Total War: WARHAMMER II

Total War: WARHAMMER II

Choice & Consequence - Decomposed's ROR Compilation Compatibility Patch
24 kommentarer
Ceapple 11 sep, 2018 @ 2:07 
Can you update it, please?
SteelReserve  [skapare] 22 jun, 2018 @ 11:37 
@FullAutoAttack - I believe that is a bug within the actual mod itself.
FullAutoAttack 20 jun, 2018 @ 23:05 
With this mod enabled I can recruit an endless number of Summoners of Rage (I've recruited 2 so far and a 3rd will be available after 10 turns).
Dwatch Razgriz 20 jun, 2018 @ 21:13 
Well I tried it before with the mods, and it left the unit stats alone...so...yeah...
SteelReserve  [skapare] 20 jun, 2018 @ 19:26 
I believe you'll need the compilation edition for my patch to work appropriately. Otherwise unit stats will be messed up?
Dwatch Razgriz 20 jun, 2018 @ 18:24 
The Empire RoR and what not which are submods for Decomposed's RoRs...
SteelReserve  [skapare] 20 jun, 2018 @ 16:32 
Which submod?
Dwatch Razgriz 19 jun, 2018 @ 20:13 
What about the sub mods?
SteelReserve  [skapare] 19 jun, 2018 @ 18:29 
@Dwatch Razgriz - actually, this should still work totally fine. I haven't tested a ton but it should be just fine.
Dwatch Razgriz 19 jun, 2018 @ 16:45 
Looking forward to the update
SteelReserve  [skapare] 9 apr, 2018 @ 22:55 
Ungrol's Raiders unit size increased from 120 to 150.
SteelReserve  [skapare] 8 apr, 2018 @ 17:24 
@Xplosive - I'm still looking for a working solution to the issue. Unfortunately, it is a bug in the actual mod itself, not this patch, so I am likely unable to fix it myself. When I get some time I message Decomposed about it and work out some sort of solution to it. =)
Xplosive 8 apr, 2018 @ 16:45 
so were the cap bugs fixed yet? :)
Exeunt 5 apr, 2018 @ 23:03 
Hey now, you're an all-star.
SteelReserve  [skapare] 5 apr, 2018 @ 22:00 
Updated with DE everyone =)
SteelReserve  [skapare] 4 apr, 2018 @ 22:07 
@Exeunt - Having kinda a crazy work week, but will def get this out ASAP. =)
Exeunt 4 apr, 2018 @ 13:05 
Hey, any chance on an update with the Dark Elf units? Thank you for what you do :^)
SteelReserve  [skapare] 26 mar, 2018 @ 20:54 
@Xplosive - yeah, there's a cap that's not firing correctly still (actually 2 now not working the way they're supposed to). I will create a new cap for it this week (crazy busy with work and school so iduno when). Will get it fixed proper soon. I'm also kinda slow on fixing the issue cause I'm waiting for the DE ROR pack to be added in.
Xplosive 24 mar, 2018 @ 20:59 
beastmen can still recruit as many Ymgirs as they want :)
SteelReserve  [skapare] 21 mar, 2018 @ 16:08 
@Hot_Oats - thanks for the report, will fix asap!
Hot Oats 20 mar, 2018 @ 15:58 
Currently playing beastmen and I'm able to recruit as many Ymgirs as I desire! Think a limit just needs to be added to the building.
Abo lo6fa 18 mar, 2018 @ 7:06 
Great !
SteelReserve  [skapare] 18 mar, 2018 @ 0:36 
@Decomposed - Thanks man! Love your work!
Decomposed 18 mar, 2018 @ 0:09 
Hey mate, nice work!!