The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dovahyol Castle
87 comentarii
Arctic 9 apr. 2015 la 14:12 
how abowt an aetherial forge i will love en aetherial forge in this Castle
GirlsGTFO 9 mart. 2015 la 16:31 
Name means: dragonfire castle
nice name and actually not spamming somedumb word in the dragon language
cartman310  [autor] 22 ian. 2015 la 10:22 
Any further updates are on nexus.
Hugo 30 dec. 2014 la 1:23 
This castle is great , but could you make a totally separate bedroom for the Dovhakiin?
Necrotic 27 nov. 2014 la 17:07 
why dosent it have a childrens room :(
cartman310  [autor] 25 oct. 2014 la 3:15 
thanks, if you're on nexus i'll be uploading Dovahyol castle v2 soon.
Naga the Confused Undead 17 oct. 2014 la 13:21 
Wow
cartman310  [autor] 26 iun. 2014 la 5:56 
Yes, it's all yours.
AlyzanOverLORD 13 iun. 2014 la 12:39 
with this mod do we own the castle Like are we the king of it?
anourkist 22 apr. 2014 la 20:44 
i love this mod. ive only encountered one bug and that was one time i entered the castle and the armor on the mannequins was not visible but was still in the inventory. all i had to do was remove the armor and replace it and it worked just fine after that. regardless, this is definitely my favorite player home mod.
cartman310  [autor] 12 febr. 2014 la 4:29 
There is an updated version on nexus that might help.
Hugo 12 febr. 2014 la 2:45 
Mod is great, but armors en things keep disappearing????????????????
G20 13 nov. 2013 la 15:18 
I've added this to a collection, I thought you mioght like to know (as it's a compliment) as i know you don't get notifications on this. Thanks for the great mod ;)
Zelinski105 8 oct. 2013 la 13:33 
i love this because of the throne room thanks dude but it would be nice with a better bridge and the dawnguard castle look is awsome.
~{AN}~ JaySeraphon 1 sept. 2013 la 16:40 
I have been having another problem with a mannequin. every time I leave the Repository and come back one of the statues has the ebony armor armor piece equipped. It doesn't matter if I take it off the mannequin, it just reappears when i come back into the Repository.
cartman310  [autor] 30 aug. 2013 la 16:07 
A few people have come across this problem. It must be a conflict with another mod or the load order.
cartman310  [autor] 29 aug. 2013 la 14:40 
The map marker is visible from the start. (see first screen shot above)
cartman310  [autor] 24 aug. 2013 la 10:28 
It might just be a case of moving dov castle mod down ur data list of mods so that it loads after any mods that might be causing it.
cartman310  [autor] 24 aug. 2013 la 10:18 
I haven't come across that problem. It could be another mod causing it.
~{AN}~ JaySeraphon 24 aug. 2013 la 8:05 
Becasuse they change positions, I feel like I'm in a room of Weeping Angels from Doctor Who.
~{AN}~ JaySeraphon 24 aug. 2013 la 8:02 
The Mannequins in the Ropistory are moving. When I leave and come back in the daedra and the one mannequin by them have either changed pose or have taken a step. Also, one of the mannequins is in mid-jump.
EleMental 30 iul. 2013 la 20:59 
Nevermind. I just now looked and saw that I need Dawnguard. Shame, you should make one for the base game.
EleMental 30 iul. 2013 la 20:58 
Seems to be REALLY awesome. I would like to subscribe, but I just have to have one question answered: Do I need Dawnguard/Hearthfire/Dragonborn for this?
cartman310  [autor] 16 iul. 2013 la 15:20 
Thanks for all the great comments and suggestions. Unfortunately I've been having some trouble with the creation kit so until I get it sorted I won't be updating in case it cause problems with the mod.
shadlow5 12 iul. 2013 la 21:44 
nevermind i found the bedroom area but i would enjoy it more if it was bigger, because isn't it supposed to be a castle? castles usually have a huge bedroom for the king or lord of the castle right?
shadlow5 12 iul. 2013 la 21:16 
is there like a bedroom in the castle somewhere if there is i haven't found it yet but i'll keep looking
TritonEXE 9 iul. 2013 la 21:14 
I have been browsing the castle and must say I love it. I do have a suggestion or two. First, I would love to see the people inside the castle given a little more character, other than simply being ways to train and buy stuff. Have some quests made up for them and enable the character to interact with them a bit more. Also, I'd really appreciate if you allowed the character to fully move from their previous house into this one, including their children if they have any. Thanks. Thumbs-up and Favorite.
cartman310  [autor] 1 iul. 2013 la 15:14 
Thanks for the comments. In the repository look for the ramp going up on the level where the bookshelves are. At the top of the ramp is a round platform with stands for the claws.
Chrisfragger 30 iun. 2013 la 23:49 
You know I think this is teh BEST home I have gotten so far... BUT is there no place to display your Claws? That is kinda a small but annoying dissapointment. If there is since I see Claw ID Codes in your description could you please tell me where these display areas are?
T-Recca 27 iun. 2013 la 18:23 
i like it alot
cartman310  [autor] 25 mai 2013 la 11:24 
sorry to hear but nobody else has had that problem. I've been using it for months with no problem. It must be a confict with another mod.
Waldo393 25 mai 2013 la 11:02 
i cant even enjoy my game having this mod downloaded it shows the bethesda screen and then closes my game that is a serious bug that needs to be looked at and fixed before i even attempt to download this mod again
Hxrrison 19 mai 2013 la 13:10 
fit for A vampire
Vibes&Such 27 apr. 2013 la 13:01 
Did not know they were mannequins, i have tried activating them and nothing happens, and any weapon goes right through them. They started in the room for displaying daedric artifacts, and they are slowly moving down the corridor, whenever i leave and enter the repository.
cartman310  [autor] 24 apr. 2013 la 17:09 
If you're talking about the two dremora mannequins for displaying the DA's I haven't come across this problem before. Let me know if it's them that are giving trouble.
Vibes&Such 24 apr. 2013 la 12:14 
Erm. Love the mod, but there are two dremora in the repository, and they dont move. Then when I leave the repository and enter again they have moved. My white underwear is brown now.
cartman310  [autor] 18 apr. 2013 la 4:34 
Thanks for the comments. I've now added the bust, I had forgotten to put it in.
KidaRita 17 apr. 2013 la 16:01 
One thing I noticed, and was slightly disappointed about, was that there was no display bust for Konahriik(Idk how to spell it...). Is it somewhere else or not in the house entirely? Great house, though :) I like the attention to all the artefacts in Skyrim
cartman310  [autor] 8 apr. 2013 la 8:48 
Thanks, I'll sort in the nrxt update.
Nocturne 8 apr. 2013 la 6:38 
the ebony blade holder doesnt work
cartman310  [autor] 3 apr. 2013 la 9:43 
no kids room at the moment.
megadave 3 apr. 2013 la 6:16 
I am subscribing right now, anyway.
megadave 3 apr. 2013 la 6:13 
Looks good, haven't subscribed yet... Any rooms for adopted kids?
coldroland [Ger] 2 apr. 2013 la 3:26 
Hi, first this mod is awesome, but i have a little problem with the claw pedestals can not get them back into my inventory and I need one of them back for a quest, anyone an idea for this little problem?
Ebonhearted 1 apr. 2013 la 22:55 
great playerhouse =]
Ebonhearted 1 apr. 2013 la 22:54 
Dovahkiin, Dovahkiin, naal ok zin los vahriin'
Our Lord and Saviour Gargamel 28 mart. 2013 la 20:34 
I know my opinion probably means squat but I have to admit this has a pretty cool set of trophie stands, The only ones I think could be better are the Daedric ones, You can do more personalised holders for each one really go to town on them, the rest of it is awesome though.
举头望明月 26 mart. 2013 la 23:00 
THRONE ROOM
larryddd 26 mart. 2013 la 0:41 
thanks for the tip about moving the manny file down under yours it worked fine.
cartman310  [autor] 25 mart. 2013 la 16:04 
Update 7 removes it.