PlataGO!
Mini Manic Miner Remix
3 則留言
Mr Run and Jump 2018 年 4 月 14 日 上午 1:10 
I agree, it's a challenge, especially when making a cohesive, continuous 'game'. So well done! Very fun.

What I did for my 'gameboy 3 level packs' were MEDIUM and HARD packs. 3 levels each pack, which play mostly identically, but for HARD I just added extra hazards. Exceptionally fast way to adjust for people's needs, doesnt break level design, and twice as many levels. Got the idea from Super Meat Boy - Light and Dark worlds (Easier and Harder).
Patashnik  [作者] 2018 年 4 月 13 日 下午 11:42 
Thanks! One of the hardest things is planning difficulty curve. I always end up making things too easy or too hard - getting a scalable middleground takes a bit of thinking! :)
Mr Run and Jump 2018 年 4 月 13 日 下午 4:21 
Just completed this. Good difficulty ramp up. Last three levels were nice and challenging :steamhappy: Amazing work!