Total War: WARHAMMER II

Total War: WARHAMMER II

Vortex ritual requirements x2
18 件のコメント
Tender Tendrils 2022年11月9日 1時16分 
For anyone wondering, this still works as of November 2022
nachovega_22 2020年12月9日 21時30分 
you need to updated please its a really good mod
Bebel 2020年5月26日 13時10分 
Thanks for the update !
The X2 version is essential for me.
Kmaz 2020年2月17日 16時39分 
Hi there, so I've subscribed to the mod but my Ritual still says it requires only 350. Any ideas?
Frodo 2019年9月26日 14時26分 
BUT however I disabled the mod and now each time I take a turn my game crashes......;l
Frodo 2019年9月26日 11時24分 
I'm a total idiot I thought this was 2x PRODUCTION i'm sorry to have bothered you I miss-read my bad sorry again this mod worked 100% sry XD <3
Nox  [作成者] 2019年9月25日 13時55分 
Hey DaddyYobama, when i test this version it works as intended. Which faction do you play? and did you already start the 2nd ritual before adding the mod?

I did various tests, adding, switching and removing the different versions during an ongoing campaign and it never caused any issues.

And yes if you add it to an ongoing campaign it is supposed to put you back as the requirements of the next ritual (and every other ritual) double upon loading your save. Removing the mod will return them to their original values.

Maybe i misunderstood what you meant but slowing down the ritual progress is the intention of this mod. It does not speed up your plaque production. So you might be looking for the opposite mod.
Frodo 2019年9月25日 10時22分 
Doesn't work AT ALL "atleast for me" I was about to do the 2nd ritual and i turned on the mod then it put me back ALOT ritual wise then the next turn the game crashed all while I was still producing the same amount of plaques.....
Nox  [作成者] 2019年5月16日 12時52分 
Hey cybvep,

the table you need to change the resource cost is "resource_cost_pooled_resource_junctions_tables" . In there you can change the values for "wh2_main_ritual_vortex_1" and 2,3, etc. to set the required amount of resources.

I did also use "pooled_resources_tables" to extend the default limit of 9999 ritual resource units however since you're decreasing them you should not need to change this value.

I didn't touch the rituals themselves or their duration so unfortunately i dont know where to set the length but you could always open the assembly kit and do a global search for one of the ritual IDs like "wh2_main_ritual_vortex_1" and see where that leads you. This is the way I use to find out about the possible locations of entries related to your search term and their connections.
cybvep 2019年5月16日 5時03分 
Hi there. This is an interesting mod, but I would like to modify the Vortex race in a different direction, i.e. to make the campaign faster by decreasing the requirements for every ritual stage after the first one by something like 25% and decreasing the length of every ritual by 40% (6 turns instead of 10). Can you tell me which entries have to be modified to achieve that effect?
KnightofFarros 2019年5月12日 11時46分 
Excellent. One of my mods is doing something weird where I have to race my own race for the first ritual, and its not easy to figure out which mod unless you play for hours until you or they get ritual one. So need a mod like this for my Ikit campaign. Help me catch up against them.
Nox  [作成者] 2019年5月12日 11時40分 
Hey KnightofDurin, yes it is! You can add/remove it mid campaign or change to another version. The required resources will be adjusted after loading your save. Of course already completed rituals will stay completed.
KnightofFarros 2019年5月11日 12時33分 
Save game compatible?
nachovega_22 2019年4月21日 22時56分 
thanks man
Nox  [作成者] 2019年4月20日 7時18分 
Hey nachovega_22 , it is up-to-date now.
nachovega_22 2019年4月17日 20時06分 
update please
Nox  [作成者] 2018年10月25日 14時11分 
Hey CommissarRotke, yes it is up to date for queen and crone.
Commiss4r 2018年10月23日 17時26分 
works for Queen and Crone?