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翻訳の問題を報告






I have search everywhere
Spoilers ahead.
The enemy at the end is spawned with norm stats. The scenario says this has special rules (it should have a higher level and its life should be multiplied by number of characters.
1) When I recall and place some of the parts of the setup, some cards and markers drop "below" other items. In city, shop items are below shop board so I need to raise them manually one by one. Elements are below elements holder so I also need to raise them on the board
2) Bless deck is IMHO missplaced and don't get recalled into any of the bags (I think it should be inside combat bag)
Any way to fix this? Somewhere in scripting maybe? I already modified scripting for player hands so I can see and place cards in hands of two players for solo game, but can't find those.
Also, the element tokens on the infusion table are jumping around when placing the contents of the combat bag. I can not find some of them after they jumped around.
@maratx - I had this same bug, and it appears to be caused by the hidden box as seen in the bottom-right of your screenshot. Once I got rid of that box the background appeared as normal with no issue.
any help?
Is there any video or tuto somewhere to show how to setup a game?
I can setup pretty much everything but the scenario.
In the black book on the right, I can do a search and pick a bag with elements with the first scenario. But am I suppose to setup all of this by myself? I thought it would be done by some script?
Also, it looks like the Shuffle function on the monster boards was never implemented. Has anyone created a function for that?
Lastly, I think I saw someone mention having sent a pull request to Github for the black card placement board that disappears if you change its state to less than 4. Would love to implement that as well if possible.
@Saizai thank you very much for this mod, It was clearly a TON of work and really appreciate you putting so much into it.
You were never meant to know the exact layout of enemies in next room. according to the designer.