Tabletop Simulator

Tabletop Simulator

Codewords
156 kommentarer
Kolovi 23. juli kl. 20:49 
rewinding time in Tabletop Simulator did the trick thank you
Rob Ford  [ophavsmand] 28. juni kl. 21:48 
If the codemaster clue box isn't appearing at the bottom of the codemaster's screen, please try the following:

1) Use the !reload command to reload the UI.
2) Try rewinding time in Tabletop Simulator to see if that helps.
3) Reload the mod until the codemasters can see the clue box.
4) A workaround is to use the !clue command: !clue <clue> <number>

This issue is caused by an issue in Tabletop Simulator and how the UI is rendered and synced across clients. Unfortunately, this is the best advice I can offer until Berserk Games fixes the issue.
Praxic 28. juni kl. 20:25 
The "enter word" section is not coming up when we try to help. Any advice?
Seymour 26. juni kl. 12:17 
Appreciate it!
Rob Ford  [ophavsmand] 18. juni kl. 16:40 
Thanks for the heads up! Should be fixed as of yesterday. I saw your message on Discord, but not here.
Seymour 17. juni kl. 9:35 
It looks like the deck creator part of the website may be broken
Rob Ford  [ophavsmand] 6. maj kl. 12:11 
API should be back up and running. Sorry about that!
Skimpy Potato 3. maj kl. 18:44 
It just broke like a couple days ago
Rob Ford  [ophavsmand] 7. aug. 2024 kl. 18:06 
If the codemaster clue box isn't appearing at the bottom of the codemaster's screen, please try the following:

1) Use the !reload command to reload the UI.
2) Try rewinding time in Tabletop Simulator to see if that helps.
3) Reload the mod until the codemasters can see the clue box.
4) A workaround is to use the !clue command: !clue <clue> <number>

This issue is caused by an issue in Tabletop Simulator and how the UI is rendered and synced across clients. Unfortunately, this is the best advice I can offer until Berserk Games fixes the issue.
Byug 7. aug. 2024 kl. 17:20 
My group currently is having problems with the 'hint' word option not showing up? We've been manually typing it and then ending turns.
Chauncey 3. apr. 2024 kl. 0:45 
Thank you! Love the responsiveness. I really appreciate your work.
Rob Ford  [ophavsmand] 2. apr. 2024 kl. 9:33 
Fixed again. I'll see if I can update the API to make it a bit more robust. There's some other versions of Codewords/Codenames that use the deck API, and I think they're sending junk data which causes the API to crash.
Chauncey 1. apr. 2024 kl. 23:17 
Hello! Decks do not seem to be available again. Can you please confirm this or provide a quick fix? :)
Virgula 5. mar. 2024 kl. 9:41 
Thanks! Great work!
Rob Ford  [ophavsmand] 4. mar. 2024 kl. 17:59 
Fixed! Sorry!
Virgula 4. mar. 2024 kl. 15:20 
the game's script is now offline and doesn't load decks anymore.
UUB-No-Na-Me 29. feb. 2024 kl. 21:25 
quick fix if anyone is having the problem was rewinding time by a couple seconds (for some reason)
UUB-No-Na-Me 29. feb. 2024 kl. 21:08 
anyone else having trouble with code-masters unable to give words to people?
Schiffles11 2. dec. 2023 kl. 10:14 
Awesome, thank you!! It works!
Rob Ford  [ophavsmand] 26. nov. 2023 kl. 19:43 
Apologies. Deck selector should be fixed now!
Schiffles11 25. nov. 2023 kl. 11:06 
I love how you scripted this game! Super easy to play! We just tried playing last night but it seems as though the deck selection option isn't working so we are unable to play.
VladiMatt 23. aug. 2023 kl. 9:21 
A workaround my buddy and I found for that problem is to just reinitialize the table and that'll make the boxes show up again for cluegivers that game. Not sure how reliable that fix is cause we didnt actually have enough people for a game to test it properly, but maybe it's helpful info for someone.
Rob Ford  [ophavsmand] 13. aug. 2023 kl. 1:40 
For anyone experiencing issues with the clue box, there's a chat command !clue <clue> <number>. The issue is a problem on TTS's end that I can't fix. They have to be the ones to fix it.
ColdWarKid05 12. aug. 2023 kl. 21:14 
The codeword box for the codemasters has disappeared
TrashCat™ 28. maj 2022 kl. 0:35 
error when loading desk list :steamsad:
hmqgg 8. maj 2022 kl. 0:35 
The clue check pattern `^(%a+)` only matches alphabetic letters. CJK characters are ignored so that we can't input our clues.
C12H22O11 15. apr. 2022 kl. 6:26 
does this have multivoting?
BandedOtter 4. feb. 2022 kl. 13:18 
@Beer Virus lol
Rob Ford  [ophavsmand] 28. sep. 2021 kl. 23:00 
@Artemis - They don't spawn on the board. They game should start when you click "Start Game".
Artemis 28. sep. 2021 kl. 22:41 
I'm probably stupid but the decks don't seem to be spawning when I choose in the list.
rb303 15. sep. 2021 kl. 4:05 
amazing game
xela 11. juli 2021 kl. 22:50 
legit the best mod holy shit.
BandedOtter 2. juli 2021 kl. 12:28 
I found this helpful description of the 'efficiency' of regular expressions.
https://blog.stevenlevithan.com/archives/greedy-lazy-performance
but in short, using '.-%s*' together matches so many possible values before it gets to the answer
string.gsub("A B","^%s*(.-)%s*$", "%1") -- to get from A to B the regex goes through 137 backtracks and quickly hits the limit of backtracks in tabletop regex causing an error
string.gsub("A B","^%s*(.*)%s*$", "%1") -- to get from A to B takes no backtracks
Gary Juicehoard 28. juni 2021 kl. 14:49 
I really don't like the new table and background designs... the old look was so much better!! could you change it back or allow us to choose to use it??
ZenMonkey 26. juni 2021 kl. 19:11 
Does this have all the cards from the game? I'm looking for mod that has all the official code names.
BandedOtter 18. juni 2021 kl. 3:05 
Your regular expression in the global code return command, args:gsub("^%s*(.-)%s*$", "%1")
is causing some errors for long messages. It can be made more efficient by changing the "-" to a greedy "*"
return command, args:gsub("^%s*(.*)%s*$", "%1")
Beer Virus 14. juni 2021 kl. 17:10 
Yeah but Lilac and Lavender are basically the same thing in every way. It would be like getting concerned and disconcerted, check and cheque, jog and run slowly, etc. There's nothing in anyone's minds that differentiates the two.

The camera reset problem happens every time the table gets shuffled.
Rob Ford  [ophavsmand] 14. juni 2021 kl. 10:46 
@Beer Virus - Sometimes you just get unlucky with what words you get. It can happen with some words on vanilla too. It doesn't really happen all too often like that though.

Also, what camera reset problem?
Beer Virus 14. juni 2021 kl. 2:02 
We had a game basically ruined using Hanii's deck because the bomb word was Lavender and the other was Lilac. One of those words should be removed.
Rob Ford  [ophavsmand] 13. juni 2021 kl. 16:34 
@Freezzy - If you have the list of Portuguese words, I can add it to the mod. Join the Discord and I can help you there!
Fz 13. juni 2021 kl. 16:32 
after the mod been updated i can't put my own deck in portuguese. '-'
Rob Ford  [ophavsmand] 13. juni 2021 kl. 12:03 
@Beer Virus - It was due to an error with the analytics, but it's been fixed.
Rob Ford  [ophavsmand] 13. juni 2021 kl. 12:03 
@Saiser - Yeah the mod's been updated. I need to change the photos to reflect that. I forgot. Thanks for the reminder, haha!
Saiser 13. juni 2021 kl. 10:22 
Why is the table different from what is in the photos? You did some uptades in the mod?
Beer Virus 19. maj 2021 kl. 14:21 
mod*
Beer Virus 19. maj 2021 kl. 14:21 
It may just be because I'm on Linux, but I have an annoying bug/error. This mode used to work perfectly all the time but recently I see "Error in Script (Global): chunk_3([various line numbers including 811, 1808, and 1782], 8-42): attempt to index a nil value." It seems to be that the Lua code is using the variable "response", in each of these cases. I see this error frequently, like whenever a clue is guessed or game started etc. I only experience this when I'm the host, and I'm told nobody else sees the errors in chat.

Also there are various bugs that everyone experiences regardless of who is host, like the background turning yellow or the game glitching one way or another. Often when this happens, nothing will fix it.
Rob Ford  [ophavsmand] 26. feb. 2021 kl. 14:43 
@Barley - You have to select a deck at the bottom of the table and click "Start Game".
Barley 26. feb. 2021 kl. 12:26 
Me and friends tried to playing, but sadly the grid didn't spawn