Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Last night, dragging tiles into my hands made them take up the whole screen and there were no points on players 3 and 4's stands. Now the game functions normally.
I'd still like to see the "Hands" tag applied to all the tiles though.
"Sure you can, just draw tiles in to your hands instead?"
No you can't. You haven't enabled "hands" on the tiles.
It's a pity you can't have the letters in your hand, though. Having to play upside down is quite annoying.
Yours is by far the best looking, however, so I'll stick to this one.
Also, it wouldn't hurt to make the hidden zones bigger and taller, since the tile trays can be kind of fiddly, even with minimum lift height, and that way they're easier to use without people having to adjust their lift height. (Snap points don't align objects very well with minimum lift height, either, they need to fall a bit to get aligned before landing.) Optional flat trays might not be a bad idea either, so people can use whichever they prefer.
Overall it's good, it looks fantastic, the tile racks and hidden zones are the only parts I really see issues with.