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]
@Kyrox: I don't know, I do have an example mod called Paint it Black.
@Percyrus: Yes, it is possible to add templates, but I have not tested that in a very long time.
May have to think a diff solution ^^
TweakVehicle("Base.Van", "part TruckBed", "container", "capacity", "130");
and
TweakVehicle("Base.Van", "part TruckBed", "container { capacity = 130 }");
etc at no avail
Or is it not possible to edit it at all?
PD: Reference:
part TruckBed
{
container
{
conditionAffectsCapacity = false,
capacity = 125,
}
}
So anyways, I did discover something VTAPI's missing: The ability to redefine horns!
Here's what I found works. Though it's exclusively for horns, and could probably be refined later?
Note: I just shoved this right underneath "part" in the tweakVehicles function.
elseif t == "horn" then
vehicle:Load(name, "{".."sound".."{ horn ="..y..",}".."}");
Also, I just got back to my PC, so I wasn't ignoring you. Does the spam still occur when you make a new save after enabling VTAPI? If not, then it's the fact you didn't enable it in your save file.
Anyways, this isn't the place to continue this, so please move back to STR's page or maybe the discord?
@NightScale5755: Thank you for testing that. I will try to check your suggestion and update the mod.
Instead of: *if t == "skin" then*
Use: *if t:contains("skin")*
Therefore one could specify multiple entries, like "skin1, skin2, etc" or even more complex entries like "skincool, skinawesome, etc".
Hope this helps, as this mod's a lifesaver. Have a wonderful day!
I run a small dedicated server, and I'd love people to be able to actually make it from one town to the next without swapping vehicles 3-4 times. Zed population is rather high ;)
Keep up the great work!
@KV Productions: There is no need to use this mod for that. I think there are mods that do that already.
Hi, @soulfilcher ! I would like to ask your permission to use your mod in our server modpack. I will give you full credit for your mod in every media I can. If you allow us to do this our community would be very grateful. Thank you!
@geras: Currently adding parts doesn't work as it should.
Thanks in advance but I don't really know nothing about modding and barely know what's an API lol