Europa Universalis IV

Europa Universalis IV

!Ethiopia Missions Plus
21 kommentarer
alandalusi7 16. sep. 2020 kl. 5:36 
Hey Alex! I want to ask permission from you to include this mod (likely/certainly with some changes, additions, adjustments) to my Mid East Immersion mod. While Ethiopia is distinct from MENA/outside the scope, it would make an excellent addition to the sadly overlooked region, that is the Horn of Africa.
DeepBlue 24. feb. 2020 kl. 4:09 
-10 yearly army tradition decay HAHAHAHAHA
Patatenucleaire 1. jan. 2020 kl. 12:57 
This mod is translated in french ? I love play Ethiopia !
Fistandantillus7 12. okt. 2019 kl. 19:58 
I assume this no longer works. It would have been interesting to give it a try
DeepBlue 27. juli 2019 kl. 7:54 
please fiks the bugs otherwise awesome mod! would pay to play!
Batman Kurdistan 27. maj 2019 kl. 17:59 
Thanks for making this great mod for Ethiopian games. Wonderful to see such an overlooked important historical nation made more immersive and authentic. I didn't see the trees as being OP at all but I'm a casual EU4 player, everything is easy compared to EU3!
Katrex 9. feb. 2019 kl. 13:49 
this is a little overkill, makes the game way too easy
Roberto 11. nov. 2018 kl. 10:27 
Great mod and gj for you but there is a little mistake in one mission which give you -10% army tradition decay, you just miss the one zero in code so fix it pls ;)
Kingston 17. sep. 2018 kl. 16:59 
Does this work without Beyond Typus?
Smartguy725 31. aug. 2018 kl. 19:53 
Perhaps we could get some Incan missions related to taking the greater Imperial territories and (eventually) South America?
Henchman Dave 30. aug. 2018 kl. 15:53 
i love jesus and ethiopia
salatrin 30. aug. 2018 kl. 0:38 
I do think that -10% army tradition decay that you get as part of the early reform mission is WAY TOO OP as that means your army tradition will only ever go UP and can never go down to decay since the base decay is 5% which adds together for a permenant decay of -5% meaning it will always "decay" at a positive value
salatrin 30. aug. 2018 kl. 0:01 
@Xyne

Looks like it was intended because the mission file for all the missions that add development on completion of the mission say something like, using the unite Tigray mission as an example...

effect = {
tigray_area = {
limit = { owned_by = ROOT }
add_base_production = 1
add_province_modifier = {
name = "accomodate_tribal_leaders"
duration = 9125 #25 years
}
}

The key line being limit = {owned_by = ROOT}

Which means for it to just apply it to your direct owned lands

If you want the dev boost to apply to your vassals lands in those areas when you complete the mission you'd have to go into the mission file itself and either remove that line completely or comment it out with a # at that beginning of that line and apply to all instances.




Basil 6. aug. 2018 kl. 15:30 
i was gonna make a mod or few sort of like this and the brandenburg prussia mod but i'm new, could you tell me where you learned to make them or something pls?
Sid 1. aug. 2018 kl. 20:11 
Some of the missions that increase development do not apply that increase when the province/area is only a vassal and you click the mission. Is this intended?
Look into my eyes 14. juli 2018 kl. 19:29 
Also, will you ever make one large mod that includes all of your mods into one?
Look into my eyes 14. juli 2018 kl. 19:28 
Do you know if this mod will conflict with the idea variation? Specifically, are there any missions in this mod that require building vanilla buildings?
Aelexander  [ophavsmand] 13. juli 2018 kl. 21:35 
@Tsar Wilhelm: Nepal is on my list, no promises as to when it'll happen as there are other nations I'm interested in tackling first (also, doing the research for some of these nations takes a while).
Aelexander  [ophavsmand] 13. juli 2018 kl. 21:34 
@Smartguy725: Grenada/Andalusia was next on my list, but I may include some changes to the generic Islamic/Arab trees.
Eel #2 13. juli 2018 kl. 18:51 
I must ask if there will be a Nepal..Seems liek you are doing some military nations
Smartguy725 13. juli 2018 kl. 15:28 
Could you possibly make a mod for Arabian/Caliphate missions?