Cities: Skylines

Cities: Skylines

60°/90° Parking Road 2L Urban Zonable
94 commenti
jagasara 28 set 2023, ore 8:49 
It works perfectly and does not need the Next2
Michelle3AJau 14 mag 2023, ore 15:35 
Love the roads! would you please consider making a 1 way version of this with space for parking on the left?
cwburns 27 mar 2023, ore 14:06 
This is not broken, it does not crash your game, yes it it requires one prop from NExt2 but it is certainly not a requirement. The road and parking work just fine, saves/loads work, new games work, I am not sure why everyone is in here saying it's broke or upset because it missing one, non-essential prop.

Nice work @urbanist per usual
Dvasong_***** 27 mar 2023, ore 11:14 
Dont subbed to this at all it has NExt2 as requirement
lotherius 14 ott 2022, ore 11:14 
Has Network Extensions 2 as a dependency for a mere planter which could have been a simple prop instead.
Shane 20 lug 2022, ore 7:50 
Can you make a four lanes one if possible? instead of parking on both side, you can make parking on only one side because it will look very large
( ͡° ͜ʖ ͡°) eM ʢ◉ᴥ◉ 21 giu 2022, ore 12:23 
Hi is there posibility to change mid strips to be like more in BIG roads mod? For "USA" style?
Estel 25 mag 2022, ore 8:08 
plz add network extension 2 to required items.
Erke 30 apr 2022, ore 17:27 
Hi I like to make a couple of requests for you to consider:
1-) 3 lane, one way with diagonal parking on the right, trees with plabters on both sides
2-) 1 lane one way with diagonal parking on the left
otrwalter 9 apr 2022, ore 14:18 
I'm a bit lazy, so I created a ONE CLICK collection.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2791906689
-= Macgyver =- 19 feb 2022, ore 16:48 
Works fine just, but missing "RoadPlanter1" would be better if it was removed
jeffreyisu 22 gen 2022, ore 16:52 
No problems for me. Working fine as always.
Bloodyknives 16 gen 2022, ore 22:20 
Dead mod.... Will crash your game now
Enginerd 16 gen 2022, ore 13:30 
yeah i just unsubbed this one because it requires a single asset (RoadPlanter1) which as far as i can tell is buried in (Network Extensions 2 (Updated for Sunset Harbor)) which i dont use and many people say is broken and/or soon defunct?
drthwanda 13 gen 2022, ore 0:20 
Hey, can you use a separate planter asset for this and any other road you use? NeXT2 is broken and breaks a lot of mods and outdated for like monthss since Covid started.
Moondog548 30 nov 2021, ore 14:10 
I am also reporting the missing NetExt2 asset, and I hope you fix it, because this road is GREAT!
Snorlax 22 nov 2021, ore 9:17 
This road causes: "RoadPlanter1 (missing)"
DJwessie 14 nov 2021, ore 22:07 
This road requires Network Extentions 2
lotherius 11 set 2021, ore 12:17 
@Peaky Blinder - Network Extensions 2 is no longer a recommended mod by most and should probably be removed as a dependency. Plenty of other options without the extra overhead.
Lanserschrek 5 set 2021, ore 4:19 
Seconding @LemonsterOG's report that 'RoadPlanter1' is flagged as missing by LSM when NExt 2 is unsubbed. Any chnace the NExt2 dependency can be removed seeing as it's pretty much deprecated now?

Thanks for your consideration.
n8.young 24 feb 2021, ore 23:37 
This is amazing! Any chance you could make a oneway version that has the 2 lanes going the same way?
1602219429 30 gen 2021, ore 2:56 
中国人能说 国语吗? 我都有看不懂
LemonsterOG 5 dic 2020, ore 9:16 
@Urbanist -- When I unsubscribe from Network Extensions 2 this asset appears on the LSM report as missing "RoadPlanter1" from NExt2.
Solo 3 dic 2020, ore 20:39 
@drakkart You need to subscribe to Network Extensions 2 and enable the RoadPlanter1 asset.
drakkart 9 set 2020, ore 3:40 
the asset contains a missing roadplanter1 could you please fix that? Thanks in advance
ramtuff95 19 lug 2020, ore 16:36 
I wish there were more options than a one lane road. 2 and 3 lanes would be awesome. And even more cool would be parking lspaces on the median as well.
aguaacrobata 8 lug 2020, ore 4:50 
Is it possible to have an avenue with 45° or 65° parking right in the middle like the Kaiserdamm in Berlin? Image: https://www.globimmo.net/image/server3-2-9-d-f-8-6d7df5baa1c8612b9abdc70536104780dd927c473577480ab0036c36d82.jpg?w=317&h=198&t=estate&fo=1&c=0xffffff
Mendev 15 mag 2020, ore 8:10 
Is there a way I can prevent cars from floating when they park?
Taskmaster* 21 lug 2019, ore 5:38 
This is a great asset, is it possible to create one with parking on only one side?
Lu5ck 3 giu 2019, ore 17:27 
Can you make a 8x2 or 4x2 markings for this road size? Thanks.
Nellzinga 3 apr 2019, ore 18:07 
Perfect. Reminds me of Pennsylvania Avenue in Philly in the Art Museum district or Minnesota Avenue in "downtown" Kansas City, KS.
Claudius Aetius 6 mar 2019, ore 19:00 
Amazing job, but for some reason some cars are "floating" above the parking spots. Any help? Please check the image here: https://gtm.steamproxy.vip/id/Scaletho/screenshot/981127808779040427
Ay Caramba !!!!!!! 25 dic 2018, ore 5:13 
Great job, I use it mainly to have a main commercial artery, much like in movies taking place in small American cities, but I noticed that if I change the spacing distance between the trees this is position but plantation pits remain fixed and trees arrive at pedestrian crossings at intersections. It's not disturbing in itself I just change the plant variety and not the spacing.
Urbanist  [autore] 10 set 2018, ore 19:23 
@tageissler Hmm that's strange. Zoning worked for me - in the screenshots, the buildings are all "growed", I didn't hand-place them.
tageissler 2 set 2018, ore 0:18 
Thank you!! this mod is wonderful!

just have one question, is it normal that buildings wont appear along the road? i have tried zoning along the road with all zones, and while they do allow me to place the zones, no buildings ever buildings ever pop up. :(
lemonballs 31 ago 2018, ore 21:30 
Now I can make the ultimate Australian City!
Somnolence 16 ago 2018, ore 15:57 
I was just about to complain about parking lots not showing up when I realized that I didn't download the 60° parking lots thingy.

So a reminder to y'all: read the description carefully.
i509 11 ago 2018, ore 22:32 
This is one of the few types of roads I have been waiting to come into existance.

If you look at Cairns Australia, you'll see they have a similar setup, but they have midstreet parking at the median. I would wonder if a road with midstreet parking would be possible.
HuskyRM 5 ago 2018, ore 15:58 
Works well, I use it in the city im currently building and it's great.
paujuanico92 11 lug 2018, ore 21:54 
Does it work with the cars at the correct side of the street?
DRen72 7 lug 2018, ore 11:35 
I will add that while tedious, the end result is far more realistic looking. For now, its a great solution.
Urbanist  [autore] 7 lug 2018, ore 5:22 
@kotani It's in the Q&A - Why are there no parking spaces / parking lot markers ?!
This asset doesn't come with parking lot markers - you need to manually place them.
It's designed to work with Badi_dea's excellent parking lot markers.
Minimally subcribe to Parking Lot Roads which gives you perpendicular parking lot markers (and roads to make parking lots!).
arinox 6 lug 2018, ore 4:25 
why cant i see the parking lots when i place it? is there a mod that will show those textures?
DRen72 5 lug 2018, ore 3:30 
@Urbanist...Very true. That's what I'm playing around with now. This suggestion however would also eliminate having to place the decals.:steamhappy:
Urbanist  [autore] 4 lug 2018, ore 19:45 
@DRen72 I see what you mean. Yes it could be done, but if you want to save on space you technically don't need the entire pack, just one of the 60 degree parking lot packs (5MB) will do.
Urbanist  [autore] 4 lug 2018, ore 19:44 
@Sunde2000 [WAFC] The parking lots aren't made by me, they're made by Badi_dea
DRen72 4 lug 2018, ore 17:02 
@ Urbanist: Thought...what about a curbless road in this same style (2 lane), then when you add regular parking lot assets or diagonal parking assets alongside of it, it gives you the same look? I'm thinking this would also save on having to download the huge parking lot pack.
Sunde2000 [WAFC] 3 lug 2018, ore 12:11 
Ok then but could you make longer rows of the spots?
口袋_s@kun@口袋 3 lug 2018, ore 7:57 
must play on9 sir?
Urbanist  [autore] 3 lug 2018, ore 5:55 
@[C5] Aidan J. Ah a bit like a national road running through an urban area? Actually this was on my list, but I found it hard to get itto look exactly the same as the vanilla one. Maybe I'll resurrect it soon!