Age of Empires II (2013)

Age of Empires II (2013)

Gaius' Choice - Inca Architecture [IA]
27 kommentarer
ChimereVerglas 24. jan. 2019 kl. 3:56 
Oops ... okay, you right, my mistake. Sorry for everyone, and thanks for the help. Bye.:steamhappy:
Gaius  [ophavsmand] 24. jan. 2019 kl. 2:11 
@Chimere: I created it becaue I like the buildings, of course. And it should work with Unit Reskin mods, it has no effect at all on anything but the altered buildings.
Check the priorities of your mods, that is important to avoid overriding. Probably Unit mods should be above this one.
ChimereVerglas 24. jan. 2019 kl. 0:30 
Sorry to say that, but ... Why have you create this mod ? The previous version was better, and workable with another mods, like units reskin. In this case, the mod don't work with units reskin or terrain reskin. Please, can you create a version "non-IA", or something like. And my apologies for the inconveniences.:steamsad:
Gaius  [ophavsmand] 23. jan. 2019 kl. 16:47 
@Chimere: Of course it works. Read the instructions about the Data Set and the mod priorities, above.
ChimereVerglas 23. jan. 2019 kl. 12:48 
Don't work ... :steamsad:
Gaius  [ophavsmand] 10. dec. 2018 kl. 11:49 
@ElChapo: Para cambiar la prioridad, simplemente haga clic en un Mod, para resaltarlo, luego use los botones 'Prioridad arriba' y 'Prioridad abajo' a la derecha de la lista.
ElChapo 2. dec. 2018 kl. 8:55 
No puedo usar el mod
lo puse como alta prioridad, que puedo hacer ?
Whakahoatanga 16. juli 2018 kl. 13:26 
Could you also make the Inca use the more fitting wonder which Fenriz created? I remember that it was more golden and colourful in general. than the original one which tbh looks almost like a ruin.
Gaius  [ophavsmand] 13. juli 2018 kl. 1:31 
After some consideration, I have decided to go with the authentic Inca Castle after all, and have replaced the alternative I originally used for this mod.

For those of you who want to continue using the alternative Castle, I have created a mod here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1439690544

If you like the same alternative Castle for the Mayans, too (I remember somebody in the comments mentioned he'd like that), use this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1439691136

Note that for this main Inca mod and the Alternative Inca Castle to work together, the Alternative Castle mod must have a higher priority than this main mod.

Cheers,
G.
Gaius  [ophavsmand] 10. juli 2018 kl. 17:40 
Thanks, but the graphics are not mine, I just compiled them into a mod, after finding them online.

To use the mod, you must first subscribe to "Independend Architecture for Patch 5.7" (see link on the right of the window).
Follow the instructions on that page, and make sure all architecture mods you want to use have a higher priority that the IA data set.

If you do everything right, the standard AoE Inca buildings will be replaced.

Have fun.
Anthisland 10. juli 2018 kl. 15:57 
Gaius, very impressive architecture! I have never implemented mods to my game before. How would I implement these onto my normal game play?
Whakahoatanga 10. juli 2018 kl. 10:04 
Very nice work <3 Always wanted to have separate architecture for Inca .
lost.snail 10. juli 2018 kl. 5:39 
ok
Gaius  [ophavsmand] 10. juli 2018 kl. 5:28 
@The Immortal Assassin: They are Incas, not Britons.
They don't believe in understatement. :D

If you think these are loud colours, check out the new Aztec building set which is part of the User Patch mod "Artistic Graphics" on Voobly ... *that's* loud, hehehe.
lost.snail 10. juli 2018 kl. 1:17 
colors are too loud
MisterLean 9. juli 2018 kl. 15:05 
AbeJin and Omarrgg are collaborating and making a Vietnamese set together, so you can keep an eye out for that. I don't know when it'll be released though it's apparently going to be quite soon.
MisterLean 9. juli 2018 kl. 14:38 
@mayosrojas It's not a perfect fix, but this changes the Vietnamese set to be the same as the east Asian civs.
mayosrojas 9. juli 2018 kl. 11:56 
Of course. It's really good. In fact I do like all your choices about building sets. Have you ever think about making a choice for vietnamese? I mean, for example default feudal buildings are OK. But everything screws when they change into khmer architecture. Maybe you can combine the best of asian and southern asian sets. Or, how about your own Indian set mixing southern asian architecture and other indian buildings?
Gaius  [ophavsmand] 9. juli 2018 kl. 3:58 
I'm glad you like it, mayosrojas.
mayosrojas 8. juli 2018 kl. 20:19 
It's just wonderful. Thank you very much
勞動神鷹 8. juli 2018 kl. 12:20 
@ Gaius No worries, current one also works for me, thanks for the effort!
Gaius  [ophavsmand] 8. juli 2018 kl. 10:32 
@警告!這不是約會網站 : The mod is called "Gaius' Choice" for a reason, it's the way I like the buildings to look.
I'm sharing the mods I've created for myself, incase others enjoy them, too ... I'm not aiming at pleasing a broad "customer base".
8. juli 2018 kl. 1:06 
Gaius, I have to say I'm impressed, and even though I know you merely shared with us what you use, I thank you for such great contributions. Cheers!
勞動神鷹 7. juli 2018 kl. 23:33 
I would like to use this castle for Maya as well.
勞動神鷹 7. juli 2018 kl. 23:31 
Or you could upload the original castle for people who prefer that one. Anyway, thanks for upload the reskin!!!
Gaius  [ophavsmand] 7. juli 2018 kl. 18:17 
Yes, I know it's not authentic.
But I love this Castle, with its mossy look, and I really dislike the one with the round turret, it looks way too European for the Incas in this game, authentic or not.
felipekahlgenetica 7. juli 2018 kl. 17:48 
Wonderful! There is only one problem, the Inca castle of the original set was based on Sachsayhuamán, with its turrets. This castle that you put there has a Maya architecture and not Inca.