RimWorld

RimWorld

Locks (DoorsExpanded)
123 kommentarer
Brack9876 30 maj, 2022 @ 7:07 
Thanks for keeping this around for those of us not on 1.3 /gen
Hazzer  [skapare] 30 okt, 2021 @ 13:07 
@모드씌 Use just Lock. Basic mod has integrated support for doors expanded since 1.3 rimworld.
모드씌 29 okt, 2021 @ 19:02 
update pls
Ascythian 20 aug, 2021 @ 14:26 
@Hazzer Could you remove the requirement for this from the Locks info if this is no longer needed?
Hazzer  [skapare] 16 aug, 2021 @ 6:45 
@Rex705
If you are playing rimworld 1.3 and have the latest version of basic locks, you don't need this mod anymore.
Rex705 16 aug, 2021 @ 3:04 
Do I still need this mod or has it been merged?
Sakujo 11 aug, 2021 @ 10:46 
I appreciate the merge of the mods. Thanks for adding it.
Hazzer  [skapare] 5 aug, 2021 @ 8:29 
@Varsia If everything goes right, Sunday or beginning of next week. However, this mod won't get updated. Right now, I integrated "door expanded locks" into basic locks. Making fixes in 2 similar projects doubles my chances to introduce unwanted bugs. That's the reason why I decide to merge those mods into one and why it takes me so long.
Varsia 5 aug, 2021 @ 5:28 
I'm curious as to what the ETA for this being updated is?
Kasgigz 28 jul, 2021 @ 9:53 
Thanks for letting us now @Hazzer . Take your time friend :)
Hazzer  [skapare] 26 jul, 2021 @ 13:14 
It will be updated to 1.3. Please be patient. Need to fix some stuff with basic locks and move this changes here.
Kasgigz 26 jul, 2021 @ 12:23 
henlo, 1.3 would be the cherry on the cake mate
MrSpacePenguin 26 jul, 2021 @ 3:27 
1.3 or I will become vegan
MrSpacePenguin 23 jul, 2021 @ 7:27 
we need this pleasee
Ex Ossibus Fumus 18 jul, 2021 @ 18:45 
Can anyone confirm if this is functional as is for 1.3? just wanna make sure i can still use this with the new DLC
Butyr 4 maj, 2021 @ 13:45 
I checked, it seems to work with DoorsExpanded dev.
Nesano 14 apr, 2021 @ 23:51 
Does this work with DoorsExpanded (Dev)?
pointfeev 6 feb, 2021 @ 16:34 
If you're having problems with Doors Expanded (Dev) try Locks 2, it works for me with Locks 2 loaded after Doors Expanded (Dev).
Ash无尽 29 jan, 2021 @ 5:47 
I think this mod still work when it is load after the DoorsExpanded mod
Chewbacca 26 jan, 2021 @ 5:53 
same right click not working anymore
Koda Chan 17 jan, 2021 @ 23:32 
i had the same issue as droom and freaky just right now
MobileSuitCleb 29 nov, 2020 @ 11:16 
does this work with teh Dev version of DoorsExpanded or just the original?
The author says:
"Notice for modders that depend on Doors Expanded: This version deprecates DoorExpandedDef in favor of new CompProperties_DoorExpanded."
droombie55 10 nov, 2020 @ 17:51 
I am having the same issue as @Freaky. Had to remove the mod in order to get my pawns to work and not just wander.
Freaky 18 okt, 2020 @ 0:37 
When using this mod my Workers dont do anything and the right klick menu(where you can prioritize work) dont open. Tested with all other mods disabled and a new word.
Shinichi 12 okt, 2020 @ 8:10 
@IcyManipulation @Mr.SpacePenguin thanks for the info! Explains why my game kept crashing.
chensertno 11 okt, 2020 @ 12:10 
NPCs don't work
chensertno 11 okt, 2020 @ 12:09 
this is broken :(
MrSpacePenguin 2 okt, 2020 @ 9:04 
Idk why but when I use this mod my game just doesnt generates new world
GrenadesAndHamm 23 sep, 2020 @ 17:58 
Is there a way to let prisoners use cell doors to open them to access a recreation area? I have the cell door unlocked, but they don't leave the cell. Thanks in advance for any help.
10pastnein 13 sep, 2020 @ 13:34 
I'm still having the scrolling issue - I can't scroll past a certain point which means I can't lock/unlock the door for certain colonists.
wejrd 1 sep, 2020 @ 11:13 
1.2?
Lego_Teh_Eggo 29 jul, 2020 @ 7:02 
Thank you for this!
LizardWizard 29 jul, 2020 @ 5:59 
@Hazzer
Im so sorry i kinda overreacted and it was 3:00 Am or something. it probably is a mod conflict https://gist.github.com/6a54f2d9a6b925e500dfb2f8fa31c22b
Hazzer  [skapare] 29 jul, 2020 @ 5:35 
@IcyManipulation
Any logs?
LizardWizard 28 jul, 2020 @ 23:06 
WARNING DO NOT USE THIS MOD
As of 7/29/2020 this mod breaks the game in a lot of ways. the biggest one is that when generating a new world this mod for some reason breaks the generation process and when the game trys to generate a world it kicks you back to the seed menu. dont know why a locks mod would do this but it happens.
Shackleberry 15 jun, 2020 @ 7:34 
No worries, sorry to everyone else's comments. I'd not checked back on the comments and didn't get notifications as it's not my mod. Glad to see the patch has been updated now though. :)
Hazzer  [skapare] 14 jun, 2020 @ 12:22 
Forgot to update this mod. Sorry! Big thanks for Shackleberry :)
Mr. Mauer (Mollari) 3 jun, 2020 @ 13:03 
learn to scroll comments
JessieFeathers 26 maj, 2020 @ 14:16 
1.1?
Solzucht 23 maj, 2020 @ 22:14 
how is it named? :D
Mr. Mauer (Mollari) 23 maj, 2020 @ 7:12 
there is a fork
DrHalliwell 11 maj, 2020 @ 13:48 
any news on a steam-related update? very frustrating to have prison doors that prisoners can't use :(
Ellrich 20 apr, 2020 @ 21:07 
I would also like a fix for 1.1 as i really like the doors from doors expanded, specially the prison doors, but unless i leave them forced open, prisoners won't go through them ( with prison labor mod ).
Solzucht 20 apr, 2020 @ 2:35 
@shackleberry
would it be possible for you to upload this as a temporary patch in steam?
The mod developer here said last time,20th of february, his rl is keeping him busy (which is understandable) so a merge or update of this mod is probably far from happening.
10pastnein 30 mar, 2020 @ 3:39 
@Shackleberry thank you! Small issue; I have a large colony (18 colonists) and I can't scroll to the bottom of the lock screen to add colonists to doors; max I can see is 13. The menu works for normal doors but not for Doors Expanded.

Here's a screengrab, for all the help it will do!
https://prnt.sc/rpd543
Bobdolemite 28 mar, 2020 @ 18:45 
Ty @Shackleberry, downloaded your version and it works fine so far. No conflicts, not even with Hospitality.
Sasha Fox #SaveTF2 26 mar, 2020 @ 15:47 
Thank you very much :)
Shackleberry 26 mar, 2020 @ 15:17 
I've opened a PR to merge a 1.1 upgrade but it's not yet been merged. I'm using this on a game currently with prison labour and the locks are working correctly on the new doors.

https://github.com/Aviuz/Locks-DoorsExpanded-/pull/2

You can clone the repository and use it if needed.

https://github.com/rshackleton/Locks-DoorsExpanded-/tree/feature/rimworld-v1.1
Sasha Fox #SaveTF2 24 mar, 2020 @ 16:25 
Same for me 1 out 50 mods that I need. Got 400+ mods so far got more then 300 working and another 40 mods from people who updated other peoples mods.