Total War: WARHAMMER II

Total War: WARHAMMER II

[Working on Update] Loreful Landmarks
192 kommentarer
Bael 21. mar. kl. 3:06 
Not a fans of this mod, just to say thank you your data sheet help me with modding
Agemouk 31. aug. 2022 kl. 8:31 
Hey there, I was just wondering if it was OK if I took the building icons from this mod for something I'm working on for WH3.
Iced_Delulu 20. maj 2022 kl. 5:15 
RIP this lovely mod
Mumion der Unsterbliche 29. jan. 2022 kl. 21:41 
News ?
Mumion der Unsterbliche 14. jan. 2022 kl. 11:30 
News ?
Elitewrecker PT 13. dec. 2021 kl. 12:08 
There's another landmark mod that incorporates this.
Jon 13. dec. 2021 kl. 12:01 
Please don't tell me this wonderful project was abandoned? :steamfacepalm:
Be Happy 12. nov. 2021 kl. 11:11 
News ?
Mumion der Unsterbliche 5. nov. 2021 kl. 0:50 
News ?
thijn7835 28. okt. 2021 kl. 11:19 
R.I.P.
Fengxian0830 1. aug. 2021 kl. 22:08 
Rip
Mumion der Unsterbliche 16. maj 2021 kl. 12:23 
News ?
DudeChris33 22. apr. 2021 kl. 15:54 
rip in the chat for this mod
Tunch Khan 9. apr. 2021 kl. 14:33 
When can we get an update for this mod?
cryohellinc 26. jan. 2021 kl. 11:13 
It's an abandoned mod guys - just get over it.
Floppywere 26. jan. 2021 kl. 7:04 
forever working on that update huh
Mud 24. jan. 2021 kl. 6:45 
Also: Completely agree with you about hunting down Landmarks being a really fun part of the game. This is a superior idea.
Mud 23. jan. 2021 kl. 14:33 
Is this compatible with Landmarks of the old world and save game compatible?
kinngrimm 15. jan. 2021 kl. 22:18 
Do you know that one where a Vampire count stands in line at the cashiers?
No? well bottomline he goes home feeling dead inside :(
.flood 28. dec. 2020 kl. 13:22 
I hope you're still working on this mod, it's one of my favorites. Thanks for the effort in keeping this up to date, I'll keep checking back.
Bussling fungus 24. nov. 2020 kl. 18:42 
can we get to skaven
Astraeos 29. juli 2020 kl. 13:13 
@killacan26 what landmark mod
Pezhetairos 14. juli 2020 kl. 14:43 
Looking forward to an update for this one, Landmarks add so much character to the cities and places of the campaign-map.
killacan26 22. maj 2020 kl. 12:01 
The normal landmark mod now contains this one
Mumion der Unsterbliche 16. mar. 2020 kl. 23:43 
News ?
アダム 22. dec. 2019 kl. 7:49 
kinda dead
elliottjrg 11. okt. 2019 kl. 2:12 
I love the uniqueness landmarks bring to the game, none of the other total war games really do it and they make the depth and story and history much more interesting as well as adding the 'collect them all' fun of the game. Really looking forward to the rest of this!
TT 1. okt. 2019 kl. 7:08 
"The new version will include Landmarks from Loreful Landmarks mod by NH2486 (some will be removed to avoid duplicates)" by the modder of Landmarks of the Old World
Hadouken 1. okt. 2019 kl. 4:40 
@Duke_of_Bretonnia whens phase 2 coming??
Homicidalnutloaf 26. sep. 2019 kl. 17:17 
any news on an update?
Chazz 8. sep. 2019 kl. 16:57 
Was just wondering if we will be getting an update for this mod in the future ?
Mumion der Unsterbliche 8. sep. 2019 kl. 2:40 
New DLC ! Update ?
SinsinaT 21. aug. 2019 kl. 18:38 
can you please update this, i am looking forward to play with a mod like this.
Scribe of Nekoti 11. aug. 2019 kl. 14:29 
Is this dead?
Mumion der Unsterbliche 6. aug. 2019 kl. 1:33 
News ?
888 5. juli 2019 kl. 4:32 
any news on an update? for me CA launcher works fine (using 74 mods)
< blank > 17. juni 2019 kl. 13:32 
SLOOOOOOOOOOOOOOOOOOOOOOOOW!
Defiler 5. juni 2019 kl. 8:47 
any news??? can't play without it!!
Gluttóny 25. maj 2019 kl. 19:06 
just something i found while reading it. in warhammer it is dwarfen and not dwarven
Minthara! 18. maj 2019 kl. 17:01 
best mod! Can't play without it. Begging for update!
The Xennial 30. apr. 2019 kl. 15:05 
Things are coming along with the update? :D
littleduckie 27. apr. 2019 kl. 18:44 
Any updates on progress? :)
뚝격장 26. apr. 2019 kl. 4:14 
really looking forward to updated version big thumbs up keep on good working :)
Duke_of_Bretonnia  [ophavsmand] 19. apr. 2019 kl. 19:02 
Hey everyone, so a quick shout-out to @Zorander who commented on my Skill Point Progression Mod , he basically spells out what’s going on. To summarize for what I’ve tested so far is that with the current Launcher I can’t get any of my Mod’s to load

However, following this link to Kaedrin's Mod Manager [github.com] and launching from Kaedrin’s Mod Manager I was able to launch multiple Mods successfully. I encourage everyone having trouble to download the .zip file from the link and simply run the .exe file where you can easily select which Mod’s you want to play with and then start the game by clicking the Launch button in the program.

Until CA fixes whats going on with the current Launcher I recommend using this method
8thLegion 19. apr. 2019 kl. 6:25 
The new launcher is hot garbage atm, so if you're having issues with that I'd roll back to the previous launcher.
Duke_of_Bretonnia  [ophavsmand] 18. apr. 2019 kl. 22:38 
Spent a few hours Running into a lot of problems with my other Mods, seems like the Launcher is having issues, will continue working on this Mod however and hope the issues are fixed by the time I'm ready to start testing

And as a heads-up to everyone, I plan on re-Releasing this Mod with the same name so it will be easy to find
Duke_of_Bretonnia  [ophavsmand] 15. apr. 2019 kl. 13:29 
Update: With more news coming out about new settlements and other game features It might take me a little longer to convert everything over so I'm hoping to get everything done by the 20-21st April
Minthara! 12. apr. 2019 kl. 17:01 
Can you create a shared spreadsheet or github documentation project so the community can help with research and balancing?
Dot 12. apr. 2019 kl. 8:52 
Can't wait for the new version, love your work and I consider your Mod essential to my Bretonnia experience lol ^^
Duke_of_Bretonnia  [ophavsmand] 8. apr. 2019 kl. 10:28 
@Norman here's a short summary of my Action Plan I developed

1. Research
- Research each settlement and develop list of ALL possible Landmarks.
- Decide upon final list of Landmarks to include.

2. Gameplay Design
- Decide on building variants/Create A Race list of who will get to use each building
- Design how each Landmark will function and what its purpose will be.

3. Development
- Create building effects and garrisons to match the function of each Landmark
- Create New Building Icons and Flavor Text

4. Mod Implementation and Testing
- Test Completed mod Pre-update
- Integrate changes from the DLC/Update
- Upload re-release of final mod

5. Crynsos unlocker (after initial mod is
- Make *simplified version* compatible (no port landmarks :/)

I'm almost done with the Research phase which is probably the most time intensive thing for me as I read over Army Books and Wiki's, followed by making the Icons and flavor text