The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Better Projectiles to Some Enemies
45 kommentarer
Drag0n 7. apr. 2023 kl. 9:57 
Great, but this is missing the bouncing Greed heads.
Guaraná 12. juli 2021 kl. 20:09 
Ainda funciona com o repentance?
ApacheKXTK 12. maj 2019 kl. 23:25 
Modificação top, cara. Parabéns pela correção.

Top modification, men. Congrats for the fix.
Kris from the anime Deltarune 13. apr. 2019 kl. 17:35 
If possible can you change the i blobs projectiles from blood to tears?
My Big Fat Belly 25. feb. 2019 kl. 17:57 
cool beans
Sevenut 30. okt. 2018 kl. 16:25 
Hey, can I use some of the tear colors for an enemy mod that some guys and I are working on?
Humu-humu-nuku-nuku-apua'a 17. juni 2018 kl. 9:25 
Oh, what about The Haunt's and Lil' Haunt's tear projectiles? Theirs could be configured to look like Wizoob's.
NeoDement 2. juni 2018 kl. 19:49 
real cool
Guilherme  [ophavsmand] 2. juni 2018 kl. 12:23 
garnet vlw
kanade2wo 2. juni 2018 kl. 12:13 
:taloslol:
kanade2wo 2. juni 2018 kl. 12:12 
gostei do mod:resmile:
Guilherme  [ophavsmand] 2. juni 2018 kl. 8:50 
legal
Tea 2. juni 2018 kl. 8:49 
eu também
Guilherme  [ophavsmand] 2. juni 2018 kl. 8:49 
yes
Tea 2. juni 2018 kl. 8:48 
wait, are you from brazil
Tea 2. juni 2018 kl. 8:48 
its ok
Guilherme  [ophavsmand] 2. juni 2018 kl. 8:45 
xXSatanWrecker420Xx sorry, my english is not much good
Tea 2. juni 2018 kl. 8:20 
*made
Freakin Out 1. juni 2018 kl. 17:12 
Thanks, always fought brownie and wondered why he had default tears.
the7screw 1. juni 2018 kl. 4:50 
P.S. Hangers are still shooting blood tears.
the7screw 1. juni 2018 kl. 4:48 
Or a feather projectile?
squiddy101 31. maj 2018 kl. 15:58 
wouldnt it make more sense for angels to have golden angelic projectiles?
Guilherme  [ophavsmand] 30. maj 2018 kl. 23:10 
█❚ ◕_◕❚█ how I sayed before, I don't know how I can replace the lightbeam from fallen angels by brimstone, it's different from projectiles
ÑCannotBeTyped 30. maj 2018 kl. 8:36 
by suggestion of some users, I made that mod
exept for that, nice mod dude
Gitaroo Man PS2 29. maj 2018 kl. 20:18 
Love the attention to detail. I don't know if they're gonna break their promise of "the last booster pack" but this should be in an update!
Breakcore Creature 29. maj 2018 kl. 16:17 
Fallen angels should shoot brimstone, it's just a suggestion though.
Guilherme  [ophavsmand] 28. maj 2018 kl. 16:33 
the7screw I always thought on making lil haunt and the haunt shoots spectral tears, but spectral tears are a special tear, if I change then to shoots spectral tears instead of blood tears, they will shoots a blood tear and after 2 frames the tear transforms into spectral tear, and this will look strange and ''bugged''
Guilherme  [ophavsmand] 28. maj 2018 kl. 16:27 
Blacksmith-Cutolo I don't know how I change the tear of only one character
Sleepy-Keyzer 28. maj 2018 kl. 16:24 
So wait,
If Greed/Super Greed and the Keeper heads have Coin projectiles,
That means The Keeper can have Coin projectiles too, right? (Wink wink, nudge nudge)
infernalthing 28. maj 2018 kl. 12:06 
I always considered that it's stupid for Dingle to shoot blood tears while dingas could shoot poop projectiles. Why would a poop shoot blood if it's not a red poop variant?
Sleepy-Keyzer 28. maj 2018 kl. 11:44 
I always found it more fitting for Dingle to shoot Corn.
But this looks good too
the7screw 28. maj 2018 kl. 11:34 
And Lil' Haunt should shoot spectral tears.
PS remember to credit the people who comment ideas (not just me) in the description, it will make them happy :)
the7screw 28. maj 2018 kl. 11:23 
And orange fires should shoot firemind tears.
the7screw 28. maj 2018 kl. 11:19 
Also, spiders should shoot egg tears (Parasitoid style):repenny::repenny:
Incognito 28. maj 2018 kl. 8:38 
Yo, I appreciate your dedication to modding and remixing the game experience, especially for quality of life tweaks like this one. But you seem to have some misunderstandings about the implementation which can lead to performance issues and bugs.
If that kind of thing means something to you, then get in touch and I will be happy to give you the personal edits I've been making.
Humu-humu-nuku-nuku-apua'a 27. maj 2018 kl. 21:17 
Gotcha. Thanks for a moment of your time.
Guilherme  [ophavsmand] 27. maj 2018 kl. 21:16 
Dawson I don't know how I can replace the lightbeam with brimstone
and I think than making gabriel and uriel shoots normal tears is good enough
Humu-humu-nuku-nuku-apua'a 27. maj 2018 kl. 20:57 
Additionally, I believe the projectiles for regular Gabriel and Uriel would be better fitting if they were configured to be glowing yellow or some other fitting hue (akin to Hush's).
Humu-humu-nuku-nuku-apua'a 27. maj 2018 kl. 20:54 
Any thoughts on the idea of replacing Fallen Uriel's and Fallen Gabriel's light beam attacks with brimstone versions?

Cosmetically speaking, their yellow glow could also be reconfigured to be a red hue.

The Fallen angels' halos could be removed for thematical consistency with other demon-type enemies.

Thanks for a moment of your time.
Unnamed Tank 27. maj 2018 kl. 17:31 
It'd be cool if Steven got his own projectiles 'cause I've always found his red projectiles to be offputting since he's mainly monochromatic, and same goes for Lil' Steven. Making his projectiles black or white would fit him well, but that's just me nit-picking. Overall, this is a neat mod that ties up some of Isaac's loose-er ends. Nice work thar :resmile:
Pupz 27. maj 2018 kl. 17:14 
omg yes! Dingle's projectile always bothered me :steamhappy:
Guilherme  [ophavsmand] 27. maj 2018 kl. 13:04 
ok, i removed tube worm
Gibs! 27. maj 2018 kl. 12:34 
I agree with Jesse on this one...
Jesse4060 27. maj 2018 kl. 12:11 
I think the Tube worms should stay red, as they kinda look more towards leeche, but that's just me.
smile.dog 27. maj 2018 kl. 12:04 
oo nice