Prison Architect

Prison Architect

Solar Power Stations XL
24 kommentarer
murgh  [ophavsmand] 4. feb. 2021 kl. 11:46 
I made a topic called COMPATIBILITY on all my workshop items.
hexenrose 4. feb. 2021 kl. 11:44 
compatible with new game version?
hexenrose 1. okt. 2020 kl. 11:31 
gibt es hier nochmal ein update?
murgh  [ophavsmand] 22. feb. 2020 kl. 9:51 
Mod update:

- added toolbar sprite for the menu


@admiral yes it's compatible, perhaps it didn't download, steam fks up sometimes.
Amiral Manouche 22. feb. 2020 kl. 9:15 
Hi I can't find the Solar station in utilities. Where is it? I can put the traditional power station but I don't have the solar station.
Mod priority defined for Solar is at the top but still does not make it work.
Is it compatible with the latest version?
murgh  [ophavsmand] 5. juli 2019 kl. 13:17 
Yes.
hexenrose 5. juli 2019 kl. 13:15 
is this compatible with the new game version?!
murgh  [ophavsmand] 1. juli 2019 kl. 16:06 
Mod update:

- Solar panels can only be used outdoors.
Brandjuh[NL] 17. okt. 2018 kl. 14:21 
Thanks for testing! Just need to change the layout of the prison to adapt to it.
murgh  [ophavsmand] 17. okt. 2018 kl. 14:18 
So yea, hard coded shizzle prevents it.
murgh  [ophavsmand] 17. okt. 2018 kl. 14:17 
I messed around some more and by using a spawner to spawn a powerstation with the flipped direction it somehow works... but there is a problem: the electrical icon on top of the station. It's hardcoded and grows in size with the powerstation size and it seems to be bound to the width.

The solar station has a width of 2 and thus this icon is nice and small when it's placed vertical, but on a horizontal solar station the electric icon grows to a huuuuge size of 32 tiles... fk that.

And there is another problem, the power cables below the station won't appear when using a spawner...
murgh  [ophavsmand] 13. okt. 2018 kl. 15:02 
Hard coded shizzle I guess...
Brandjuh[NL] 13. okt. 2018 kl. 14:58 
Thanks for checking, weird, what makes it impossible to rotate? The images can just flipped.
murgh  [ophavsmand] 13. okt. 2018 kl. 13:53 
Nope, it doesn't want to rotate, sorry.
Brandjuh[NL] 13. okt. 2018 kl. 13:20 
I hope you can give it a try. I just hate the fact I only can place it vertical instead of horizontal.
murgh  [ophavsmand] 13. okt. 2018 kl. 13:16 
Uhm, not sure, probably not? May be.
Brandjuh[NL] 13. okt. 2018 kl. 12:54 
Can you make it rotateble?
murgh  [ophavsmand] 4. okt. 2018 kl. 14:08 
And never connect two power grids or you will short both power stations and they will shut down until you cut the wires and turned them on manually again.
murgh  [ophavsmand] 4. okt. 2018 kl. 14:07 
Dude, it can already handle the requirements for 4.5 normal power stations if you max it out with the capacitors. But if you need more power than that, you will need to build another power station, simple as that.

It works just like a normal power station: overload it and it will shut off until you removed some power hungry items. You can turn it on after you;ve done that, and then you will need to make another grid.
OmniSpecter 5. sep. 2018 kl. 21:53 
If I have multiple of these XL stations, and the lines are combined, will it cause a short in the system and kill all the stations just like when you cross lines between the regular power stations? or can multiple individual stations be combined into one massive system
murgh  [ophavsmand] 30. juni 2018 kl. 9:57 
Normal power station has 16 capacitors, this one has 72. So it's about 4.5 times more powerful.
Wingstorm 30. juni 2018 kl. 9:21 
How much more power does the solar power station have in relation to a normal power station?

Like 1 solar power station = 5 normal power stations?
murgh  [ophavsmand] 18. mar. 2018 kl. 13:49 
:steamhappy:
Dominique901 18. mar. 2018 kl. 13:17 
Next thing there be is a nukeclear power or XXL solar stations