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Rapporter et oversættelsesproblem
Best I could recommend, which is what you guys have been doing anyway, is just enable one by one if you have many mods enabled. Personally, I don't use many especially for testing, so I do not get the same issues you guys could
Bloody hell lads, B19 is out.
Here's the plan:
- Update Rimmu-Nation clothing and Rimmu-Nation weapons, all other mods follow after
- US Military, British Military will be affected by an overhaul of Fatigue textures
- Flag patches facing wrong directions will be fixed in B19 with new textures for Crye stuff
- Incorrect naming will be fixed for many items
- Mementos will be removed for B19 (Project Red Horse items)
- Gonna fix that annoying issue with Tribals spawning with Apecs parkas or camo jackets
- UAC and DOOM mods not forgotten, will be updated
- More factions
- A17 mods like Deadpool and Deathstroke mod not forgotten, last priority.
- Others, Rush B P90
Notes:
- Tacticool Radio and Tacticool Fridge temporarily removed until the codes patched
- Mechanoids/Tanks, APCs and MRAPs temporarily removed for factions until codes patched.
- Thought about a Rimworld series
More progress reports here:
https://ludeon.com/forums/index.php?topic=40519.75
errors or output_log. Im gonna wait till 1.0 (0.19) is out. Still good work tho.
@DiES - LIke I said, the factions are memory heavy, the game isnt as optimised as I would wish it would be, those 207 are already a lot, but these faction mods make things worse. I'm glad you could at least enjoy few
When I play with these mods I have less than 30 mods and most of them are mine (biased, rip) and the rest are QoL. I don't think its a mod conflict, I believe it's the game's memory cap, enabling too much mods can trigger all mods to be disabled or for the game to get fussy in other ways.
@Alexander
@Binkow - Thanks guys, especially Binkow mah boi and your old A17 patches
@Covirt Cat - Not for B18 no, but for 1.0 there might be. B18 is soon coming off and me making a CE patch is now a waste of time since CE will be updated and overhauled as well as soon as 1.0 is officially out
Otherwise, 2 of the other ones are original, I took some inspirations, the others are from other games or come from real life. There are plans for Fallout factions, Halo factions and whatever else factions from many other games such as MGS.
@Dominique901 - More to come bro, good to see you as always
Excellent work nonetheless