Cities: Skylines

Cities: Skylines

Highways over Wall - 3 Lanes Oneway
46 kommentarer
Smokey 30. sep. 2023 kl. 4:52 
@413Michele I have also noticed this. since the update, the non AN-networks have problems at nodes with any other type of network. selecting the node and doing something with it seems to fix it, but I need to test whether this is a permanent solution
413Michele 21. aug. 2023 kl. 6:26 
Hi, sorry to bother you here but I have a question: I received the V5 update for some of your roads that I subscribed. However, some roads like this one weren't updated (mainly the Oneway ones I think), and I saw some problems at the nodes of connection between V5/old roads.

Is there a new version for these too?

PS: le tue autostrade sono fantastiche, uso solo quelle ormai, grazie mille!
Smokey 28. nov. 2021 kl. 4:51 
for some reason this one in particular seems to cause some odd errors in CSL Map View when used with the 2 lane one-way. please see here: https://i.imgur.com/gGTmss4.png

the big yellow blobs are where it shares nodes with the 2 lane. replacing this with a 2 lane or 3 lane w/ IO lane removes the problem
SimoG  [ophavsmand] 23. okt. 2021 kl. 12:18 
@Ventru My english is too bad for make a tutorial... However, there is nothing in particular to do.
Build your tunnel with the shape you want. Then you create the Node. I advise you to make the knot squared, it is practically impossible to match two arched tunnels in intersections.

In the editor, it works just like with the other height levels. only here everything will be displayed underground (making the controls a bit complicated).

I leave you a screenshots with the tunnel and his node. Remember that you must also create a cover over the tunnel, otherwise the sun will illuminate it.

https://i.postimg.cc/7YZ6VnHr/Screenshot-693.png
https://i.postimg.cc/FzDKv7x6/Screenshot-694.png
Ventru_PL 23. okt. 2021 kl. 8:30 
@SimoG Can you share your knowledge (maybe tutorial somewhere) on how to make rendered tunnels?
rlas 24. juni 2021 kl. 8:14 
@SimoG: Its worth waiting for it :) :steamhappy:
SimoG  [ophavsmand] 24. juni 2021 kl. 1:48 
@rlas yes, the editor does not accept the . as input and I have to copy-paste it and sometimes I forget about this thing so the IMT Node is there but it's 187 meters out of the road :-D Anyway I'm trying to update the whole set for LHT but the prop management is being detected extremely long and challenging to handle... it will take a while before this one's turn comes :-D
rlas 23. juni 2021 kl. 14:41 
Great. Love ur highways. Did you check that thing with IMT nodes not being there yet? Saw that got mentioned in a earlier message :)
SimoG  [ophavsmand] 22. juni 2021 kl. 11:07 
@rlas thanks. Yes, they told me :-)
rlas 21. juni 2021 kl. 17:18 
@SimoG idk if you know yet but the TMPE guy Kryze has tracked down the issue and possiby fixed it. It was even happening with vanilla roads :steamhappy:
SimoG  [ophavsmand] 21. juni 2021 kl. 9:39 
@rlas Thanks for the feedback. let me know the test result. In the meantime, I investigate whether it is actually a problem on my way or not.
If you use the Node controller mod, as a test, try to bring the offset at the intersections to 0 (my highways by default have a higher value).
rlas 21. juni 2021 kl. 8:41 
Hello i noticed when i use the "apply to whole road feauture with TMPE" (press shift with speed limits applying) the game freezes and crashes. This happens on exactly this network. I hope the streets arent corrupted or anything else. Please test this. I will see if this also happens on the other networks that the Highways over concrete walls offer. :steamsad:
SimoG  [ophavsmand] 4. juni 2021 kl. 6:26 
@Woozie thank you. Yes, they already told me about the problem. I forgot to put the . in the value of the lane width, then the point is finished 200m off the road :-D

Anyway I'm revising all the roads but between the little free time and the very poor ergonomics of the editor, it will take a while to update, but arrive :-)
Woozie 4. juni 2021 kl. 6:10 
@SimoG elevated type of the road is missing points for Intersection Marking Tool (or the offset is way out). Additionally can you add extra points on emergency line?
SimoG  [ophavsmand] 20. apr. 2021 kl. 11:16 
@t1a2l it's an object overlapped in nodes. To make everything work (median and various blanks) to all my roads I assigned a connection group to my road. Then I set in the median to connect to the road witha specific A.G. and I set the proper flags forbidden.
t1a2l 20. apr. 2021 kl. 6:41 
@SimoG - how did you create the auto guard rail and auto lights in connections ? (for example 3+1 to 4)
Saki 18. dec. 2020 kl. 18:50 
@SimoG Tottaly
awsome mod
SimoG  [ophavsmand] 18. dec. 2020 kl. 4:45 
@Saki It does't do it? I must have forgotten to tick the option. Thanks for the feedback.
Saki 17. dec. 2020 kl. 17:36 
my only gripe is that water can flow thru the solid walled roads very hard to find leaks lol.
other than that totally worth the hardship
HonkeyTheBear 14. dec. 2020 kl. 4:43 
All good man! I still use them. I just put in my own lights with props :D
SimoG  [ophavsmand] 7. dec. 2020 kl. 4:32 
@HonkeyTheBear Thanks. I took as inspiration those where I live and they are like that, with the lights only near the junctions and in particular areas. However, as far as I know, it is very common throughout Europe as a configuration. So I decided not to put them. :-)

Below the A4, my main reference:
https://foto.infomotori.com/photo/2015/06/12/cache/autostrada-a4-milano-2_restyling.jpg
HonkeyTheBear 6. dec. 2020 kl. 21:52 
Ahh I love these roads so much. Just sucks about the ground level street light thing.
SimoG  [ophavsmand] 7. nov. 2020 kl. 5:23 
@ Nyrob€€ Yes, it's wanted because the highways here in Italy (but I think most of the European highways) do not have lighting except where it is needed. Therefore intersections or in particular area.

If I didn't do something wrong, they should like this, even those without emergency lane.
Nyrob€€ 7. nov. 2020 kl. 5:23 
Oh I see, thanks for the explanation. Well, I presume I made a mistake in my observation. Anyway, great work!
Nyrob€€ 7. nov. 2020 kl. 5:01 
As mentioned before, ground versions of these series don't have street lights, no matter what you set up in NS2. More precise, it seems to happen only with those who have an emergency lane.
Aldington 16. aug. 2020 kl. 19:29 
The ground version has no street lights. The elevated and bridge versions are working fine, however. This problem occurs across all roads in this series.
Saki 30. jan. 2020 kl. 19:54 
@SimoG Ok I've fully purged the game including the workshop content and the roads are showing up now
Saki 13. jan. 2020 kl. 22:10 
alright i purged and only have Loading extended options and your roads + Deps and I made sure the files where cleared. and same results let me know if i need to try something else
Saki 13. jan. 2020 kl. 21:29 
there are only warnings in loading screen is Very large LOD mesh 1040 triangles but their for 1+1,2+2,3+3,4+4 Guardrail not concrete.

I shouldn't have the old one i purged my assets although i didn't empty the folder contents

I'll look again tho
SimoG  [ophavsmand] 13. jan. 2020 kl. 4:04 
@saki another thing, by chance you had subscribed to the old versions? in this case, try removing the subscriptions and putting them back
SimoG  [ophavsmand] 13. jan. 2020 kl. 4:00 
@saki are you using loading screen mod? if yes does it give you some error connected to these roads?
Saki 13. jan. 2020 kl. 0:20 
so only loading your roads over walls the following aren't shown for me:
1+1,2+2,3+3 concrete
2L,3L oneway
Saki 12. jan. 2020 kl. 23:34 
Ok I was wondering is is was something like an ID conflict i do have a lot of roads I'm subed to
SimoG  [ophavsmand] 12. jan. 2020 kl. 2:21 
@Saki @Ciar Aon Thank you. I'll do a check. Strange anyway, as a template I used the vanilla 3 lane highway, in theory it shouldn't require DLC or other things to be used ...
Madisonian 12. jan. 2020 kl. 0:30 
@Saki I'm also having a problem with just this 3 lane one-way not showing up in game or even in Content Manager, but everything else in the collection shows up fine. Not sure if it's a mod conflict or what. :/
Saki 9. jan. 2020 kl. 22:29 
I'm having an issue where some of the roads don't show up under highway namely this road, I'm subed to all roads in this group any idea on where to start troubleshooting? I have main roads that I'm subed too.
Thanks
vvilku 8. juli 2019 kl. 23:41 
OK, so it's like I was trying to achieve it - it just look so much better with your highways :)
SimoG  [ophavsmand] 8. juli 2019 kl. 15:01 
greg.wilczek ok, in the case of the screen I simply used the highways of my set, the double ones, with both directions of travel.

For the vanilla ones, or in general one-way roads, it is possible to align in this way, you need mods as fine road tools and Move it: https://www.youtube.com/watch?v=h9AcoSgkdqM

Unfortunately there is no other way because CSL does not support roads with asymmetric 3D mesh
vvilku 8. juli 2019 kl. 14:03 
Thanks - what I mean is how 2 lanes align with 3 lanes. The're aligned to the left, unlike in vanilla where they are aligned to the center (I'd rather draw that) On vanilla highways the alignment is crappy: when you connect 2-lane with 3-lane, each of the two lanes end up just between each of the three lanes. While in your screenshot the two lanes are perfectly aligned to the side, so the form straight lines with two lanes from the 3-lane highway. This way the inner side of each highway is straight and the widening happens on the outer side.
SimoG  [ophavsmand] 8. juli 2019 kl. 11:59 
greg.wilczek Do you mean road markings? I overlaid the Ronyx's Network Lines https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1392183934

While to complete the dotted lines, I used the medium size of this set:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=931849902&searchtext=faded
vvilku 8. juli 2019 kl. 11:27 
How do you achieve a transition between 2- and 3-lane highway like on the first pic here?
SimoG  [ophavsmand] 17. juni 2019 kl. 7:03 
@Arkiasis it comes. I'm working on an update of the whole set, with some alternative versions. :-)

https://images2.imgbox.com/d3/15/25YMeQR7_o.png
Arkiasis 16. juni 2019 kl. 21:22 
Are there any plans for a one way 4 lane or even 5 lane highway? Because this roads are pretty much what I use for highways exclusively since it's the only one with guard rails.
Agamemnicon 7. juni 2018 kl. 16:44 
I have almost all the other highway pieces over concrete wall (LOVE THEM) but this particular one's ground-level version gives me a lot of flickering on the roadside. (the bridge and elevated are just fine)
SimoG  [ophavsmand] 28. maj 2018 kl. 5:55 
thanks :-)
AturUwU 27. maj 2018 kl. 9:42 
its pretty good