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My own turret bots have been killed by their allies on turrets without this mod, so this mod is great for surviving that kind of thing... but I also can't damage the guys raiding my base, with the most powerful single target defensive gun in the game.
I think the damage to fire rate ratio is fine, with the big issue being just how much harpoon resistance late game heavy armor gets. Heavy armor is literally a free pass into any base that has a gate guarded by turrets... These guys are only about 80 toughness, and in High Grade Samurai armor... What happens when Eyegore shows up? I literally can't hurt him.
If you were to make a mod, balanced around this one, that even slightly nerfs Harpoon Resistance on Heavy Armor, I would use it.