Arma 3
Diwako's ACE Ragdolling
242 comentarios
diwako  [autor] 29 JUL a las 22:58 
no
治水的大宇啊 29 JUL a las 18:39 
do there are any way to keep ragdoll when ai or player are unconscious?
diwako  [autor] 9 JUN a las 10:41 
No. It needs the old ace medical. if you have ace no medical loaded, then you simply do not have any ace medical at all
Play3r 9 JUN a las 10:23 
If you use the ACE No Medical, does this still work?
diwako  [autor] 29 NOV 2024 a las 0:37 
no idea, i am not using PIR
Asuka 28 NOV 2024 a las 17:46 
@diwako So is it possible to replace Ace's unconsciousness animation with the unconsciousness animation in PIR? Without enabling PIR, I mean.
diwako  [autor] 11 NOV 2024 a las 23:05 
Not possible in arma. Even without these animations, the engine will force an animation after ragdolling what so ever.

So either have the same animation over and over or a few varied ones,
Asuka 11 NOV 2024 a las 20:53 
This is terrible origin, anyone knows how to remove these animations from ace? I want them use ragdoll only.
morons always 16 AGO 2024 a las 12:19 
jonjonhoops17, this mod has been deprecated for years. Arma ragdolls being terrible is a base game feature though, this mod never changed the physics
jonjonhoops17 16 AGO 2024 a las 11:41 
Great but i dont like how the bodys break there leg trying to fall down
Reticuli 2 SEP 2023 a las 16:17 
New ACE medical is awesome, though, as we can finally get good injury detection.
diwako  [autor] 1 MAY 2023 a las 11:23 
@Sk1p36 еЖЖи
That is fine, this mod is obsolete for several years as the ace medical rewrite is now the normal ace medical.
Sk1p36 1 MAY 2023 a las 9:11 
i dont understand what this mod does
NeeD Lobotomy 2 ENE 2023 a las 10:13 
:steamthumbsup:
sovietpeanut173 2 ABR 2022 a las 3:39 
but why does ACE make the ragdoll move to a different position

whyyy
YFN_AlONZO1W3 7 JUL 2021 a las 16:43 
nice work

ronvon 27 MAY 2021 a las 12:53 
thank you i like this because ace its unrealistic like you dont move your head when your unconscious
STICKYONYT 7 ENE 2021 a las 0:21 
cool
:steamhappy:
Lockheed 19 AGO 2020 a las 10:17 
@Baziran Pulse, Blood Pressure, response and if its possible to take the dogtag
Ostross 16 JUN 2020 a las 4:47 
Could you please elaborate on this? What symptoms/effects to look out for to properly conclude that the unit is dead?
Slinkman 7 JUN 2020 a las 12:18 
@meatmode diagnose with menu
Ostross 7 JUN 2020 a las 12:15 
So, I have a question. If a unit gets ragdolled in this mod, how can you confidently tell that he is dead?
Pantæra 23 ABR 2020 a las 17:19 
Really hope to see this mod working again. Keeping my fingers crossed.
FriendlyCanadian 18 ABR 2020 a las 11:42 
Will you be updating this mod for the newer ace versions because i really loved your mod but now it doesn't work
Slinkman 24 MAR 2020 a las 14:08 
lmk bro
Robin 9 MAR 2020 a las 11:05 
ah, gotcha
diwako  [autor] 9 MAR 2020 a las 10:51 
This does not work with current medical ace the rewrite also uses the command "setUnconscious". There is already a rework going on whihc will be added to ace directly in the future.
Robin 9 MAR 2020 a las 5:43 
Why wouldn't this work with the new medical rewrite? I don't see why it wouldn't work.
It's just some animations right?
Piraj 3 ENE 2020 a las 11:27 
well in that case looking very much forward to it :D
diwako  [autor] 3 ENE 2020 a las 3:43 
@Urun
@Piraj

I already started the donation process for the animations right into ACE itself :)
https://github.com/acemod/ACE3/pull/7363

So hopefully next ace update has them
Urun 3 ENE 2020 a las 0:25 
Is it possible to get next update? It is really nice and wish to see it again:(
Piraj 2 ENE 2020 a las 13:54 
but this mod is so good :(
diwako  [autor] 1 ENE 2020 a las 14:38 
Just a heads up ACE 3.13.0 just released. This version is not compatible with this addon and most likely will never be.
David 1 OCT 2019 a las 9:37 
When he gets in a vehicle, it looks to him like he is proning, and his camera is very shaky, in all vehicles. Only happens when this mod is loaded. We're still trying to figure it out.
diwako  [autor] 1 OCT 2019 a las 9:34 
Possible to give an example what you mean with "messing with someone animations in vehicles"? This mod should not affect you if you get knocked out while in a vehicle.
David 1 OCT 2019 a las 8:51 
Server and Clients, we are running advanced ace medical. It started working. But now it messes with my friends animations in vehicles. We think it might be an outdated CBA or something looking into it now. You've got any idea?
diwako  [autor] 1 OCT 2019 a las 8:18 
@David
Are you also running ace medical? Which settings have you enabled? Is it running only on server or also on clients?
David 29 SEP 2019 a las 19:13 
It doesn't work on our server, any reason why? We have it enabled in our Addon settings
Pantæra 29 SEP 2019 a las 16:06 
Yeah, I'm pretty sure. It's basically just cba, ace and this mod. But, thanks anyway. As I said it's pretty rare. I didn't even know you could toggle unconsciousness in ace... :-D When it happended, I basically just gunned down my friend again, brought him back and it was fixed... I feel stupid now.
diwako  [autor] 28 SEP 2019 a las 2:03 
@Oy of Mid-World
Tbh never had the issue of your camera being stuck. you sure you are not running another mod/script that might interfere, such as the apex revive? You can always try toggling unconsciousness on that person again.

For config, right now there are only 3 settings. Sadly enabling the mod means enabling for Players. So right now there is no way without modifying the code to do AI only.
Pantæra 27 SEP 2019 a las 16:17 
Hi there,

This is an awesome mod, my friends and I use it for playing scenarios against AI as a group and love it, wouldn't want to go without it (for obvious reasons). However, every once in a while, one of us gets stuck with the camera outside the body after being unconscious and being revived/waking up (ace medical, obvously). So far we have found no way to fix this state. It seems to happen mostly when you go down next to a rock or some other geometry. Is there a way to switch this mod to only extend to the AI, not the players?

I have some basic Arma3 modding skills, so if it is just some config switch, I could do it myself, with your permission.

Any insight would be greatly appreciated.

Cheers, Oy
Apricot_ale 8 SEP 2019 a las 9:13 
@diwako
I understand. appreciate it.
diwako  [autor] 8 SEP 2019 a las 9:12 
@Apricot_ale
Right now, no. I have yet to find a way to detect a broken state. It is very elusive sadly.
Apricot_ale 8 SEP 2019 a las 9:02 
@diwako It's means no other way...?
diwako  [autor] 8 SEP 2019 a las 8:04 
@Apricot_ale
toggle unconsciousness on that unit
Apricot_ale 7 SEP 2019 a las 22:59 
how I can fix the player no sync bug with this addon?
diwako  [autor] 4 SEP 2019 a las 13:44 
@Drepherian
it can be rewritten to not use ace medical, but i do not see this working well in completely vanilla medical system.
Dreph 4 SEP 2019 a las 8:48 
Is it possible for a version that does not require ACE Medical, and just uses ACE and CBA3?
*******ive father 7 JUN 2019 a las 13:03 
@HardStrike
You can disable remove unit out of group when unconcious in the ACE settings. This will prevent you from being removed from the unit (which makes the AI take command) so the AI won't steal your place. Didn't try it but might work.
diwako  [autor] 27 ABR 2019 a las 4:00 
@HardStrike
that is vanilla behavior as the ragdoll is initiated by a vanilla command. No way to prevent that

@Epic Gamer
Not sure, but sounds like that ace fork does not have ace medical included.