Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






https://images.steamusercontent.com/ugc/2010343007881173368/BA44B5DA8C4C626A4D1378E015D42473665118DE/?imw=637&imh=358&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true
https://images.steamusercontent.com/ugc/2010343007881173377/B8F9C80BA6C9C5300AC689471ED60F1D7908848C/?imw=637&imh=358&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true
We've also been thinking about remaking nzombies from the ground up, it's clear that while the devs are holding up nzr with whatever knowledge they have in coding, it's not going to be enough. Even before nzr came out and took over, it had problems. Zet0r abandoned ship with nzombies classic, tried remaking the gamemode with zombies unlimited and then abandoned that ship as well. What nzombies needed was care and love which is what nzr is doing, the code isn't strong and the assets are many but the devs do care and are doing everything in their power they can to keep it alive. Me and Hidden are planning to discuss with Hoff on a successor, with better written code and less custom assets such as models, textures and sound effects required to play the gamemode, but that is after we finish up some big projects.
Attempted to create unknown particle system type ""! (x2)
[TFA : CoD Zombies Wonder Weapon SWEPs] lua/autorun/vr11_autorun.lua:79: Tried to use a NULL entity!
1. GetNWBool - [C]:-1
2. v - lua/autorun/vr11_autorun.lua:79
3. unknown - lua/includes/modules/hook.lua:96
4. TakeDamageInfo - [C]:-1
5. unknown - lua/entities/hb_shockwave_ent.lua:111 (x3)
Attempted to create unknown particle system type ""!
[TFA : CoD Zombies Wonder Weapon SWEPs] lua/autorun/vr11_autorun.lua:79: Tried to use a NULL entity!
1. GetNWBool - [C]:-1
2. v - lua/autorun/vr11_autorun.lua:79
3. unknown - lua/includes/modules/hook.lua:96
4. TakeDamageInfo - [C]:-1
5. unknown - lua/entities/hb_shockwave_ent.lua:111 (x6)
1. GetNWBool - [C]:-1
2. v - lua/autorun/vr11_autorun.lua:79
3. unknown - lua/includes/modules/hook.lua:96
this happens when using the staves against nextbots specially drgbase ones, pls can you fix that?