray lol thats what i was pointing out
Nate  [ophavsmand] 8. dec. 2020 kl. 9:48 
@฿ØØ₲₳ᄂØØ ₵ЯØØ
This: https://pasteboard.co/JE0jYJp.png is what I see for the world model. Doesn't appear anything is wrong? Perhaps try unsubscribing, verifying game files, and then resubscribing.
Nate  [ophavsmand] 7. dec. 2020 kl. 23:32 
@฿ØØ₲₳ᄂØØ ₵ЯØØ
Perchance can you link to a screenshot? It would make things easier to diagnose.
฿ØØ₲₳ᄂØØ ₵ЯØO 7. dec. 2020 kl. 20:18 
ty , love this mod
Nate  [ophavsmand] 7. dec. 2020 kl. 19:19 
@฿ØØ₲₳ᄂØØ ₵ЯØØ

I'll check it out... give me a few.
฿ØØ₲₳ᄂØØ ₵ЯØO 7. dec. 2020 kl. 17:16 
world model has gray mag material?
Jin 12. nov. 2020 kl. 6:52 
Thanks man much appreciated. Forgot about this mod in a long time
Nate  [ophavsmand] 11. nov. 2020 kl. 22:45 
@Staedtler Fixed!
Staedtler 3. apr. 2019 kl. 3:56 
could you fix the supressor bug? thanks
Nate  [ophavsmand] 19. juli 2018 kl. 11:59 
@Cyn I'll look into it. I'm working on something else atm it'd be helpful if you sent me a snapshot
Cyn 18. juli 2018 kl. 23:38 
I think after the May update its world model was being held incorrectly. Specifically, it was hovering over the wrist on the character's left arm
Nate  [ophavsmand] 18. juli 2018 kl. 11:18 
@Cyn yes I haven't changed anything but the VGUI icon so far. Planning to fix the rest, what specifically is bugged with the world model?
Cyn 17. juli 2018 kl. 23:29 
is the world model bugged like the original release? I remember the last time I suscribed after the May update, the worldmodel for this was bugged.
Tulamat-(ITA)- 17. juli 2018 kl. 14:47 
Ok thanks... see you later!
Nate  [ophavsmand] 17. juli 2018 kl. 14:40 
Tan as far as what, the metal? I'd have to first fix what's wrong with this one as far as bone placement/floating suppressor (working on that now). Then, MAYBE, I'll try my luck at tan materials. I'm a pretty shitty texturerer though
Tulamat-(ITA)- 17. juli 2018 kl. 14:20 
Make a TAN version... please!