Portal 2
Digital limbo
48 opmerkingen
[HsX] Mauri_bugy  [auteur] 25 okt 2019 om 16:12 
thanks for the possitive comments!
Ali 25 okt 2019 om 4:15 
very nice and fun!
[HsX] Mauri_bugy  [auteur] 8 sep 2014 om 18:31 
Glad you enjoyed it.
Petutski 8 sep 2014 om 16:36 
Excellent map. Great fun! Excercise for the brain.
[HsX] Mauri_bugy  [auteur] 20 jan 2014 om 13:24 
Im glad you all liked my community map and for all your comments and feedback. And most of all it is actually an honor for me, than you can play and enjoy my creations.
DKOfTFC 20 jan 2014 om 8:00 
Thanks Mauri for putting this together for the community. I enjoyed running through it today. And, I will be certain to try other maps you've made (Dig Limbo 2 for sure) !
Bayram 1 sep 2013 om 16:22 
I liked this a lot. It was not terribly hard, but contained unusual puzzles. I particularly liked how the cube needs to pass through the fizzler in the middle of a fling. The very beginning, I did find a bit pointless, though.
Metzger Ben | GER 21 jul 2013 om 7:12 
Vhander-Sex 18 jul 2013 om 18:33 
gg lampara
Hawk12FPS 15 jul 2013 om 20:07 
es un mapa de salames
76561198050235111 13 jul 2013 om 8:59 
The best.
kimist108 30 mei 2013 om 21:44 
Fun. No getting trapped. No ninja jumping.
Blue 27 mei 2013 om 13:41 
The constant noise of elevators going up and down annoys me. I would put the "fizzler of death" from the faith plate used for the cube near the faith plate, so it is more clearly it is only for the cube. I personally also dislike water in the middle-end part of a chamber. In case of accidental death, it is annoying to start all over again, I prefer the use of a simple faith plate that shoots you back up. Besides all that, the puzzle itself is not bad at all :)
Blaze 15 mei 2013 om 6:53 
not difficult, but really enjoyable, Im giving thumbs up because "hard" isnt tagged, so I wasnt specting anything else than enjoyment
marcio.d.silva 14 mei 2013 om 13:19 
this one is ok. nice work but its not enough of a puzzle. but thanks for adding to the community. i'll try Digital Limbo 2.
[HsX] Mauri_bugy  [auteur] 14 mei 2013 om 12:16 
lhamil64 13 mei 2013 om 15:37 
I liked it, but I managed to solve it without the faith plate because I just put a portal above the ramp and dropped the cube through it.
Puto Largo 13 mei 2013 om 10:17 
Esta entretenida, 7 / 10
PsychoBR 12 mei 2013 om 14:40 
Nice puzzle! Very fun. Thumbs up!
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
Otter Captain 12 mei 2013 om 11:18 
This is not a puzzle. This is a linear showcase of the game.
+Dead+_Nikolai27 ʕ◉ᴥ◉ʔ=) 12 mei 2013 om 7:49 
я было ура норм :))
VictoryScreech 12 mei 2013 om 7:48 
Seems Fun Downloading Now
Shorokin 11 mei 2013 om 21:53 
Some really nice elements and design, although needs some polish.

The three pedestal buttons at the start have a cool device, but ends up being mostly busy work. I found a few "not clean" solutions to getting the cube up the top. I couldn't get into the excursion tube and the fact that a miss kills you means you need to do all the busy work again. I like the way that the main area goes through a few configurations, but when you press the button, the change is often obscured from view.

Keep it up!
Singh 11 mei 2013 om 19:21 
Enjoyed playing through this - and that's saying something given I'm not a fan of gel maps in general.

A couple of suggestions:

Face the pedestal buttons towards the gel droppers so you can see what they activate (right now they're facing a blank wall).

Also make the tunnel to the gel room wider so you can just use your portal gun on the floor from the first room and don't have to constantly run back and forth to put a portal on the ground for the gels in that room.

Lastly I'm not sure what the faithplate in the first room is for - I never used it. Maybe an element you forgot to take out?

Feel free to try one of my easier maps:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=133277492

cheers
Kolgork 11 mei 2013 om 18:37 
Easy but not simple. And fun. Good job!
[HsX] Mauri_bugy  [auteur] 11 mei 2013 om 17:15 
I`m glad you are still enjoying this map.

Digital Limbo 2 will be able on May 14th (almost done) Stay in touch.
Phrendon 11 mei 2013 om 7:29 
That was worth $60.
Releaf. 10 mei 2013 om 18:41 
great creation
ella 10 mei 2013 om 15:21 
Inventive and fun! :)
Jade BGE 10 mei 2013 om 11:01 
Fun. Thanks for your work.
Pharaoh 9 mei 2013 om 15:06 
This is fine. You don't need to change anything. I would rate this as easy though. Sometimes the tighter the space the more challenging. Timers are always more of a challenge as well. Where you put a surface that flips allowing a player to place a portal, give it a timer. The shorter the time... the more pro the player (if they succeed)...
Stølfy 9 mei 2013 om 11:08 
Really fun chamber :) Good use of the gels. Not too difficult.
If you like challenging tests please try one of my maps .
[HsX] Mauri_bugy  [auteur] 9 mei 2013 om 9:37 
You have to use the correct ammount of propulsion gel use all the white pannels.
The Colclough 9 mei 2013 om 9:10 
couldn't get into the excursion funnel, i'm afraid. tried loads of times but always fell short. had to give up =[
[CMFP] Rackham 9 mei 2013 om 3:37 
Excellent. ;)
Mr Fraggle (UK) 9 mei 2013 om 1:41 
Great map, added to my favourites.
tocguy 8 mei 2013 om 23:04 
Good one! That's a keeper. Not too difficult but not EASY either.
[HsX] Mauri_bugy  [auteur] 8 mei 2013 om 19:28 
Ok wildgoosespeeder and mechahaham, i will take that in consideration in my next puzzle. I do know now, what do i must correct next time.
Otherwise, those tiny things can`t harm the puzzle.

Digital Limbo 2 will be released on May 14th (still working in it) Stay in touch.
wildgoosespeeder 8 mei 2013 om 19:02 
I never needed the aerial faith plate. I assume that it would be used to get the cube up there. What I ended up doing was portaling it up there.

Speaking of the faith plate, the area that the launch target is could use some work with the antlines. Did you know if you select one of the objects the button activates and select it to not have an antline, it won't affect the other antlines of that button? Just a tip to make antline placement cleaner. Also the laser field and aerial faith plate make that area a little ugly. Make it less cluttered.

Instead of an angled panel blocking the pedestal button, use a laser field. In fact, make that button more distant and wider and have me jump a long goo gap since we have blue and orange gel. Don't forget a portal surface to get back over. Make sure that antlines are visible with that pedestal button.
Baberaham Lincoln 8 mei 2013 om 17:40 
Calling all testers http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=144010866 betcha cant collect all 3 of my balls
marshmallie 8 mei 2013 om 15:42 
Nice and easy, just how I like them. ;3 mechahamham is right though, like that faith plate in the beginning launches you into a laser field without warning.
Also, try out my map, I think people will like it: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=143690550
SnaukliptSau 8 mei 2013 om 11:46 
NICE
three 8 mei 2013 om 11:02 
Looks very detailed.
mechahamham 8 mei 2013 om 10:50 
It's a good concept, but there are a LOT of places where the intended solutions can just not work right part of the time. For example, there's a small possibilty of getting just a bit of bounce goo on you that will toss you into the water. I recommend making the jump mini puzzles easier to survive on failed attempts.
Sudokuboy 8 mei 2013 om 10:35 
Really good map! I really had some fun while playing ;)
Andi 7 mei 2013 om 11:15 
This is a really nice chamber. Thought provoking and challenging. Well done, thumbs up.

Would you mind trying one of mine?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=139714179
shane7218 7 mei 2013 om 10:45