Portal 2

Portal 2

Nostalgia (Fumbly Bumbly Edit)
33 kommentarer
ForsacaZ 17. aug. 2024 kl. 5:39 
Lovely easy-medium puzzle that is very satisfying to finally figure out.

8.5/10
skit_inventor 5. jan. 2024 kl. 1:17 
That spicy feeling when you finally get the solution after a moderate think is priceless
My suggestion: Maybe make the ledge in the second room (the room opposite to the exit button) a little closer to where the funnel/bridge should be, because, despite the gap being small enough to jump across, it doesn't seem that way tbh. Imo it wouldn't make the level easier to solve, just a quality of life thing
metadavid 1. sep. 2021 kl. 1:10 
Brilliant puzzle design. Very satisfying to figure out. Thank you
fredericmarile 12. mar. 2021 kl. 4:07 
This one was unbelievably satisfying to solve. Realizing I could catch the cube using the light bridge at the very end was a delightful feeling.
SpielSatzFail 26. dec. 2020 kl. 12:31 
Wonderful source swap map! :-)
Petutski 15. apr. 2020 kl. 14:47 
Played this map once before, but did not remember any of it! Took me a while to see the logical similarities with "Nostalgia". Nice work!
Fumbly Bumbly  [ophavsmand] 14. mar. 2020 kl. 18:27 
I do agree with your concern regarding that particular move. Sometime in the future I'll probably add an arrow or, more likely, extend the platform further out to negate the problem altogether. Thanks for the feedback!
wildgoosespeeder 14. mar. 2020 kl. 17:29 
Demon Arisen's map is a good prototype while your chamber goes into detailing and pushing the light bridge further. However, a pitfall is knowing you can jump the light bridge gap that lines up with the button to open the exit . I hesitated thinking I couldn't. Using a symbol here could help, but which one to use? Bounce gel? Light bridge and funnel traversal at the same time? Simple arrow?
Chavez Core 26. jan. 2020 kl. 4:59 
Very nice, First I didn't know how to reset cube while standing on the bridge but that beam and weighted button which activated cube dropper looked too suspicious, I really liked that[/spiler]
Petutski 24. aug. 2019 kl. 15:54 
Excellent map with lots of reuse and logical thinking. Thanks!
Mikeastro 14. aug. 2019 kl. 15:54 
Can't believe I missed this one when it came out. Very nice rework. Thumbs up
Playground Orb 21. nov. 2018 kl. 4:20 
Nice test , cube and funnel must be used to finish puzzle. Try mine new chamber Leap Of Fun
quatrus 12. nov. 2018 kl. 16:42 
Nice test. took a while to figure out how to get the cube up to funnel to the exit button. Well done. Thanks for creating.
BehindPortal 13. okt. 2018 kl. 3:11 
BehindPortal 13. okt. 2018 kl. 3:09 
great job. i played original too. ur edit is also very good. :p2blue:favorite:p2cube::p2orange:
Ascendance 21. aug. 2018 kl. 9:13 
Awesome I just want to know is pressing the button with your body the intended why to get the cube?
camerson1313 13. aug. 2018 kl. 18:31 
Good puzzle, if a bit easy. The layout is unique and the visuals are way above average for a PTI map.
nock 3. aug. 2018 kl. 8:19 
Fantastic remake FB, the proper Fumbly touch :)

Blind Run: https://youtu.be/KIkK4ENf98U
jandlml 2. aug. 2018 kl. 15:35 
excellent! i will have to go back and look at the original map.
Almisuifre 17. juli 2018 kl. 5:58 
Very nice variations, and great moves ! My only feedback is that design is providing a feeling of a more complex space than it really is. But again, I enjoy the consistency of your puzzles :)
K7 Avenger 16. juli 2018 kl. 12:38 
Great remake and nice tweaks, I like how you can still keep such a massive chamber so nicely detailed.
anpy 15. juli 2018 kl. 12:55 
Very good remake, I LOVED the new way to get the cube up there. Looks amazing as usual too. Thumbs up and favorite :)
•‹†ρđ› ĐūšР2ķ• 14. juli 2018 kl. 13:01 
Excellent puzzle and design! I hope you don't mind I borrowed some of your (Fumbly Bumbly) aesthetics for my new map ;).
quat 14. juli 2018 kl. 9:54 
Probably the most beautiful map on the workshop tbh.
asd417 13. juli 2018 kl. 7:41 
Good work. You managed to keep the key characteristics of the original puzzle while changing the layout and solution. The overall deco feels like it is indeed your map.
Editing a puzzle without adding clutter is really hard but you did a pretty good job.
I do have some feedback on the visuals however.
The tile decoration felt a bit excessive in some places however as the floor on the exit level made me think that I should place the cube on the runwayish looking decoration. I think you could have reduced the level of decoration a bit. There are quite a lot of unneccessary geometry such as the staircase going down from the tractor beam area. I think this might be because this is not your complete original puzzle. When you design your puzzle you seem to keep the decoration in mind but obviously, it would be much harder to do so when creating an edit of someone else's puzzle.
Jade BGE 10. juli 2018 kl. 9:36 
Fabulous map! A favorite. Thank you.
bullfrog 10. juli 2018 kl. 0:19 
Really good remake + variation of a great puzzle and I love the style. Having just played Asd417’s Nostalgia – Overgrown, it was interesting to compare the artistry.
Psychological Atom 9. juli 2018 kl. 21:58 
Amazing. I really like this edit so much. :D
lapicidas 9. juli 2018 kl. 20:06 
Cool puzzle, thumbs up :steamhappy:
jgaultney 9. juli 2018 kl. 11:28 
Amazing! For a puzzle that's almost the same as the original, this one has the look & feel
of a completely new puzzle. Thumbs up and favorited. :Ribbon:
Fumbly Bumbly  [ophavsmand] 9. juli 2018 kl. 5:49 
Thanks guys!
Demon Arisen  [ophavsmand] 9. juli 2018 kl. 5:19 
Awesome job, Fumbly! As Nobody No-One said, the puzzle is mostly the same, but I love the changes, especially the way you have to use the light bridge when you're respawning the cube . Beautiful aesthetics as always, too. Thumbs up and faved! <3
Nobody No-One 8. juli 2018 kl. 23:59 
I enjoyed it. The puzzle is mostly the same as Nostalgia but I liked the few extra steps and the layout changes. Aesthetics are amazing as usual in a Fumbly Bumbly map. Thumbs up.