Left 4 Dead 2

Left 4 Dead 2

The Real Death Toll
92 Komentar
fuck,i think it's a map,and when i felt its differece,it's so awful
Goom 4 Feb 2022 @ 10:29am 
wish i could subscribe, but it conflicts with this
SquidFromAsia 14 Jun 2021 @ 1:19pm 
Looks much like some prime beyta content. Thanks for this upload, I will be experimenting it on L4D1.
04remaster 28 Sep 2020 @ 7:31pm 
The REAL Death Troll
K 20 Mar 2020 @ 8:49am 
now do the other maps
Rowdy. 17 Apr 2019 @ 1:41am 
Real Death Toll hours
AsbestosIsPoison 7 Jul 2018 @ 3:49pm 
@Rullisi you probably have a launch command or have your brightness set really high.
Silver  [pembuat] 9 Jun 2018 @ 12:13pm 
@Rullisi: are you sure an other mod didnt conflicted or somethng ? because pretty much everyone agrees that it doesn't look the same at all..
So my bet is for some reason you dont have the mod running probably.
Breastie 9 Jun 2018 @ 7:23am 
Looks the same though
Silver  [pembuat] 19 Okt 2017 @ 4:00am 
@Bain : Thanks haha xD
Well it was made to recover.. the fear of the dark!

@Magnum Opus : There is 2 other maps done, Dead Center (that i made just after this one) and Parish (made by an other modder) Both links in description!
Form 1 Jul 2017 @ 12:40pm 
Awesome mod, Are you planning on modding the other maps?
Silver  [pembuat] 1 Jul 2017 @ 12:10pm 
Yep!
Form 1 Jul 2017 @ 10:56am 
Do these mods work in MP?
Mr Pricele55 28 Mei 2017 @ 5:17pm 
Great work, Appreciate It.
✠AngeLion✠ 6 Feb 2017 @ 9:10am 
Nice,but too dark :)
Maruko 11 Nov 2016 @ 2:51am 
Wow.. remasterd in instant
Level 2 barbarian 19 Sep 2016 @ 8:12am 
dark and the creepier the better , lol!
SIR ALEX 14 Jun 2015 @ 6:54am 
It looks truly amazing but fck me its so dark cant see s**t
Silver  [pembuat] 9 Jun 2015 @ 10:41pm 
Yes, the tints in L4D are applyed to everything you will see, but FROM a defined area (in our case, the safe room itself).
There can be several tints used in a single map, and the tint files used are only defined by the map 's author. I work on the files to make those changes, that allows me to not touch map itself and keep light files.
So yes the tint of the outside visible from the safe room is the one applyed to all safe rooms of the game :p
It's my puppy 8 Jun 2015 @ 5:17am 
@Silver @RATATAT no not anything inside the safe room itself, the areas just outside the safe room FROM a safe room perspective, in other words, the world into which u go just after exiting the safe room. Standing inside the safe room and looking through the opening where the door is. But I fear you're suggesting that this aspect too is common to all maps, as u say. Is this the case? So in other words, the game is programmed to keep the visible world outside safe rooms, when looked at from inside the safe rooms, at a certain tint? :(
Silver  [pembuat] 8 Jun 2015 @ 3:21am 
@Foxy: nope, the addon doesnt conflict with VS, its just a tint/color correction, no map change.
@Trollonel: its because safe room tints are common to all maps so i cannot modify them without affecting other campaings too, that is why the tint only take effect after you get out the safe room!
It's my puppy 7 Jun 2015 @ 2:49pm 
Hey! I have one inconsistency to report and i hope u can fix it! :3 at the beginning of the second chapter when u are looking outside the saferoom, the large area just outside it doesnt look changed or dark like it does after u enter it. Thank you for your efforts! Nice work!!
у 6 Jun 2015 @ 11:36am 
Hey! Does this add-on makes all of the VS default maps not work!
scroompa loompa 5 Mei 2015 @ 2:29pm 
If there's anything we need, It's more darkness in the original maps.
101% nuclear 7 Mar 2015 @ 8:02am 
Are there going to be more? Like, The Real Sacrifice/Passing etc.?
CluckenDip 2 Nov 2014 @ 1:45am 
#moremaps
Silver  [pembuat] 25 Okt 2014 @ 9:14am 
Thank you :)
About the mod: it is client sided only, but it is multiplayer compatible, so you can use it while playing on any server!
I dont think it is possible to make it server sided. It uses athmospheric post production settings (lights & shadow colors modifier, fog tint and effects tints) is considered as minor graphic change by valve so it is not server-checked because there is no risk of cheating when changing those settings.
|B4ST4RDS| BØṄΞS 24 Okt 2014 @ 7:09pm 
Looks amazing man, great job! Can it works "server-sided" ? I have a dedicated server to test it if you want...
Silver  [pembuat] 22 Okt 2014 @ 9:05am 
@staryoshi: nope, its a recolorisation of the original campaign!
staryoshi06 22 Okt 2014 @ 1:38am 
Is this a separate campaign?
Khufu 30 Agu 2014 @ 10:32pm 
please make more, these are awesome
daddyhanratty 15 Jul 2014 @ 11:35am 
Please Create: The Real Swamp Fever
ERIS 6 Jul 2014 @ 2:05pm 
dude,but if i had tactical flashlight(from workshop)? is it still will be a challnge?
Silver  [pembuat] 1 Jul 2014 @ 9:52am 
Thanks you all :)
About doing this for other campaigns, there is a huge issue: some of the lightning files (the mod change that) are used in multiples sequences and in different campaigns. so when i change one of these, it will also change the color of some other campaigns (if the mapper re-used the same file instead of creating a dedicated one).
Sometimes it doesn't fit well to the other campaign.
Its an annoying conflict and it makes the other maps very hard to change without unwanted sideeffects.
Also the maps i changed were the most badly lightned of the game, so that was 'easy' to fix, compared to some other campaigns where devs made a far better work on lights.

The only campaign where i can really improve something is Dark Carnival. But there is already somebody else that did a similar mod for Dark Carnival (but he made it too dark to my tastes).
dog 29 Mei 2014 @ 10:42am 
This is excellent. Compared to this the other maps seem to be lit by massive fluorescent lamps. The only way forward is to go...darker. If you could do more campaigns that would be very welcome.
Cephaler 14 Mei 2014 @ 3:49am 
too dark bro.
K2A 3 Mei 2014 @ 9:36am 
It look like Evil Dead in game, GG
Munkee 6 Mar 2014 @ 1:10am 
...finally.. the levels were weak to me.. and this was exactly what i wanted.. thank you.. if only there was a No Mercy, since its my favorite level.
S.P.D.™ 17 Feb 2014 @ 3:47am 
Very nice...real dark ...
Hosea 9 Feb 2014 @ 5:56am 
This is hour!
Pl4gu3_D0g 11 Des 2013 @ 12:18am 
This is badass. :Pentagram: MOAR! :Pentagram:
Red86 26 Nov 2013 @ 8:27pm 
That'a what a horror game should be like:beatmeat:
DroneFox 17 Nov 2013 @ 10:57am 
I really suspect the reason of such polarity is a differens of hardware. You shouldn't start worring about this before all details are clear.
Silver  [pembuat] 17 Nov 2013 @ 10:05am 
Well, as some people ask me for darker, and some other lighter, i think the solution may be in splitting this into 2 Mods, with separate settings, otherwise i will never manage to pleased everyone :(
DroneFox 16 Nov 2013 @ 5:29am 
I set the brightness to max but pucture still too dark, not even close to screenshots here. Maybe it depends on videocard type. I have Intel HD Graphics 3000.
DroneFox 16 Nov 2013 @ 5:24am 
Too dark +1
Chilean Boy 15 Sep 2013 @ 2:38pm 
Too dark
CyBeas7 10 Agu 2013 @ 7:57pm 
agreed with comment below. WAY too much blue tint, other than that looks good!
PeopleLikeStuff 10 Agu 2013 @ 1:19pm 
You went a little overboard with the blue tint, the mod looks nice, but that much blue tint is kind of unrealistic.
ZDENDA 10 Agu 2013 @ 12:13pm 
can i play with friend that dont use this mod while i do?