全軍破敵:戰鎚2

全軍破敵:戰鎚2

Old World Rites
1,486 則留言
Zugs 2024 年 10 月 6 日 下午 4:53 
Could someone per chance tell me how I would go about modding the Rites of the Vampire Coast to remove the requirement for Treasure Maps with the Sea Mist Rite?
PolitelyToxic_TJ 2023 年 6 月 20 日 下午 1:12 
The Empire Rites seem to be busted - I spend the $$, but I don't get the benefits
chuckieishere 2023 年 6 月 18 日 下午 3:14 
@skull reaper the same for me. the ai can utilize the Rite of Intrigue but i am unable to. i thought it might have had something to due with my heavily modded campaign. at least im still able to enjoy the other rites.

thanks @groove wizard for all the hard work on this mod
Tobias Ents 2023 年 4 月 22 日 上午 10:16 
@Groove Wizard: I would like to try but those scripts... seems like alot of work. Edit db files and text files ok that i can do :p
KirbytheWizard101 2023 年 3 月 1 日 下午 9:50 
Thank you for you work, this was a must have for TWW2, hopefully someday someone will port it to TWW3, hope you're doing well from one Wizard to Another.
Groove Wizard  [作者] 2022 年 10 月 5 日 上午 5:46 
Thanks y'all. I had a good time originally making it but I'm really short on mod time and eventually this mod got too much for me to design, I wrestled constantly with my displeasure of the mechanics and how wacky they were to design. If anyone wants to follow it up for WH3 and ask me any questions, I'm an open book!
Eunostos 2022 年 10 月 4 日 下午 10:06 
This has been fun to use, thank you.
Archon 2022 年 10 月 3 日 下午 6:45 
Damn; well thanks for what you made! Hopefully someone else is inspired.
Louie04k 2022 年 8 月 29 日 下午 2:01 
damn this mod was great. RIP
Groove Wizard  [作者] 2022 年 8 月 26 日 上午 9:34 
not from me
Kami 2022 年 8 月 25 日 下午 8:48 
Any chance of this coming to immortal empires?
=[NK]= Col. Jack O'Neil 2022 年 8 月 7 日 下午 6:57 
I'm sorry! Are able to let me know what it is, can I create a compatibility mod that will either at the table or overwrite the script for it that you can just link it?
Groove Wizard  [作者] 2022 年 8 月 7 日 下午 5:27 
Stop reporting SFO incompatibility please. I've done everything I need to add on my side - SFO simply has to add a single line of data on their end to disable my rites, and they're more than welcome to. I'm not going to do anything about it this side - it's not my fault if they're not available with both etc.
=[NK]= Col. Jack O'Neil 2022 年 8 月 7 日 下午 3:51 
Use the mcm mods options to dismiss locket units m

Also this over writes sisters SFO rites options, but you can fix it by editing the file
Dragon32 2022 年 8 月 7 日 下午 1:28 
@lordmalorne
The Dwarfs' Giantslayer rite was removed in March last year, see the Change Log.
lordmalorne 2022 年 8 月 7 日 下午 12:35 
Is it this mod thats limiting the recruitment of blood knights and steam tanks?

Also since day one Dwarves only get 3 rites the 4th is like, hidden or too the side or something not there
Perec 2022 年 5 月 8 日 下午 1:20 
I mean the whole point of this method is you don't have to choose between the 2 set of rites and have a working UI that can display all 8 of them.
Groove Wizard  [作者] 2022 年 5 月 8 日 上午 11:42 
SFO can also fix it on their end, I've had a method for disabling my rites when their mod is active for ages described in le description
=[NK]= Col. Jack O'Neil 2022 年 5 月 8 日 上午 8:09 
Thanks perec
Perec 2022 年 5 月 8 日 上午 7:19 
I've found a quickfix to have both SFO and OWR rites for vampires. Open this mod with RPFM and navigate to picrel [i.imgur.com] and add or "wh_main_sc_vmp_vampire_counts" ˛.
Louie04k 2022 年 2 月 25 日 上午 9:48 
@Vandy that’s sucks but understood
Groove Wizard  [作者] 2022 年 2 月 25 日 上午 6:36 
I will not be porting OWR into WH3, but I'll still be around. If anyone wants to take this mod, go for it
Louie04k 2022 年 2 月 22 日 下午 4:48 
hope to see you in WH3!
流星的爱1 2022 年 2 月 19 日 上午 6:19 
旧世界礼仪
Big Grandma 2022 年 2 月 8 日 上午 7:23 
Hi! I didn't realise abou the unit block via rites, I changed with the mod menu but I can't recruit blood dragons even tho I have the Blood Keep, is this normal?
Groove Wizard  [作者] 2022 年 1 月 20 日 下午 12:45 
these should be fine in MP, I'll take a look
=[NK]= Col. Jack O'Neil 2022 年 1 月 20 日 上午 2:36 
Scripts don't work well or at all in coop.
LykosNychi 2022 年 1 月 19 日 下午 8:28 
Imperial Policies appears to be at least slightly broken. Paid for Imperial Policies, chose Knowledge of the Loremasters. Tried to recruit a battle wizard with 2 turns remaining on the buff, battle wizard recruited at rank 1, effectively wasting my 7k as I don't really care about relationship with high elves.

Co-op partner says that the -2 turns to seige for Norsca, from a rite, also did not work.
SrKal 2022 年 1 月 14 日 上午 11:44 
Why only 3 Rites for the Dwarfs?
Zoidy 2021 年 12 月 24 日 上午 1:09 
Hey for some reason i cant unlock empire tank rite. Its always says that i need engineer workshop even if i already have build couple of them...
Groove Wizard  [作者] 2021 年 12 月 14 日 下午 1:43 
literally my last comment addresses that. Tell SFO, not me.
Kaleo 2021 年 12 月 12 日 上午 2:06 
@Vandy Yeah, I don't think SFO is going to use it. That's unfortunate, that effectively makes the mods incompatible any time you play Mannfred. At least it's easy to set up profiles to reflect that using Kaedrin's.
WheelyBoi 2021 年 12 月 3 日 下午 8:19 
Is there a list of the rites and what they actually do? Would prefer to read them before adding them to my game
Groove Wizard  [作者] 2021 年 11 月 27 日 上午 8:48 
I implemented a system so other mods can disable my rites a little after that patch. It's been used with other mods (Mixu implements some rites that override mine for instance)
Kaleo 2021 年 11 月 27 日 上午 6:43 
Hey Vandy, the incompatibility with SFO came up before with the Wood Elves didn't it? Did you, or did the SFO team make things compatible back then?
Fengxian0830 2021 年 11 月 25 日 下午 8:17 
Awesome thanks again for all the amazing fun this adds to WH 1 races
Groove Wizard  [作者] 2021 年 11 月 25 日 上午 11:01 
@Fengxian - Doesn't need an SFO version, if SFO wants to overwrite my rituals so they don't show up for Mannfred they can do so on their end.

@googuzzler - Yeah probably!

@The Nega Druid - if the tech isn't available, the rite won't get unlocked. I can actually add in something though to check for that - if a player is playing a faction that doesn't have a specific unit/building/tech and the rite requires it, they can get autounlocked by a certain turn or something as a backup. Good thinkin'

Also this mod doesn't have dragon slayers anymore or any tie-ins with them so I don't know what you're talking about ;p

@all - I'll fix the beastmen rite soon, thanks for the report!
Fengxian0830 2021 年 11 月 24 日 下午 6:34 
I hope someone makes a SFO version of this especially since Manfred's faction is getting rites in the last kiss
gongoozler 2021 年 11 月 17 日 上午 11:43 
Can you plz add one more rites for poor dawis? It doesn't have to link with slayers.
The Nega Druid 2021 年 10 月 28 日 下午 4:42 
If there is a change to the tech tree, such as the vampires, is it still possible to unlock a rite like the spread corruption through trade thing?

I always wondered that.

Also, I use Leaders of Legend and the Dragon Slayer heroes don't have any of the normal traits. Is this intended or do they not have things like Tough or whatnot at the moment?
Carnage for Khaine 2021 年 10 月 15 日 上午 6:52 
dwarf still only got 3 rites?
Dragon32 2021 年 9 月 13 日 上午 6:17 
@Dilapidated Potato
Yes. See the Change Notes.
Dilapidated Potato 2021 年 9 月 12 日 下午 10:19 
Looks like Dragon Slayers have disappeared along with the rite to spawn them with Dwarfs.
sakkothegreat 2021 年 8 月 27 日 下午 12:27 
As someone already reported below, the "Vicious Herd" rite doesn't unlock after building the Pelt Totem building
The Black Kaiser 2021 年 8 月 27 日 上午 5:37 
Thanks for your wonderful mod! I would like to present my mod compilation that includes your mod for others to enjoy!

ENHANCED CAMPAIGN EXPERIENCE COLLECTION:
https://gtm.steamproxy.vip/workshop/filedetails/?id=1527477447
Circle 2021 年 8 月 20 日 上午 9:22 
Another bug for beastmen - "Vicious Heart" (+4 rank for new Bray-Shaman) isn't adding with Malagor's bonus (+5 rank for new Bray-Shaman)
sks_blade 2021 年 8 月 7 日 下午 4:34 
First, thank you for updating.
Found an issue: For beastmen-rite "Vicious Herd" is still the "Pelt Totem building" required, but there are no longer any totems.
npdejong 2021 年 8 月 6 日 上午 8:30 
Thank you for updating the mod :) Did you also update the rites for Bretonnia?
Groove Wizard  [作者] 2021 年 8 月 5 日 下午 1:05 
That'd be up to them, not me, for something like that
DracoMcGee 2021 年 8 月 5 日 下午 12:25 
If theres a chance on compatability for neferatas ambitions that would be wicked.
Your intrigue rite completes the mod honestly lol. I've ramshackled my own compat but I know very little with WH modding.