Stellaris

Stellaris

Edios System: the Origin
152 kommentarer
唐有财 13. juli kl. 17:26 
求更新
TeeCee 14. aug. 2024 kl. 0:58 
Great mod. Can't place orbital rings, though.
五五开的核弹头 2. juni 2024 kl. 12:17 
求更新
kuuki 16. maj 2024 kl. 19:28 
It still works:steamthumbsup:
I.R.n00b 28. nov. 2023 kl. 15:14 
Blocked from building any other megastructures in the system even with megastructure limit removed mods. Console commands to remove megastructure flag dont work in this system. Like megas are hard coded not to be able to be built here. Quite annoying after playing a long game to discover this.
Evan 27. okt. 2023 kl. 16:04 
Mod works well for me and is great for role-playing and tall games.
masamuna 14. sep. 2023 kl. 2:06 
可以搞个加上毒圣骑士起源的起源吗:steamhappy:
bluecheese2257 30. aug. 2023 kl. 11:34 
can you update it to 3.8.2?
Alipheese Fateburn 26. sep. 2022 kl. 13:27 
I can't build rings on any of my worlds since it says that it already has a megastructure on it. Any way you could change this in the mod?
是谁呼叫舰队 26. aug. 2022 kl. 10:38 
欢迎回来!:steamhappy:
Draco Lander 28. apr. 2022 kl. 12:45 
@DuszaCamelot: Elysian Worlds nie zostało zaktualizowane do 3.3, dlatego nie działa.
DuszaCamelot 28. apr. 2022 kl. 3:34 
When you have Edios System and Elision World synapse dron do not work properly. On the drons you get this description: "job_synapse_drone_r"
Zz11uKS 14. mar. 2022 kl. 6:14 
现在银心开局会导致闪退,而且是在只有这个mod开启的情况下。无法使用银心开,其他都可以用
Zz11uKS 13. mar. 2022 kl. 10:11 
作者还会更新吗?真的是很不错的mod
Alrick2 7. jan. 2022 kl. 6:46 
Is there a compatibility mod for Real Space - System Scale. Cause the Ring segments are not connected to one another
泽格 13. okt. 2021 kl. 3:39 
哥 有空动几笔
泽格 6. okt. 2021 kl. 4:28 
泽格 18. aug. 2021 kl. 5:17 
芜湖
冥刻 18. juli 2021 kl. 4:33 
前置更新了,理想开局少了好几个环,这个不知道啥时候能修好,作者加油
Devidose 26. maj 2021 kl. 2:34 
Scratch that, it's the Elysian Worlds mod causing the issue however as this requires that to run properly it's a joint issue.
Devidose 25. maj 2021 kl. 21:11 
Standard Edios system Gaia planets Gaia, Luna, Logos, Ontos, and Pneuma don't spawn with any districts making colonisation completely pointless. Seeing as how this hasn't been updated in 15 months very likely an issue with 3.0 breaking how those planets work.
thedreadpirateroberts 20. feb. 2021 kl. 11:30 
Not sure if this is still being updated, but it would be cool if there was a version of the system that had primitive civilizations spawn on some of the planets.
Gerald_Apollyon 16. nov. 2020 kl. 21:31 
Is anyone else seeing clipping with the Ring World? Like super bad clipping, as though the ring segments are to big for the system?
Citruslux  [ophavsmand] 31. juli 2020 kl. 6:01 
@ASDXC 需要重制一下以适配新版,现在这个不能用了。
ASDXC 30. juli 2020 kl. 9:45 
用不了一用就闪退
 28. juli 2020 kl. 16:31 
请问能不能做成孤立空间位置那种啊信息大佬
Sola d'Occitània 6. juni 2020 kl. 10:28 
So the mod crashes the game when I use the one that spawns in the middle of the galaxy, is this going to be fixed in the near future? Great mod tho
DrDreadgen 20. maj 2020 kl. 9:04 
This mod now crashes the game when starting a new game
ultimastage 1. maj 2020 kl. 23:56 
你好,为什么我一开局很多资源都是负的?玩不下去了T_T
Draco Lander 29. apr. 2020 kl. 12:36 
Little question: could you create "Fallen Edios System" with relic world and it's two moons untouched, but rest destroyed (barren planets & destroyed but repairable ringworld)?
mournshadow 29. apr. 2020 kl. 0:18 
请问能不能单独做一个没有特殊环世界的版本,求求大佬了
Induktivitaet 12. apr. 2020 kl. 13:20 
等一波起源版本
cactuspete13 12. apr. 2020 kl. 13:00 
Not sure if anyone else is seeing this but I'm playing a game with the full Edios system with Elysian World enabled as well, but if I choose the Arcology AP, whenever I try to open a planet view, the game will crash. Just went back to an old autosave before choosing that AP and I can still access planet views.
Citruslux  [ophavsmand] 12. mar. 2020 kl. 5:53 
@Ladaur I ’m sorry, it's a bad compatibility issues, because PD added many new types of planets, and I don't have time to make compatibility patchwhich for all mods.
Of course, it causes many compatibility issues.
Maybe you could solving these kind of problems through using console.
Ladaur 6. mar. 2020 kl. 7:53 
Good evening

I'm sorry if this is the wrong place for this, but there is a compatibiliy issue between Edios and Planetary Diversity, where if you pick any of the rare/exotic planets from PD and the Edios starting system, you will instead have a base game planet as your home system. My guess is due to Edios adding rare resources to the home system?
Is there any hope of a potential compatibility patch, or would I have to look somewhere else, cause I'd love to play with both mods on.
Jontarin 20. dec. 2019 kl. 14:59 
@I.m.sharples in my experience that's something weird with the new launcher Paradox has for the game. I'd recommend activating the mod anyway and launching the game. It should work that way. Happy Holidays!
SwitchHit2017 18. dec. 2019 kl. 12:34 
Good Evening,

I have the new update (2.5) and although this Mod has been updated for 2.5, it still says in the mod menu that the mod only supports 2.3

I have tried uninstalling the Mod and then reinstalling it (including the other mod that you need).

I am now at the very end of my technical expertise, so if any one has any advice I would be very grateful for it.

Thank you.
cactuspete13 6. dec. 2019 kl. 17:43 
Not sure if anyone else is seeing this but when I use the Lite version, the start and relic planets overlap each other (the surface of the relic is about half way inside the start planet)
Gerald_Apollyon 15. nov. 2019 kl. 17:30 
So I don't know if anyone else has this problem but when I started up a run through with this mod, it wouldn't let me research the gate when I use the plus.
Cupidus 6. nov. 2019 kl. 9:29 
Bitte erneuern
Zenith 7. okt. 2019 kl. 10:56 
This is what happends when a hyper advanced tall empire just gets sick of everyone's shit.
Orisx 5. aug. 2019 kl. 8:50 
do you think it's possible to make the same mod but this system is isolated, sorry for my language, ot's because it's not my first language.
omnidragon001 20. juli 2019 kl. 11:15 
plz update this and elysian mod to2.3
Dominic4630 5. juli 2019 kl. 19:18 
will there be an update so it works with 2.3.2?
冬绫 30. juni 2019 kl. 4:35 
呜呜呜,就等大佬的mod好去大开杀戒了呜呜呜:lunar2019crylaughingpig:
omnidragon001 9. juni 2019 kl. 12:30 
PLZ UPDATE
[KP] 25. maj 2019 kl. 9:12 
Not sure if this is a noob question but how do you use the ringworld of this mod?

The ringworld has a habitability of 0% and there is nothing I can do about it except click on it and have the screen pop out like an uninhabitable planet or star. I played until mid/late game and unlocked megastructural engineering and ringworlds.
JvJ 17. maj 2019 kl. 7:22 
Hey anychance you could make a powerful starting system that is isolated and can only be accessed via a gate/wormhole?
Priam 15. maj 2019 kl. 18:00 
Bork goes away with elysian world mod attached by Afrisch
Priam 15. maj 2019 kl. 17:48 
@Afrisch