Forts
Enable All Materials
19 kommentarer
pulsar 1. nov. 2024 kl. 18:27 
i forgot about dis mod :sweatingBall:
РАЗГОН ГОВНА 1. nov. 2024 kl. 14:32 
oh nvm this mod unlock everything no matter what dlc enabled
РАЗГОН ГОВНА 1. nov. 2024 kl. 10:03 
is there high seas support?
Guideman 21. juli 2023 kl. 23:42 
hello can u make submarine casing for regular fights.
pulsar 31. mar. 2023 kl. 14:11 
High Seas Materials pls
Ximsa  [ophavsmand] 23. mar. 2023 kl. 3:28 
this mod doesn't touch any ai stuff, it literally is just

for key,value in ipairs(Materials) do
value.Enabled = true
value.ShowInEditor = true
end

so ... no idea
Malikyte 21. mar. 2023 kl. 23:45 
The AI apparently breaks when this mod is enabled. Any idea why?
Blake the Snake 3. sep. 2018 kl. 0:39 
thank you so much dude, now i can get like 20K max energy and #################
Ximsa  [ophavsmand] 12. aug. 2018 kl. 1:58 
great idea :D
Blake the Snake 11. aug. 2018 kl. 21:59 
hey dude, could you make a mod where the lazers fire until out of energy?
Ximsa  [ophavsmand] 14. juni 2018 kl. 10:59 
also i should mention that the Forts executable could be obfuscated to (effectively) prevent exactly this
Ximsa  [ophavsmand] 14. juni 2018 kl. 10:58 
problem is: it doesn't matter if the material hits buildable or non-buildable ground, it will get destroyed. I could have a deeper look into some gamefiles, but i think it's hardcoded and to change that, one would need to have a great understanding of plain assembler code without any comments or useful names. The .text section of forts is 3.2 Megabytes large, which is about 600000 words (rought estimate) have fun :D
Electric Star 14. juni 2018 kl. 10:34 
well, couldn't you mod the files so the ground doesn't break items? either that or somehow allow block's reaction to stone happen with dirt as well?
Ximsa  [ophavsmand] 14. juni 2018 kl. 0:50 
i know what you mean. But i don't think that this is currently possible since even if you mod a material to be unbreakable, it still breaks when in contact with the ground
TravisDaTaidum 13. juni 2018 kl. 23:17 
I mean in that I don't want pieces to get destroyed once they hit the ground
TravisDaTaidum 13. juni 2018 kl. 23:16 
Can you make a mod that disables collision damage with the ground so I could have a fort standing on ground that is not outcrops or not built to the ground?
Ximsa  [ophavsmand] 13. juni 2018 kl. 9:01 
Those Materials were in the game files. But they were disabled by this flag "Enabled = false". You can have a look at this(and all other) mods by looking in the STEAMLIBRARY/steamapps/workshop/content/410900 Directory
Electric Star 13. juni 2018 kl. 4:24 
how did you get those materials to input in?